zero Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (21, 1, D:1) a +0 dagger (24, 21, D:1) a +0 leather armour a +0 animal skin (29, -2, D:1) a +0 club (29, 2, D:1) 19 arrows (35, 23, D:1) a +0 robe (36, 23, D:1) a +0 naga barding (39, 3, D:1) 15 stones (40, 0, D:1) a +0 dagger (42, 48, D:1) 20 sling bullets (48, 12, D:1) a +0 robe (49, 33, D:1) a +0 club 2 stones (51, 43, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -13, D:2) a +0 leather armour (11, -42, D:2) 6 arrows (12, -10, D:2) a +0 club a +0 robe (32, -16, D:2) a +0 short sword (32, -15, D:2) a +0 club (33, -15, D:2) a +0 club (46, -6, D:2) a +0 dagger Level 3 of the Dungeon (5, 1, D:3) 2 poisoned needles (6, 2, D:3) 11 poisoned needles a +0 club a +0 blowgun (6, 30, D:3) a cursed +0 dagger (6, 35, D:3) 4 stones (7, 33, D:3) a stone (8, 1, D:3) a +0 short sword of draining (9, 2, D:3) a +0 flail (14, 6, D:3) a +1 dagger of venom (16, 4, D:3) 2 stones (16, 9, D:3) a stone (17, 43, D:3) a +0 scale mail (18, 8, D:3) a +0 ring mail (21, 6, D:3) 12 gold pieces (25, 1, D:3) a +0 animal skin (26, 1, D:3) a potion of flight (26, 18, D:3) a +0 dagger (29, 8, D:3) a +0 club (37, 6, D:3) 12 stones (47, 0, D:3) a +0 leather armour (49, 3, D:3) a potion of degeneration an uncursed ring of teleportation an uncursed ring of stealth a +0 helmet (54, 7, D:3) a +0 club a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Ceasix's Book Boutique a book of Maledictions (350 gold) a book of Spatial Translocations (910 gold) a book of Flames (490 gold) a book of Cantrips (280 gold) The Advanced Guide to Spellweaving (851 gold) Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Fireball Conjuration/Fire 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Summon Forest Summoning/Translocation 5 f - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. a book of Changes (350 gold) a book of Unlife (910 gold) a book of Battle (560 gold) a book of Clouds (630 gold) (0, 0, D:4) a +0 animal skin (3, 0, D:4) a +0 hand axe (4, 0, D:4) a +0 hand axe (7, 0, D:4) a potion of degeneration (9, -2, D:4) a +0 club (9, 0, D:4) a +0 leather armour (10, 0, D:4) a +0 whip a +0 falchion (13, -5, D:4) a +0 hunting sling (23, 19, D:4) 19 gold pieces (24, -15, D:4) a +0 scale mail (24, 18, D:4) a +0 plate armour (25, 17, D:4) 12 gold pieces (29, 18, D:4) a +0 trident (30, -14, D:4) 20 stones (30, 19, D:4) a +0 flail (31, 19, D:4) a +0 dagger a +0 robe (34, -10, D:4) a +0 dagger (35, -10, D:4) a +0 ring mail 10 stones a +0 flail a cursed +0 giant club a +0 dagger a +0 flail (36, -10, D:4) a stone (36, -4, D:4) a +0 scale mail (37, -10, D:4) a +0 leather armour a +0 dagger (38, -9, D:4) a +0 mace a +0 dagger a cursed +0 robe (42, -6, D:4) a +0 animal skin (43, -21, D:4) 4 stones (49, 0, D:4) a +0 robe of magic resistance a +1 whip of flaming (50, 0, D:4) a +0 animal skin (55, -6, D:4) a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of ambrosia (23, -13, D:5) a +0 dagger a +0 dagger a +0 leather armour (24, -13, D:5) a +0 mace of pain a +0 leather armour (30, -36, D:5) a +0 dagger a +0 leather armour (30, -29, D:5) 14 stones (33, -35, D:5) a +0 falchion (33, -34, D:5) a +0 hand axe (33, 10, D:5) a +0 ring mail (38, -42, D:5) an arrow (40, -43, D:5) 2 arrows (42, -44, D:5) a +0 shortbow 21 arrows (42, -20, D:5) a cursed -2 club (42, -11, D:5) a +0 short sword (55, 2, D:5) a +0 chain mail (56, -18, D:5) a +0 hand axe (62, -14, D:5) a +0 flail a cursed +0 leather armour (67, -3, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, 15, D:6) a scroll of immolation (5, 11, D:6) a +2 dagger of venom a +0 robe (6, 9, D:6) a +0 giant club (6, 10, D:6) a +0 falchion (6, 11, D:6) a +0 whip (22, 20, D:6) a +0 ring mail (25, -3, D:6) the +5 falchion "Pigrist" {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). (28, 13, D:6) a +2 ring of protection (28, 18, D:6) a +2 dagger of venom (39, 5, D:6) a +0 club (42, 24, D:6) 20 stones (45, 14, D:6) a potion of lignification (57, 22, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of wizardry (4, 39, D:7) a +0 chain mail (5, -5, D:7) a +0 morningstar (9, -4, D:7) an arrow (11, -3, D:7) an arrow (12, -3, D:7) 13 arrows a +0 shortbow (13, 14, D:7) 22 stones (17, 26, D:7) a +0 dagger (21, 21, D:7) a +0 club a cursed +0 robe (21, 22, D:7) a +0 dagger a +0 leather armour (21, 23, D:7) a +0 trident a +0 leather armour (22, 25, D:7) a +0 flail a +0 leather armour (24, 32, D:7) a +0 club 11 arrows (25, 6, D:7) a +0 hunting sling (25, 10, D:7) a wand of confusion (27/48) (28, 37, D:7) a +0 robe (48, 0, D:7) a +0 leather armour a +0 vampiric dagger (49, -3, D:7) a +0 flail (49, -2, D:7) a +0 club a +0 leather armour a +0 club (49, 0, D:7) a +0 leather armour a +0 robe a +0 dagger (57, 11, D:7) a potion of flight (61, 11, D:7) a +0 quarterstaff (64, 23, D:7) a +0 mace a +0 chain mail (64, 28, D:7) a cursed -2 mace a +0 chain mail (64, 29, D:7) a +0 mace a +0 scale mail Level 8 of the Dungeon [Shop] Pial's Gadget Shoppe a lamp of fire (520 gold) a wand of disintegration (8/24) (156 gold) a wand of lightning (11/15) (195 gold) a phantom mirror (390 gold) a wand of iceblast (10/15) (182 gold) a wand of flame (29/48) (201 gold) a wand of enslavement (10/24) (156 gold) a wand of polymorph (12/24) (182 gold) (0, 0, D:8) a cursed -2 dagger (1, -20, D:8) a +7 battleaxe of freezing (1, -19, D:8) a +0 flail a cursed +0 ring mail a +0 club a +0 leather armour (1, -1, D:8) a +0 hand axe a +0 plate armour (1, 0, D:8) a +0 short sword (2, -2, D:8) a +0 short sword a +0 leather armour (9, -18, D:8) a +0 trident (10, -18, D:8) a +0 mace (10, -13, D:8) 27 stones (12, -17, D:8) a +0 falchion (12, 13, D:8) a +0 short sword (12, 14, D:8) a +0 robe a +0 dagger (13, -11, D:8) a +0 ring mail (13, 16, D:8) a cursed -3 falchion a +0 mace (15, -17, D:8) a +0 hand axe a +0 short sword (15, -16, D:8) a +0 hand axe a +0 war axe of distortion (16, -11, D:8) a +0 short sword (17, -11, D:8) a +0 robe a cursed +0 falchion (19, -10, D:8) a +0 robe a +1 trident of flaming (21, -10, D:8) a +0 ring mail (21, -9, D:8) a +0 robe a cursed +0 halberd (21, 7, D:8) a +0 pair of gloves (24, -10, D:8) a +0 robe a +0 dagger (26, -10, D:8) a +0 ring mail (26, -8, D:8) a +0 chain mail a wand of polymorph (0/24) a +0 hand axe (29, 15, D:8) 18 stones (33, -13, D:8) a +0 hand axe a cursed +2 spear a +0 robe of magic resistance a wand of lightning (6/15) (38, -21, D:8) a +0 plate armour (39, -21, D:8) a +0 robe (40, -23, D:8) a +0 leather armour (41, 2, D:8) a potion of lignification (42, -3, D:8) a potion of flight (51, -12, D:8) a cursed +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Foasha's Armour Shop a +2 robe of magic resistance (300 gold) a +3 plate armour of poison resistance (714 gold) a +0 plate armour (391 gold) a +0 robe (11 gold) a +0 robe (11 gold) a cursed +0 helmet (59 gold) a +0 chain mail (76 gold) a +3 leather armour of fire resistance (408 gold) a +0 scale mail (68 gold) a +0 leather armour (34 gold) (0, 0, D:9) a +4 scimitar of flaming a +0 robe (4, 24, D:9) 14 stones (5, -2, D:9) 28 arrows (8, 5, D:9) a +0 short sword (10, 14, D:9) a +0 leather armour (23, 26, D:9) a sling bullet (26, -12, D:9) 25 stones (27, 26, D:9) a +0 giant club (30, 31, D:9) 14 stones (31, 24, D:9) a +0 scale mail a +3 hunting sling of freezing 20 sling bullets a +0 quarterstaff 2 potions of flight (33, 21, D:9) a +0 chain mail a +0 glaive (33, 22, D:9) a +0 leather armour a +0 dagger (34, 21, D:9) a cursed +0 robe a +0 dagger (34, 22, D:9) a +0 dagger a +0 leather armour (35, 21, D:9) a +0 war axe (35, 22, D:9) a +0 chain mail a +0 hand axe (35, 23, D:9) a +0 chain mail a +0 war axe (35, 24, D:9) a +0 mace (37, 18, D:9) a +0 robe a +0 dagger (38, 19, D:9) a +0 plate armour a +0 dire flail (45, -11, D:9) a +0 giant spiked club a +0 giant club a stone (46, -13, D:9) a stone a +0 short sword a +3 short sword of venom (46, 31, D:9) 18 bolts (47, -13, D:9) a +0 whip 2 stones a +0 short sword (47, -12, D:9) 3 stones a +0 plate armour a +0 dagger a +0 short sword (47, -11, D:9) a +0 chain mail a +0 flail a cursed -3 mace a +1 scale mail of cold resistance (48, -12, D:9) an uncursed ring of magical power (49, 11, D:9) a +0 glaive (55, 20, D:9) a potion of flight Level 10 of the Dungeon (0, 0, D:10) a curare-tipped needle (0, 5, D:10) a +0 short sword of distortion (unseen) (0, 7, D:10) a curare-tipped needle (2, 4, D:10) 11 gold pieces (2, 7, D:10) a +0 short sword a +0 robe an uncursed ring of fire 12 gold pieces (3, 6, D:10) a royal jelly 32 gold pieces (3, 7, D:10) a +1 hunting sling of freezing (3, 8, D:10) 17 arrows (4, 5, D:10) 22 stones (4, 9, D:10) a potion of curing (4, 11, D:10) 14 stones (5, 5, D:10) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (5, 9, D:10) an uncursed staff of cold (6, 5, D:10) 25 stones (6, 9, D:10) 12 stones (7, 3, D:10) an arrow (7, 6, D:10) 26 arrows a +0 giant club a +0 shortbow a cursed -3 giant club (7, 7, D:10) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (7, 8, D:10) a +0 giant club (still there?) a +0 shortbow (still there?) (7, 12, D:10) a +0 morningstar (7, 13, D:10) a royal jelly (8, 3, D:10) +0 steam dragon scales (8, 6, D:10) an uncursed ring of resist corrosion (unseen) (8, 7, D:10) a +2 robe of fire resistance (unseen) (12, 11, D:10) a scroll of teleportation the Ecumenical Temple (27, -2, Temple) a potion of invisibility a potion of lignification Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of