zero Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (2, -36, D:1) a +0 dagger (10, -34, D:1) a +0 club (11, -45, D:1) a +0 club (12, -44, D:1) a +0 short sword (14, -43, D:1) a stone (27, -38, D:1) a stone (27, -31, D:1) a +0 dagger a stone (31, -44, D:1) 22 stones (31, -42, D:1) a +0 mace (31, -16, D:1) 16 sling bullets (33, -53, D:1) a +0 hunting sling (35, -12, D:1) a +0 club (38, -42, D:1) a +0 whip (45, -5, D:1) a +0 club (46, -15, D:1) 15 bolts (47, -30, D:1) a +0 leather armour (60, -45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club (9, -9, D:2) 24 stones (9, -5, D:2) 21 stones (11, -18, D:2) a +0 mace (14, -12, D:2) a +0 ring mail (19, 3, D:2) 15 stones (27, -3, D:2) 21 stones (37, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 whip (0, 2, D:3) a cursed -3 club (4, -3, D:3) 18 stones (7, -3, D:3) a cursed -3 dagger (12, -8, D:3) 15 sling bullets (12, -4, D:3) 13 poisoned needles (28, -18, D:3) a +0 club (32, -22, D:3) 4 tomahawks (34, -31, D:3) a +0 short sword (38, -10, D:3) a +0 hunting sling (44, -33, D:3) 15 bolts Level 4 of the Dungeon (0, 0, D:4) 16 stones (7, -8, D:4) a +0 mace (14, 26, D:4) 17 stones (22, -1, D:4) a +0 leather armour (22, 25, D:4) a +0 hand axe a +0 flail a +0 scale mail (23, 0, D:4) a +0 dagger a +0 whip (25, -12, D:4) a +0 dagger a +0 robe (25, -11, D:4) a +0 club a +0 mace (30, -3, D:4) a +0 trident (31, 36, D:4) a +0 giant club (33, 7, D:4) a cursed +0 giant spiked club (33, 33, D:4) a +0 club 2 tomahawks (35, 34, D:4) a +0 whip (35, 35, D:4) a +0 leather armour (37, 2, D:4) 14 bolts (43, 18, D:4) a +0 giant spiked club (46, 0, D:4) a +0 falchion (47, 6, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar a +0 mace 2 silver tomahawks a +0 leather armour (5, -1, D:5) a +0 mace (5, 3, D:5) 17 stones (6, 4, D:5) 15 stones (19, -13, D:5) a +0 leather armour (21, -8, D:5) a +0 spear (30, 36, D:5) a +0 giant spiked club (36, -2, D:5) a +0 hunting sling (52, 17, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (4, 22, D:6) 11 stones (5, 36, D:6) 18 stones (13, 35, D:6) 21 stones (17, 36, D:6) a +0 ring mail (21, 22, D:6) a +0 leather armour (21, 36, D:6) 26 stones (29, 8, D:6) 17 stones (45, 22, D:6) 27 stones (47, 24, D:6) 10 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -14, D:7) a +0 halberd (3, -14, D:7) a +0 whip (3, -11, D:7) an uncursed ring of magical power an uncursed ring of fire a +0 scale mail a +0 animal skin a +0 hand axe (5, -11, D:7) a +0 whip (11, -10, D:7) a +0 rapier (16, 3, D:7) 17 stones (43, 23, D:7) the +3 trident of Yginargh {freeze, rPois rC+ MR+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (45, -8, D:7) 9 stones (46, 21, D:7) a cursed +0 dagger a +0 robe (47, 21, D:7) a +1 dagger of pain a +0 robe (49, 18, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (13, -16, D:8) a +0 giant spiked club (14, -14, D:8) a cursed -3 dagger a +0 leather armour (15, 0, D:8) 14 stones (16, 3, D:8) a +0 glaive (20, 6, D:8) 13 stones (21, -1, D:8) 22 sling bullets (25, -22, D:8) a +0 robe (26, -17, D:8) a +0 war axe (26, -2, D:8) a +0 giant spiked club a +0 giant club (31, -2, D:8) a +0 shortbow (37, -21, D:8) a +0 mace (41, -22, D:8) 8 stones (41, -16, D:8) a +0 giant spiked club (41, -5, D:8) 19 stones (45, -8, D:8) a +0 giant spiked club an ogre corpse (skeletalised by now) (54, -2, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +3 glaive of protection a +0 plate armour (5, -7, D:9) a giant frog corpse (10, -2, D:9) 21 stones (11, -12, D:9) a +0 club (13, -12, D:9) a worker ant corpse