zero the Dungeon (1, 32, D) a +5 arbalest of freezing (1, 33, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (1, 34, D) a phial of floods (2, 14, D) the +3 buckler "Ytaras" {*Contam rF+ rN+++ MR- Int+2} It affects your intelligence (+2). It protects you from fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (2, 15, D) the +9 falchion of Ogaoz {drain, +Inv Str+2 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It lets you turn invisible. (2, 16, D) a silver javelin (unseen) (2, 32, D) a +0 rapier (2, 33, D) a +2 hand crossbow of velocity (2, 34, D) an uncursed staff of summoning (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) the +4 lajatang "Fer Dypn" {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (3, 16, D) a +2 shortbow of freezing (3, 32, D) a book of Enchantments (3, 33, D) a phial of floods (3, 34, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +0 animal skin a +0 hand axe a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) the cursed +1 scale mail "Luakib" {rF+} It protects you from fire. It has a curse placed upon it. (4, 32, D) a +1 war axe of draining (4, 33, D) a fan of gales (4, 34, D) the +2 longbow "Isoiti" {venom, +Fly rC++ Str-5 Stlth-} It poisons the ammo it fires. It affects your strength (-5). It greatly protects you from cold. It lets you fly. It makes you less stealthy. (5, 14, D) the +10 falchion of Ciqarphugei {slice, rN+ Str+5 Int+3 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+3). It affects your dexterity (-4). It protects you from negative energy. (5, 15, D) the +4 ring mail of Defence {Dex+6} It affects your dexterity (+6). (5, 16, D) a +2 vampiric long sword (5, 32, D) +1 acid dragon scales (5, 33, D) an uncursed staff of power (5, 34, D) a crystal ball of energy (6, 15, D) an uncursed staff of cold (6, 29, D) a silver javelin (6, 32, D) a fan of gales (6, 33, D) an uncursed staff of energy (6, 34, D) a +6 mace of protection (7, 6, D) 4 scrolls of amnesia (7, 13, D) a +4 ring of evasion the ring of Insomnia {rCorr MR+} [ring of resist corrosion] It affects your resistance to hostile enchantments. an uncursed ring of protection from magic an uncursed ring of positive energy (7, 14, D) an uncursed staff of cold (7, 15, D) an uncursed staff of death (7, 16, D) a +1 rapier of flaming (7, 17, D) a +4 hand axe of draining (7, 21, D) a +0 vampiric demon trident a +0 robe (7, 22, D) 2 javelins a sea snake corpse (skeletalised by now) (7, 23, D) a +2 rapier of holy wrath a +0 robe a javelin the +12 broad axe "Maex" {antimagic, Str+2 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your dexterity (+4). a wind drake corpse (skeletalised by now) (7, 24, D) a cursed -1 rapier a +0 robe an uncursed amulet of rage a merfolk corpse (skeletalised by now) (7, 33, D) a +6 ring of strength (7, 34, D) the +10 whip of Wyrd {slash, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (7, 38, D) a +3 antimagic broad axe (8, 14, D) a crystal ball of energy (8, 15, D) a cursed staff of wizardry {!a} (8, 16, D) an uncursed ring of wizardry (8, 17, D) a +2 broad axe of flaming (8, 22, D) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (8, 23, D) a +5 spear of venom 9 javelins a +0 leather armour a harpy corpse (skeletalised by now) (8, 24, D) a +1 spear of piercing 3 silver javelins a +0 leather armour a +1 hunting sling of velocity a manticore corpse (skeletalised by now) (8, 25, D) a silver javelin (8, 32, D) a +0 whip of electrocution (8, 33, D) a +0 long sword (8, 34, D) a box of beasts (8, 39, D) a +3 hand crossbow of