magic mapping (5, -30, Lair:1) 20 sling bullets (10, -27, Lair:1) a +0 hand crossbow of flaming (15, 1, Lair:1) a +0 war axe a +0 vampiric hand axe (21, 7, Lair:1) a +0 dagger (23, 11, Lair:1) a wand of random effects (21/48) (24, -18, Lair:1) a lamp of fire (32, -22, Lair:1) a +0 leather armour (41, -7, Lair:1) a +0 rapier (57, 6, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (2, -36, Lair:2) 19 stones (8, 7, Lair:2) a +0 pair of gloves (11, -20, Lair:2) 17 sling bullets (15, 8, Lair:2) 19 bolts (17, -29, Lair:2) 15 sling bullets (23, -25, Lair:2) a +6 battleaxe of chopping (25, -36, Lair:2) an uncursed ring of see invisible (27, -18, Lair:2) a box of beasts (30, -17, Lair:2) a +0 scale mail (35, -33, Lair:2) a +0 mace (42, 18, Lair:2) a +0 war axe (50, 7, Lair:2) a +1 spear of venom (51, 10, Lair:2) +0 steam dragon scales Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of clouds (6/9) (12, -37, Lair:3) 3 scrolls of magic mapping (19, -36, Lair:3) 20 sling bullets (22, 0, Lair:3) a +0 ring mail (24, -47, Lair:3) a +1 ring of protection (32, -9, Lair:3) the +6 broad axe of the Depths {flame, -Tele +Fly rN+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It renders you almost immune to negative energy. It lets you fly. It prevents most forms of teleportation. (34, -9, Lair:3) a +0 chain mail (34, -8, Lair:3) a +0 ring mail (35, 8, Lair:3) a +0 morningstar (36, -24, Lair:3) a scroll of random uselessness (46, -36, Lair:3) a +0 robe (52, -32, Lair:3) an uncursed staff of death (55, -7, Lair:3) a cursed +0 blowgun (59, -1, Lair:3) 24 arrows (62, 2, Lair:3) 21 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of random uselessness (1, 25, Lair:4) a potion of degeneration (1, 26, Lair:4) a cursed ring of teleportation (8, 42, Lair:4) 20 poisoned needles (14, 2, Lair:4) a potion of agility (16, 42, Lair:4) 22 stones (17, 36, Lair:4) a +0 leather armour (22, 50, Lair:4) a +0 hunting sling (23, 55, Lair:4) a +0 long sword (24, 27, Lair:4) 17 stones (32, 49, Lair:4) a +0 robe (38, 11, Lair:4) 22 stones (38, 30, Lair:4) a +0 trident (41, 10, Lair:4) a wand of flame (27/48) (42, 48, Lair:4) 13 poisoned needles (44, 13, Lair:4) the +0 ring mail "Zuireg" {rC- rN++ Dex+4 Stlth+} It affects your dexterity (+4). It makes you vulnerable to cold. It greatly protects you from negative energy. It makes you more stealthy. (45, 11, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (28, -40, Lair:5) a +0 scale mail (33, -33, Lair:5) 25 sling bullets (38, 1, Lair:5) a +0 spear (42, -7, Lair:5) a lightning rod (4/4) Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 bolts (9, -21, Lair:6) a cursed ring of teleportation (9, -14, Lair:6) a +0 scimitar (9, 1, Lair:6) 20 bolts (15, -12, Lair:6) a +0 quarterstaff (18, -29, Lair:6) a scroll of amnesia (31, -1, Lair:6) a +0 robe a +5 dagger of speed (38, -7, Lair:6) 23 stones (39, -8, Lair:6) a +1 pair of gloves (50, 9, Lair:6) a +4 flail of protection (50, 10, Lair:6) a +2 flail of crushing (52, 8, Lair:6) a +0 leather armour (53, 6, Lair:6) a +1 hand axe of venom (53, 7, Lair:6) a +0 club (55, 5, Lair:6) 9 stones