Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-620-g539b0f7ac7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4707965851170456834, deterministic pregen: 1 Command line: /usr/games/crawl-git-539b0f7ac7 -name zero -rc /dgldir/rcfiles/crawl-git/zero.rc -macro /dgldir/rcfiles/crawl-git/zero.macro -morgue /dgldir/morgue/zero/ -webtiles-socket /crawl-master/webserver/sockets/zero:2021-10-06.13:53:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-539b0f7ac7(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x55e79c4f1deb]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-539b0f7ac7(_Z13do_crash_dumpv+0x47a) [0x55e79c4fa3fa]: do_crash_dump() /usr/games/crawl-git-539b0f7ac7(_Z20crash_signal_handleri+0xae) [0x55e79c4f215e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f2ff88f5f20]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7f2ff88f5e97]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7f2ff88f7801]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8c957) [0x7f2ff9509957] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92ab6) [0x7f2ff950fab6] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92af1) [0x7f2ff950faf1] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92d24) [0x7f2ff950fd24] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8e797) [0x7f2ff950b797] /usr/games/crawl-git-539b0f7ac7(+0x358323) [0x55e79c4bf323]: /usr/games/crawl-git-539b0f7ac7(+0x361feb) [0x55e79c4c8feb]: /usr/games/crawl-git-539b0f7ac7(+0x359e02) [0x55e79c4c0e02]: /usr/games/crawl-git-539b0f7ac7(_Z9dump_charRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEbbPK15scorefile_entry+0x43) [0x55e79c4c14f3]: dump_char(std::__cxx11::basic_string, std::allocator > const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-539b0f7ac7(_Z8end_gameR15scorefile_entry+0x33a) [0x55e79c5ac0fa]: end_game(scorefile_entry&) /usr/games/crawl-git-539b0f7ac7(_Z4ouchi16kill_method_typejPKcbS1_+0x36c7) [0x55e79c8abd17]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-539b0f7ac7(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x53) [0x55e79c8d61a3]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-539b0f7ac7(_ZN6attack14inflict_damageEi9beam_typeb+0x105) [0x55e79c497835]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-539b0f7ac7(_ZN6attack20handle_phase_damagedEv+0x43) [0x55e79c497503]: attack::handle_phase_damaged() /usr/games/crawl-git-539b0f7ac7(_ZN12melee_attack16handle_phase_hitEv+0x96) [0x55e79c798ab6]: melee_attack::handle_phase_hit() /usr/games/crawl-git-539b0f7ac7(_ZN12melee_attack6attackEv+0x47d) [0x55e79c79b14d]: melee_attack::attack() /usr/games/crawl-git-539b0f7ac7(_Z11fight_meleeP5actorS0_Pbb+0x229) [0x55e79c5c1099]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-539b0f7ac7(_Z19handle_monster_moveP7monster+0x2317) [0x55e79c7bdc57]: handle_monster_move(monster*) /usr/games/crawl-git-539b0f7ac7(_Z15handle_monstersb+0x98d) [0x55e79c7be77d]: handle_monsters(bool) /usr/games/crawl-git-539b0f7ac7(_Z12world_reactsv+0xf5) [0x55e79caee8c5]: world_reacts() /usr/games/crawl-git-539b0f7ac7(+0x989b14) [0x55e79caf0b14]: /usr/games/crawl-git-539b0f7ac7(+0x98a0ad) [0x55e79caf10ad]: /usr/games/crawl-git-539b0f7ac7(main+0x39b) [0x55e79c44d40b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f2ff88d8b97]: /usr/games/crawl-git-539b0f7ac7(_start+0x2a) [0x55e79c44dc4a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_in_depth, level layout type = corridors, absdepth0 = 1 Level vaults: minmay_alternating_diamond layout_loops_corners shapermc_ecumenical_altar_pompeii Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Key pressed, stopping explore. No target in view! No target in view! You now have 12 gold pieces. Found 15 stones. No target in view! A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. No target in view! A ball python comes into view. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Your Stealth skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is a shaft here. c - a blue potion No target in view! An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! No target in view! Found a stone staircase leading down. No target in view! No target in view! An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! No target in view! No target in view! A bat comes into view. The magic dart hits the bat. You kill the bat! No target in view! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! Found 11 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You see here 11 stones. A bat comes into view. Found a scroll labelled ROTRIGHEOZ. The magic dart hits the bat. You kill the bat! No target in view! d - a scroll labelled ROTRIGHEOZ You see here a bat corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A rat comes into view. The magic dart hits the rat. You kill the rat! No target in view! You see here a +0 scale mail. There is a stone staircase leading down here. A rat comes into view. The magic dart hits the rat. You kill the rat! No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! No target in view! e - a bubbling purple potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A ball python comes into view. The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. An endoplasm comes into view. A goblin comes into view. It is wielding a +0 club. A ball python comes into view. There are monsters nearby! The magic dart hits the ball python. You kill the ball python! The goblin shouts! The ball python hisses angrily. There are monsters nearby! The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. The magic dart hits the goblin. You kill the goblin! The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python closely misses you. The ball python barely misses you. The endoplasm hits you. The ball python barely misses you. The ball python misses you. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! The ball python misses you. The ball python completely misses you. The ball python closely misses you. The ball python misses you. Your magical contamination has completely faded away. You closely miss the ball python. You grab the ball python. You constrict the ball python, but do no damage. The ball python barely misses you. The ball python closely misses you. The ball python bites you. The ball python misses you. You tentacle-slap the ball python. The ball python is heavily wounded. You constrict the ball python. The ball python closely misses you. The ball python barely misses you. You tentacle-slap the ball python but do no damage. You squeeze the ball python. You kill the ball python! The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is almost dead. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. You start resting. HP restored. Okay, then. No target in view! Found a robe. No target in view! c - 2 blue potions (gained 1) f - a ring of flight You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You see here a +0 robe. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. No target in view! Magic restored. Things that are here: a +0 club; a goblin corpse No target in view! Things that are here: a +0 dagger; a goblin corpse No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Things that are here: a +0 dagger; a goblin corpse No target in view! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you. A kobold is nearby! The kobold throws a stone. The stone barely misses you. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! Things that are here: a +0 dagger; 5 stones; a kobold corpse No target in view! Key pressed, stopping explore. No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. There is a stone staircase leading down here. The goblin shouts! A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. The goblin closely misses you. You tentacle-slap the goblin. You kill the goblin! You see here a +0 dagger. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Done exploring. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A jackal is nearby! A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! There are monsters nearby! The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The jackal barks! The magic dart hits the jackal. The jackal is almost dead. A jackal comes into view. The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal barks! The jackal barely misses you. There is a stone staircase leading up here. The jackal bites you. The jackal misses you. The jackal misses you. The goblin barely misses you. You climb upwards. There is a stone staircase leading down here. The magic dart hits the jackal. You kill the jackal! The goblin hits you with a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. You climb downwards. The jackal closely misses you. The jackal barely misses you. There is a stone staircase leading up here. The magic dart hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Magic restored. Found a stone staircase leading down. You start waiting. Done waiting. No target in view! There is a stone staircase leading down here. A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Magic restored. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Key pressed, stopping explore. No target in view! No target in view! A ball python comes into view. A ball python is nearby! The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! An endoplasm comes into view. The magic dart hits the endoplasm but does no damage. The endoplasm quivers. An endoplasm is nearby! The endoplasm closely misses you. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm misses you. An endoplasm is nearby! You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! HP restored. d - 3 scrolls labelled ROTRIGHEOZ (gained 2) You open the door. Found a stone staircase leading down. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is an open door here. A giant cockroach comes into view. The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! No target in view! Key pressed, stopping explore. No target in view! No target in view! You open the door. There is an open door here. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Key pressed, stopping explore. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. A rat and a hobgoblin come into view. The magic dart hits the rat. The rat is severely wounded. The hobgoblin shouts! You hear a shout! There are monsters nearby! The magic dart hits the rat. You kill the rat! An adder and a hobgoblin come into view. There are monsters nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! The adder hisses angrily. The magic dart hits the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 1! The magic dart hits the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! It was a potion of invisibility. You fade into invisibility! You feel very sick. The adder misses you. You are very lightly contaminated with residual magic. It was a potion of curing. You feel better. The adder closely misses you. You barely miss the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. The adder misses you. The adder closely misses you. You barely miss the adder. The adder is severely wounded. You constrict the adder. The adder struggles to escape constriction. You tentacle-slap the adder but do no damage. The adder is severely wounded. You constrict the adder. The adder misses you. You catch the helpless adder completely off-guard! You tentacle-slap the adder but do no damage. The adder is almost dead. You constrict the adder. You kill the adder! Training target 1.0 for Unarmed Combat reached! Your Unarmed Combat skill increases to level 1! b - 2 scrolls labelled NUTIOH JU SYNU (gained 1) You see here a hobgoblin corpse. You start resting. You flicker for a moment. You start resting. You flicker back into view. You start resting. An adder comes into view. An adder is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder hisses angrily. The adder bites you. Your magical contamination has completely faded away. The searing ray hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The searing ray hits the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder closely misses you. You barely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder closely misses you. You tentacle-slap the adder. You kill the adder! You have reached level 4! You start resting. Magic restored. You start resting. HP restored. This spell is potentially lethal to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. As you read the scroll labelled ROTRIGHEOZ, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled NUTIOH JU SYNU, it crumbles to dust. It is a scroll of identify. e - a potion of brilliance Okay, then. No target in view! Your surroundings suddenly seem different. No target in view! Found a stone staircase leading up. No target in view! There is a stone staircase leading up here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Found a hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Found a human skeleton. No target in view! You open the door. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is an open door here. d - 3 scrolls of teleportation (gained 1) You open the door. There is an open door here. A hobgoblin comes into view. You fly up into the air. f - a ring of flight (left tentacle) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Magic restored. Found a stone staircase leading down. No target in view! You now have 28 gold pieces (gained 16). A jackal comes into view. The magic dart hits the jackal. You kill the jackal! Your Dodging skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A jackal comes into view. A jackal is nearby! The jackal barks! You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. You hear a bark! The jackal barely misses you. A jackal is nearby! The magic dart hits the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! No target in view! A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A quokka comes into view. Found a human skeleton. No reachable target in view! A quokka is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found two human skeletons. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A jackal comes into view. Found a human skeleton. Found a faded altar of an unknown god. The jackal barks! A jackal is nearby! The magic dart hits the jackal. The jackal is heavily wounded. The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. No target in view! Found 27 stones and a human skeleton. You see here a jackal corpse. No target in view! You now have 34 gold pieces (gained 6). You now have 47 gold pieces (gained 13). b - 2 scrolls of identify (gained 1) Key pressed, stopping explore. No target in view! A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! g - a scroll labelled ININAOSHIM You see here a +0 dagger. No target in view! You reach down and open the door. There is an open door here. There is an open door here. A quokka comes into view. The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! No target in view! There is an open door here. Found an escape hatch in the ceiling. No target in view! There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. You see here a +0 dagger. There is an open door here. Key pressed, stopping explore. No target in view! There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Done exploring. No target in view! Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Search for what [? for help]? armo Search for what [Enter for "armo", or ? for help]? weap You can't go down here! You fly upwards. There is a stone staircase leading down here. You reach down and open the door. There is an open door here. There is an escape hatch in the floor here. There is an open door here. There is a stone staircase leading down here. You fly downwards. The orc shouts! x3 Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 chain mail (wandering, hasn't noticed you, 84% to hit) The searing ray hits the orc. The orc is moderately wounded. The orc shouts! (Press . to maintain the ray.) The searing ray hits the orc. The orc is almost dead. The searing ray misses the orc. The searing ray hits the orc. The orc is almost dead. The orc closely misses you. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. You kill the orc! The searing ray misses the orc. The searing ray hits the orc. The orc is lightly wounded. You finish channelling your searing ray. The orc barely misses you. The orc barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (almost dead, 78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The orc closely misses you. The orc hits you with a +0 hand axe. The orc hits you with a +0 hand axe. You tentacle-slap the orc but do no damage. You grab the orc. The orc is lightly wounded. You constrict the orc. The orc closely misses you. You tentacle-slap the orc but do no damage. You squeeze the orc. You kill the orc! Items here: ))) [[ ††. Things that are here: a +2 vorpal mace; an orc corpse You start resting. HP restored. You start resting. Magic restored. No target in view! Found a stone staircase leading down. No target in view! A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Found a leather armour. No target in view! You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. The magic dart hits the frilled lizard. You kill the frilled lizard! No target in view! HP restored. You see here a frilled lizard corpse. A rat comes into view. The rat moves out of view. No target in view! No target in view! An orc and an orc priest come into view. The magic dart hits the orc. The orc is heavily wounded. An orc comes into view. It is wielding a +0 short sword. There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 whip (wandering, hasn't noticed you, 78% to hit) The searing ray hits the orc! You kill the orc! The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest shouts! You hear a shout! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The searing ray misses the orc. The searing ray hits the orc priest! The orc priest is severely wounded. An orc comes into view. It is wielding a +0 hand axe. The searing ray hits the orc but does no damage. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray misses the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. The orc closely misses you. The orc hits you with a +0 dagger. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the orc. You grab the orc. You squeeze the orc. You kill the orc! Your Stealth skill increases to level 4! You have reached level 5! You feel agile. You start resting. A phantom comes into view. A phantom is nearby! A rat comes into view. The rat bites you. The rat bites you. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start resting. HP restored. You see here a +0 dagger. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found a triangular lapis lazuli amulet. There is a stone staircase leading up here. Found 31 stones. h - an amulet of regeneration You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. The amulet throbs as it attunes itself to your uninjured body. h - an amulet of regeneration (around mantle) Okay, then. As you read the scroll labelled ININAOSHIM, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You don't have any unidentified items. No target in view! You see here 31 stones. g - a +6 ring of intelligence No target in view! You now have 57 gold pieces (gained 10). Found a stone staircase leading down. No target in view! A bat comes into view. x2 The magic dart hits the bat. You kill the bat! The magic dart hits the bat but does no damage. The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Magic restored. You now have 64 gold pieces (gained 7). No target in view! A quokka comes into view. The magic dart hits the quokka. The quokka is heavily wounded. An endoplasm comes into view. The magic dart hits the quokka but does no damage. The quokka is heavily wounded. The endoplasm quivers. The magic dart hits the quokka. You kill the quokka! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A phantom is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (wandering, hasn't noticed you, 69% to hit) The searing ray hits the phantom. The phantom is moderately damaged. (Press . to maintain the ray.) The searing ray hits the phantom! The phantom is heavily damaged. The phantom closely misses you. Without enough magic to sustain it, your searing ray dissipates. The phantom hits you but does no damage. You tentacle-slap the phantom but do no damage. The phantom is heavily damaged. The phantom closely misses you. You closely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You tentacle-slap the phantom but do no damage. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is heavily damaged. The phantom closely misses you. You tentacle-slap the phantom but do no damage. The phantom is heavily damaged. The phantom hits you! The phantom blinks! You blink. The phantom hits you. The phantom blinks! You blink. You tentacle-slap the phantom. The phantom is heavily damaged. The phantom closely misses you. You tentacle-slap the phantom. Your squeeze misses the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. You see here a +2 vorpal mace. Items here: ))) [[. There is a stone staircase leading up here. The phantom hits you. You fly upwards. There is a stone staircase leading down here. You tentacle-slap the phantom but do no damage. You squeeze the phantom. The phantom is severely damaged. The phantom closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (severely damaged, 69% to hit) The searing ray hits the phantom but does no damage. The phantom is severely damaged. (Press . to maintain the ray.) The phantom hits you. The searing ray hits the phantom. The phantom is almost destroyed. The phantom hits you! The phantom blinks! You blink. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. You barely miss the phantom. The phantom is almost destroyed. The phantom completely misses you. You closely miss the phantom. The phantom is almost destroyed. The phantom barely misses you. You closely miss the phantom. The phantom is almost destroyed. The phantom barely misses you. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you! You barely miss the phantom. The phantom is almost destroyed. The phantom barely misses you. You tentacle-slap the phantom but do no damage. The phantom is almost destroyed. The phantom closely misses you. You tentacle-slap the phantom but do no damage. The phantom is almost destroyed. The phantom misses you. You tentacle-slap the phantom but do no damage. The phantom is almost destroyed. The phantom closely misses you. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you. You tentacle-slap the phantom. The phantom is almost destroyed. The phantom barely misses you. You tentacle-slap the phantom but do no damage. The phantom is almost destroyed. The phantom hits you! The phantom blinks! You blink. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 100% to hit) The magic dart hits the phantom. The phantom is almost destroyed. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You closely miss the phantom. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the phantom. The phantom is almost destroyed. The phantom barely misses you. You tentacle-slap the phantom but do no damage. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The phantom hits you! You die... >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.28-a0-620-g539b0f7ac7) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zero] Species: Octopode Job: Conjurer HP: -4/33; mods: 0/0 MP: 0/8; mod: 0 Stats: 6 (6) 21 (21) 11 (11) Position: (26, 29), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 1 | 110 | 60/100 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 2 | 40 | 3 | 384 | 84/200 Stealth | X | 1 | 20 | 4 | 255 | 5/125 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 1 | 50 | 0/100 Spellcasting | X | 1 | 20 | 2 | 284 | 106/178 Conjurations | X | 0 | 0 | 4 | 501 | 1/250 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 64 #22: 1 #49: 100 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #7: amulet of regeneration eq slot #10, inv slot #5: ring of flight }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#.###.###.....## #.# # #....##.# ##...## ##.######### #..#.##.# ##'## #.<.......# #.......# #.# #.#...###.# ###.##### #.# #...#..##.# #.# ##.#########.###..### #.# ##...#§.....#.##....## #.# ##.....§...#.###..##..## #.######......@...#.##....##..# #..>.....##.##W...###..##..##.. ###########.##.#..##..##....##. #.##.####..##..##..## #.##.###..##..#.##..# #.##...##..##..##..## #.##....##..##...†##. #.##.######..##†.##.. ###.##.# ###....##..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>