flaming 8 steel javelins a +4 broad axe of venom a +3 hand axe of electrocution (9, 14, D) a +0 scimitar of venom (9, 16, D) a +5 great sword of slicing (9, 21, D) a javelin (9, 22, D) a +0 rapier a +0 robe a +2 spear of flaming 15 javelins a +0 leather armour a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (9, 23, D) a +4 antimagic broad axe 2 silver javelins a +3 antimagic executioner's axe 2 javelins a +0 rapier a +0 robe a +5 mace of holy wrath a +0 robe a merfolk corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (9, 24, D) a +0 quarterstaff of draining a +0 robe (9, 32, D) the +4 fustibalus "Ahin" {velocity, rPois MR++ Str-2 Int+2} Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. (9, 33, D) an uncursed staff of fire (9, 34, D) an uncursed staff of earth (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy {!a} a crystal ball of energy (10, 15, D) a +0 long sword of slicing (10, 16, D) a +0 rapier (10, 22, D) a +2 rapier of speed a +0 robe of fire resistance a cursed -2 trident (10, 23, D) a cursed -3 trident a merfolk corpse (skeletalised by now) (10, 24, D) a javelin (10, 26, D) a +0 rapier (unseen) (10, 32, D) a +0 hunting sling of flaming (10, 34, D) a book of Power (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a phial of floods (11, 16, D) a lightning rod (4/4) (11, 32, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (11, 33, D) an uncursed staff of earth (11, 34, D) an uncursed staff of air (12, 15, D) a +2 spear of piercing (12, 32, D) an uncursed staff of earth (12, 33, D) a +0 rapier (12, 34, D) the ring "Cieleila" {+Fly rF- MR+++ Int+2 Dex+4} [ring of flight] It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you fly. (13, 32, D) a +0 long sword of draining (13, 33, D) a cursed staff of power (13, 34, D) a lightning rod (4/4) (18, 17, D) an arrow (19, 0, D) a +0 long sword (19, 16, D) an uncursed staff of energy {!a} (19, 17, D) a crystal ball of energy (19, 33, D) a +2 halberd of freezing (20, 1, D) an uncursed staff of power {!a} (20, 16, D) an uncursed staff of poison (20, 29, D) an arrow (20, 32, D) the +8 arbalest "Fasocs" {venom, *Slow Dex+7} It poisons the ammo it fires. It affects your dexterity (+7). It may slow you when you take damage. (20, 33, D) a phantom mirror (21, 0, D) a manual of Earth Magic (21, 1, D) an uncursed ring of poison resistance (21, 16, D) a +0 rapier (21, 17, D) +2 swamp dragon scales (21, 20, D) a +2 dagger of speed a +0 shortbow of freezing 7 arrows a +0 leather armour (21, 32, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (21, 34, D) an uncursed staff of fire (22, 0, D) an uncursed staff of cold (22, 1, D) a +2 short sword of speed (22, 5, D) a +0 glaive (22, 6, D) a +0 glaive (22, 16, D) a +0 short sword (22, 21, D) a +6 antimagic battleaxe (22, 32, D) an uncursed staff of earth (22, 33, D) a +2 trident of piercing (22, 34, D) a +3 plate armour of positive energy (23, 4, D) a +0 trident a +3 flail of draining a +0 short sword (23, 5, D) a +0 scimitar a +0 mace a +0 broad axe a +2 war axe of freezing (23, 6, D) a +0 war axe (23, 16, D) a +0 short sword (23, 17, D) an arrow a +0 long sword (23, 18, D) a +0 dagger (23, 19, D) a +5 broad axe of chopping (23, 20, D) a +1 antimagic battleaxe (23, 21, D) a +3 vampiric falchion a cursed +0 leather armour a +4 whip of venom a +0 leather armour a +0 short sword (23, 22, D) a +0 short sword an uncursed amulet of rage a +0 executioner's axe of electrocution a +0 chain mail a cursed -3 rapier a cursed -3 rapier a +0 leather armour a cursed -1 long sword