zero Level 1 of the Dungeon (0, 0, D:1) 18 stones (-16, 5, D:1) a +0 club (-14, 5, D:1) 21 bolts (-26, 14, D:1) a +0 whip (13, 14, D:1) 18 stones (-30, 21, D:1) a +0 club (-25, 33, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 28 stones (14, 6, D:2) a +0 short sword (7, 10, D:2) a +0 club (12, 10, D:2) 28 stones (30, 23, D:2) a +0 club (7, 29, D:2) a +0 dagger (30, 36, D:2) a +0 dagger (16, 46, D:2) 6 arrows of frost (-2, 54, D:2) a +0 short sword Level 3 of the Dungeon (1, 0, D:3) a +0 club (0, 2, D:3) a +0 club (0, 14, D:3) a +0 dagger (32, 26, D:3) a +0 robe (10, 31, D:3) a +0 hand axe (30, 31, D:3) a +0 scale mail a +0 animal skin (3, 34, D:3) a +0 whip (16, 42, D:3) a stone (19, 43, D:3) a +0 short sword (10, 50, D:3) 6 tomahawks (9, 52, D:3) a +0 dagger Level 4 of the Dungeon (-12, 5, D:4) a giant newt corpse (skeletalised by now) (-4, 7, D:4) 29 stones (-10, 11, D:4) a cursed staff of conjuration (4, 34, D:4) 11 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (-22, 3, D:6) a +0 ring mail (-14, 6, D:6) 16 stones (-13, 14, D:6) 25 stones (4, 18, D:6) a +0 dagger (unseen) (-31, 19, D:6) an orc corpse (4, 19, D:6) a +0 mace (unseen) (-31, 22, D:6) the +1 pair of boots of the Saviour {MR+} It affects your resistance to hostile enchantments.