zero Level 1 of the Dungeon (0, 0, D:1) a +0 club (-31, 1, D:1) a +0 shield (4, 12, D:1) a stone (5, 14, D:1) 2 stones (-27, 22, D:1) a +0 hand axe (-12, 22, D:1) a cursed +0 club (14, 32, D:1) a +0 short sword (-19, 35, D:1) a +0 club (-9, 37, D:1) 15 sling bullets (6, 37, D:1) a +0 leather armour (-42, 38, D:1) a +0 helmet (16, 42, D:1) a +0 club (-35, 43, D:1) a +0 club (7, 45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 0, D:2) a +0 whip (16, 4, D:2) 20 stones (3, 8, D:2) 26 arrows (-32, 12, D:2) a +0 club (-32, 13, D:2) a +0 whip (1, 13, D:2) a +0 centaur barding (-33, 14, D:2) a +3 leather armour a +0 falchion (-21, 16, D:2) a +0 hunting sling (-6, 17, D:2) a +0 spear (-25, 24, D:2) a stone (-22, 24, D:2) a +0 short sword (-24, 25, D:2) a stone (-22, 26, D:2) a +0 dagger (-26, 28, D:2) a stone (-17, 31, D:2) a +0 trident (-7, 34, D:2) a +0 club (-38, 35, D:2) a +0 club (8, 35, D:2) a +2 helmet of intelligence (-36, 39, D:2) a +0 dagger (9, 42, D:2) a +0 spear (-43, 47, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a scroll of magic mapping