a +0 leather armour a +2 war axe of venom (23, 23, D) a +1 morningstar of protection a +0 shortbow 18 arrows a +1 battleaxe of electrocution (23, 33, D) an uncursed staff of fire (23, 34, D) a +1 leather armour of positive energy (23, 38, D) a +5 executioner's axe of chopping (24, 0, D) the amulet of Royalty {Spirit Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you more stealthy. a +2 antimagic broad axe a +7 antimagic broad axe (24, 1, D) an uncursed staff of cold (24, 4, D) a +0 scimitar of slicing the +5 great mace of Plog {drain, rN++ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It greatly protects you from negative energy. (24, 6, D) a +0 scimitar (24, 15, D) 2 arrows (24, 16, D) a +0 short sword (24, 18, D) a +0 ring mail of fire resistance (24, 20, D) an arrow (24, 21, D) a cursed -2 long sword a +0 shortbow 20 arrows a +0 rapier a +0 rapier a +2 leather armour of cold resistance (24, 22, D) a +7 battleaxe of draining a +4 antimagic hand axe a +1 antimagic broad axe a +5 antimagic war axe a +2 antimagic war axe (24, 31, D) an uncursed ring of ice (24, 33, D) a lightning rod (4/4) (24, 34, D) an uncursed ring of positive energy (24, 39, D) a cursed +0 morningstar a +0 robe (24, 40, D) a +6 dagger of venom (25, 1, D) a fan of gales (25, 4, D) a +0 hand axe a +0 glaive (25, 5, D) a +0 flail (25, 6, D) a +0 hand axe (unseen) (25, 16, D) a +0 leather armour (25, 17, D) a +0 chain mail of fire resistance (25, 18, D) an arrow (25, 21, D) a +0 long sword a +0 chain mail the cursed +3 dagger of Uqieshre {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It has a curse placed upon it. a +0 longbow a +0 leather armour 38 arrows a +0 rapier (25, 22, D) a +0 shortbow 18 arrows a +0 leather armour a +3 dagger of venom a +0 short sword a +2 war axe of venom (25, 25, D) a +0 shortbow a +3 short sword of draining a +0 leather armour 10 arrows (25, 34, D) an uncursed ring of positive energy (25, 38, D) a +2 war axe of venom (still there?) a +2 war axe of venom (still there?) a +4 executioner's axe of flaming (still there?) (25, 39, D) a +3 antimagic war axe (25, 40, D) a +2 scimitar of flaming (26, 0, D) an uncursed staff of wizardry {!a} (26, 5, D) a +0 scimitar (26, 17, D) a +2 shortbow of freezing (26, 20, D) a +5 glaive of freezing (26, 22, D) a +2 glaive of holy wrath a +1 rapier of freezing a +0 ring mail (26, 32, D) a cursed -6 ring of dexterity (26, 33, D) an uncursed staff of death (26, 34, D) a +2 ring mail of cold resistance (27, 0, D) a +2 robe of positive energy (27, 4, D) a +4 antimagic war axe (27, 16, D) an uncursed staff of death (27, 17, D) an uncursed staff of air (27, 28, D) an arrow (27, 32, D) the +3 helmet of Claustrophobia {-Tele +Fly Str+6 SInv} It affects your strength (+6). It lets you see invisible. It lets you fly. It prevents most forms of teleportation. (27, 33, D) a +2 robe of magic resistance (27, 34, D) a +2 antimagic broad axe a +2 broad axe of chaos the +7 crystal plate armour of Vlad {+Inv rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. (28, 16, D) a +0 short sword (28, 17, D) a +0 short sword (28, 33, D) an uncursed staff of summoning {!a} (29, 0, D) a lightning rod (4/4) (29, 17, D) a +0 long sword (29, 29, D) an arrow (34, 28, D) a +2 vampiric war axe (35, 0, D) an uncursed ring of wizardry (35, 14, D) a lamp of fire (35, 28, D) a lamp of fire (36, 0, D) 2 arrows a crystal ball of energy (36, 1, D) a cursed -2 ring of evasion (36, 28, D) an uncursed ring of flight (36, 29, D) a fan of gales (37, 0, D) a +4 spear of venom (37, 1, D) a +0 hand axe of electrocution (37, 5, D) a +1 trident of protection (37, 14, D) the +0 trident of Tuninikey {pierce, +Blink rF- Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. It lets you blink. It makes you more stealthy. (37, 15, D) a +4 quarterstaff of draining (37, 29, D) a lamp of fire (38, 0, D) an uncursed staff of wizardry {!a} (38, 1, D) an uncursed staff of power {!a} (38, 4, D) a +0 longbow a +0 leather armour 47 arrows (38, 6, D) a +0 rapier a +0 rapier a +0 leather armour (38, 7, D) a +0 long sword (38, 14, D) a phantom mirror (38, 28, D) a +0 trident (39, -1, D) +5 ice dragon scales +5 gold dragon scales +5 fire dragon scales a +2 ring of protection the ring "Kottaowk" {Ice Slay+3} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. the ring "Zaos" {rPois rN+} [ring of poison resistance] It protects you from poison. It protects you from negative energy. the ring "Athruxt" {Fire rElec rPois MR++ Dex-4} [ring of fire] It enhances your fire magic. It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (39, 0, D) an arrow a +2 blowgun (39, 1, D) an arrow (39, 5, D) an arrow (39, 6, D) a +0 dagger a cursed -2 long sword (39, 7, D) the +3 hand crossbow of Ybracwyu {venom, Dex+6} It poisons the ammo it fires. It affects your dexterity (+6). a +2 antimagic broad axe an arrow (39, 14, D) a +1 robe (39, 27, D) a +6 ring of strength the ring of Sigiec {+Fly rElec rC+ MP-9} [ring of flight] It protects you from cold. It insulates you from electricity. It affects your magic capacity (-9). It lets you fly. the ring "Ucisch" {+Inv MR+ AC+1 Dex-2} [ring of protection] It affects your AC (+1). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you turn invisible. a +4 ring of strength the +9 battleaxe of Offence {flame, rC+ MP+9 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). the +2 hand axe of Contention {protect, rC+ Str-3 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It protects you from cold. It lets you see invisible. a +1 antimagic broad axe (39, 29, D) an uncursed amulet of regeneration (39, 32, D) a +0 antimagic hand axe (40, 0, D) a +0 short sword (40, 1, D) a phial of floods (40, 3, D) a +0 long sword (40, 4, D) a +0 short sword a +2 buckler of positive energy (40, 5, D) a +5 war axe of draining (40, 6, D) a +0 rapier a +0 rapier a +0 leather armour (40, 7, D) a +0 dagger a +2 short sword of speed a +2 short sword of speed a +0 leather armour (40, 9, D) an arrow (40, 14, D) a +3 antimagic broad axe a +1 broad axe of electrocution a +3 broad axe of freezing a cursed -3 ring of strength (40, 15, D) a crystal ball of energy (40, 20, D) a +3 hunting sling of velocity a +5 antimagic broad axe (40, 28, D) a +1 hand axe of chopping (40, 29, D) a crystal ball of energy (41, 10, D) an arrow (41, 15, D) a fan of gales (41, 21, D) an uncursed staff of energy (41, 28, D) the +1 leather armour of Cheibriados's Pride {*Corrode Str+6 Dex+3 Stlth+} It affects your strength (+6). It affects your dexterity (+3). It may corrode you when you take damage. It makes you more stealthy. (41, 33, D) a +0 battleaxe (unseen) (41, 34, D) a cursed +0 trident (41, 35, D) a +2 glaive of chopping (41, 36, D) a +0 scimitar (still there?) a +0 war axe (still there?) (42, 0, D) a crystal ball of energy (42, 1, D) an uncursed staff of poison (42, 4, D) a +0 short sword a +0 shortbow a +0 leather armour 11 arrows a cursed -1 rapier a cursed -1 rapier a +0 leather armour (42, 11, D) a +0 longbow a +2 whip of electrocution 12 arrows a +0 leather armour (42, 14, D) the +9 hand