zero Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, -10, D:1) a +0 ring mail (5, -15, D:1) a +0 dagger (10, -39, D:1) a +0 club (13, -6, D:1) a +0 leather armour (27, -41, D:1) a +0 club (38, -26, D:1) a +0 chain mail (48, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -8, D:2) a +0 helmet (11, 20, D:2) 27 sling bullets (25, -3, D:2) a +0 short sword a +0 robe (26, 18, D:2) a +0 spear (33, 38, D:2) a +0 hand axe (36, 11, D:2) a +0 short sword (37, 12, D:2) a +0 dagger (46, 14, D:2) a +0 club (48, 37, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 10, D:3) a +0 whip a +0 club (3, -1, D:3) a +0 hand axe (5, 29, D:3) 19 sling bullets (6, 33, D:3) a +0 blowgun a +0 dagger 7 poisoned needles (9, 33, D:3) a poisoned needle (11, 20, D:3) a +0 hand axe (12, 33, D:3) a poisoned needle (13, 12, D:3) a +0 dagger (13, 53, D:3) an uncursed amulet of inaccuracy (18, 50, D:3) a +0 helmet (22, 41, D:3) a +0 whip (23, 34, D:3) a +0 chain mail (42, 49, D:3) 23 sling bullets (43, 16, D:3) a +0 scale mail (44, 48, D:3) a +0 robe (59, 3, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a cursed -1 falchion (4, 24, D:4) a +0 short sword (5, 17, D:4) 24 arrows (10, -14, D:4) a +0 spear (22, -8, D:4) a +0 robe (40, -26, D:4) 11 arrows Level 5 of the Dungeon [Shop] Jueruc's Assorted Antiques a +0 chain mail of cold resistance (391 gold) a potion of might (136 gold) 2 potions of might (272 gold) a +0 scale mail (136 gold) a +0 flail (119 gold) the +1 pair of boots of the Forgotten Eyes {-Tele MR++ Slay+2} (941 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 scale mail (136 gold) (3, 15, D:5) 20 arrows (9, 8, D:5) a +0 shortbow 9 arrows (9, 12, D:5) an arrow (16, 25, D:5) a +0 scythe a +0 robe (17, 24, D:5) a +0 scythe a cursed -2 robe (17, 25, D:5) a +0 scythe a +0 robe (18, 24, D:5) a +0 scythe a +0 robe (18, 25, D:5) a +0 scythe a +0 robe (18, 26, D:5) a +0 scythe a +0 robe (21, -15, D:5) a +0 dagger (21, -14, D:5) a +0 dagger a +0 leather armour (21, -12, D:5) 2 scrolls of random uselessness (25, -18, D:5) a +0 club (30, -17, D:5) 20 arrows (32, 5, D:5) a +0 mace (33, 22, D:5) a +0 dagger a +0 leather armour a +0 hand axe 4 tomahawks a +0 leather armour (35, 3, D:5) 16 arrows (35, 22, D:5) a cursed -1 dagger a +0 robe (45, -8, D:5) a +0 robe (46, 19, D:5) 21 sling bullets (47, -10, D:5) a +0 giant club (48, -5, D:5) a +0 quarterstaff a +0 leather armour (50, 13, D:5) the +3 ring mail "Rarym" {*Contam MP+9 Str+6 Dex-3} It affects your strength (+6). It affects your dexterity (-3). It affects your magic capacity (+9). It causes magical contamination when unequipped. (59, 7, D:5) a +0 mace a +2 quarterstaff of chaos Level 6 of the Dungeon (0, 0, D:6) a cursed -3 whip (3, -24, D:6) 19 arrows (4, -9, D:6) a +0 short sword (5, -21, D:6) a +0 ring mail a +0 flail (5, -20, D:6) a +0 chain mail a +0 whip (6, -23, D:6) a +0 leather armour a +0 club (6, -18, D:6) a +0 robe a +0 dagger (6, -3, D:6) a cursed +2 flail a +0 robe a cursed -1 dagger a +0 robe (7, -25, D:6) a +0 short sword (9, -27, D:6) a +0 chain mail a +0 short sword (9, -17, D:6) a +0 short sword (13, -23, D:6) a +0 robe (16, -10, D:6) a cursed +4 great sword a +0 robe a +0 scimitar a +0 robe (22, -19, D:6) a +1 mace of protection a +0 chain mail (23, -19, D:6) a +0 mace a +0 leather armour (24, -22, D:6) a +0 dagger a +0 robe (24, -19, D:6) a +0 falchion a +0 leather armour (27, -23, D:6) a +0 trident (27, -19, D:6) a +0 falchion (28, -18, D:6) a +0 hand axe a cursed +0 ring mail (28, -17, D:6) a +0 long sword a +0 ring mail a +0 dagger (29, -18, D:6) a +0 mace (43, -1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 24, D:7) a scroll of random uselessness (11, -6, D:7) 25 arrows (18, 3, D:7) a +0 war axe (24, 10, D:7) a +0 ring mail (27, 24, D:7) a +0 robe (43, 24, D:7) a +0 chain mail (45, -5, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 18 bolts (3, 13, D:8) a +0 leather armour of magic resistance (5, 2, D:8) a +0 dire flail a +0 chain mail (9, 4, D:8) a +0 giant spiked club a +0 giant spiked club (12, 14, D:8) a +0 short sword a +0 cloak (19, 9, D:8) a +0 leather armour a +0 club (27, 9, D:8) a +2 dagger of draining a +0 robe (29, 10, D:8) a +0 dagger a +0 robe (43, -4, D:8) a +0 dire flail a +0 giant spiked club (44, 19, D:8) a +0 dagger a +0 robe (47, -9, D:8) a +0 whip of electrocution a +2 robe of the Archmagi (49, -13, D:8) a +3 chain mail (49, 29, D:8) a +0 plate armour (51, -14, D:8) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a crocodile skeleton (0, 9, Lair:1) a +0 morningstar (24, 14, Lair:1) 20 arrows (28, 10, Lair:1) 19 sling bullets (34, 7, Lair:1) a spiny frog corpse (36, 0, Lair:1) a porcupine corpse (36, 2, Lair:1) a spiny frog corpse (still there?) a water moccasin corpse (still there?) (40, 1, Lair:1) a potion of lignification