zero the Dungeon (0, 0, D) a +0 dagger a +0 dagger a +0 club (6, 0, D) a +0 giant club (10, -4, D) the +3 quarterstaff of Execution {freeze, MP+9 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your magic capacity (+9). (11, -4, D) 14 stones (17, -4, D) a +5 longbow a yak skeleton (18, -4, D) a spiny frog corpse a river rat corpse (39, 0, D) 2 scrolls of amnesia (40, 0, D) an uncursed staff of energy {!a} (41, 0, D) a +0 spear the +2 scimitar of Insufficient Pleasure {drain, *Noise rElec Dex+5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It insulates you from electricity. It lets you see invisible. It may make noises in combat. a +0 lajatang a +2 morningstar of protection a +3 war axe of chopping a +2 rapier of distortion (43, 0, D) a +0 helmet (46, 0, D) a +0 animal skin (47, 0, D) a cursed -3 giant club a +0 giant club (53, 0, D) a +2 halberd of protection (54, 0, D) a +0 war axe a +0 leather armour (55, 0, D) a +0 scimitar a +0 chain mail