crossbow "Banisher" {freeze, +Blink rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It lets you blink. (42, 15, D) an uncursed staff of energy {!a} (42, 28, D) a phantom mirror (42, 29, D) a +3 plate armour of cold resistance (42, 34, D) a +0 halberd a cursed -4 ring of dexterity a +0 short sword (42, 35, D) a +0 trident a +0 war axe a +3 long sword of holy wrath a +0 cloak a +1 antimagic war axe a +1 antimagic hand axe (43, 14, D) a +1 hand crossbow of freezing (43, 15, D) a phantom mirror (43, 29, D) a +0 trident (43, 34, D) the cursed +3 great sword of Neufic {slice, rC+} (still there?) It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. a +0 long sword (still there?) (43, 36, D) a +0 short sword a +0 short sword (44, 28, D) a +1 ring mail of poison resistance (44, 35, D) a cursed +0 scimitar (45, 1, D) an arrow (45, 2, D) an arrow (49, 0, D) an uncursed staff of summoning {!a} (49, 1, D) a +2 halberd of venom (49, 24, D) a cursed staff of conjuration {!a} (49, 36, D) an uncursed ring of protection from magic (49, 37, D) a +2 battleaxe of electrocution (50, 0, D) a +3 ring mail of cold resistance (50, 1, D) a cursed amulet of inaccuracy (50, 12, D) a +3 leather armour of magic resistance (50, 13, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (50, 25, D) an uncursed ring of protection from magic (50, 36, D) the +12 eveningstar "Wuqaitz" {drain, rF- MR+ MP-9 Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (50, 37, D) a +2 plate armour of poison resistance (51, 1, D) a +0 leather armour of poison resistance (51, 4, D) a +0 glaive (51, 5, D) a +0 hand axe a +0 shield (51, 12, D) an uncursed amulet of the gourmand (51, 13, D) an uncursed staff of cold (51, 18, D) (unseen) (51, 24, D) the +10 long sword of Reeso {slice, *Corrode rElec rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It may corrode you when you take damage. (51, 36, D) an uncursed staff of wizardry {!a} (51, 41, D) the +2 rapier "Todysic" {speed, MR++} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (51, 42, D) a +5 war axe of chopping (52, -1, D) a +4 ring of protection a +3 ring of protection a +3 antimagic broad axe (52, 0, D) a crystal ball of energy (52, 1, D) an uncursed staff of conjuration {!a} (52, 4, D) a +0 glaive the +3 shortbow "Sityuv" {venom, +Inv} It poisons the ammo it fires. It lets you turn invisible. a +0 robe (52, 5, D) a +4 antimagic short sword a +0 short sword a +0 robe (52, 12, D) a +0 hand crossbow of flaming (52, 18, D) a +2 hand axe of electrocution (52, 24, D) a +3 leather armour of magic resistance (52, 30, D) a +3 spear of venom (52, 36, D) the cursed +1 leather armour "Agassamo" {Str+3} It affects your strength (+3). It has a curse placed upon it. (53, 0, D) an uncursed ring of resist corrosion (53, 4, D) a +0 halberd (53, 12, D) a cursed staff of wizardry {!a} (53, 13, D) an uncursed staff of cold (53, 18, D) (unseen) (53, 24, D) +1 swamp dragon scales (54, 1, D) a +6 flail of holy wrath (54, 12, D) an uncursed ring of protection from cold a lamp of fire (54, 24, D) an uncursed staff of power {!a} (54, 25, D) a lightning rod (4/4) (55, 12, D) a +0 longbow of velocity (55, 13, D) a +1 scimitar of holy wrath (56, 24, D) an uncursed ring of protection from magic (59, 36, D) a cursed staff of air (59, 37, D) an uncursed staff of fire (60, 36, D) an uncursed staff of poison (60, 37, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (60, 42, D) a +0 long sword (61, 3, D) a +1 hand axe of draining (61, 8, D) a +2 hunting sling of freezing (61, 12, D) a +1 short sword of venom a +0 shortbow 21 arrows (61, 16, D) a +1 arbalest of freezing (61, 22, D) a +0 rapier a +0 robe a +0 buckler (61, 26, D) a +2 robe of cold resistance (61, 36, D) a +0 pair of boots of stealth (61, 37, D) a +2 halberd of protection (61, 41, D) a cursed +0 great sword a +0 robe (61, 42, D) a +2 antimagic war axe (62, 0, D) a +0 trident (62, 1, D) a +2 mace of draining (62, 3, D) a +0 dire flail (62, 8, D) a phantom mirror (62, 9, D) an arrow the +0 ring mail of the Trout {rElec rF+++ Int-2 Dex+2} It affects your intelligence (-2). It affects your dexterity (+2). It renders you almost immune to fire. It insulates you from electricity. (62, 12, D) a +0 dagger a +0 leather armour (62, 16, D) the +3 leather armour of the Lost Path {+Inv Str-5 Slay+3 SInv Stlth+} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (62, 21, D) a +0 dagger a +0 robe (62, 22, D) a +6 great sword of holy wrath (62, 26, D) a +0 battleaxe of flaming (62, 36, D) a crystal ball of energy (63, 0, D) a +3 ring mail of magic resistance (63, 3, D) a +0 dagger (63, 8, D) a +0 short sword (63, 12, D) a +3 falchion of distortion a +0 longbow 16 arrows a +0 leather armour (63, 13, D) a +0 scimitar (63, 17, D) the cursed +0 scale mail "Suroul" {rN++ Regen+} It greatly protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (63, 23, D) a +0 short sword a +0 robe a +2 buckler (63, 26, D) the +1 scimitar of Vestrymm {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). (63, 27, D) a +2 great mace of holy wrath (63, 31, D) a +5 antimagic quarterstaff (63, 37, D) a +3 war axe of freezing (64, 26, D) a +1 leather armour of positive energy (65, 26, D) a +0 hand crossbow of flaming (67, 0, D) a +1 long sword of holy wrath (68, 0, D) 3 potions of berserk rage a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (69, 36, D) a lightning rod (4/4) (70, 9, D) a +0 flail (70, 10, D) the cursed +1 rapier "Norashig" {flame, Str+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you more stealthy. It has a curse placed upon it. a cursed +0 ring mail (70, 11, D) a +4 hand axe of distortion a +0 leather armour (70, 19, D) a +0 scimitar a +0 leather armour a +0 short sword a +0 longbow 13 arrows a +0 leather armour (70, 36, D) a +0 shield of positive energy (70, 37, D) a manual of Polearms (71, 10, D) a +2 dagger of venom a cursed +0 robe (71, 11, D) a +0 dagger a +0 ring mail (71, 20, D) a +1 scimitar of holy wrath (71, 27, D) an uncursed ring of resist corrosion (71, 31, D) a +3 war axe of venom (71, 35, D) a +3 large shield a +0 pair of boots of running (71, 36, D) a +6 hand crossbow of velocity (71, 37, D) an uncursed ring of magical power (71, 42, D) 2 silver javelins (72, 9, D) a +0 dagger (72, 10, D) a +0 flail (72, 16, D) a phantom mirror (72, 17, D) a crystal ball of energy (72, 26, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +3 ring of intelligence an uncursed amulet of guardian spirit (72, 27, D) a +2 mace of pain (72, 36, D) a +0 long sword of holy wrath (73, 1, D) the +0 scale mail of Reocann {*Slow rPois Regen+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It increases your rate of regeneration. It may slow you when you take damage. (73, 17, D) a +2 shortbow of flaming (73, 20, D) a +3 antimagic rapier (73, 26, D) a +2 hunting sling of freezing (73, 36, D) an uncursed staff of power {!a} (73, 37, D) the ring "Juc Dost" {Wiz rPois Int+5} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+5). It protects you from poison. (74, 20, D) a +0 short sword (75, 1, D) a +2 vampiric halberd