Dungeon Crawl Stone Soup version 0.25-a0-1073-gf4359a17dd (webtiles) character file. Game seed: 9954980615762516912, levelgen mode: deterministic 49 zeramoth the Poker (level 3, 28/28 HPs) Began as a Merfolk Skald on May 13, 2020. Quit the game on level 2 of the Dungeon on May 14, 2020. The game lasted 00:02:46 (1223 turns). zeramoth the Poker (Merfolk Skald) Turns: 1223, Time: 00:02:47 Health: 28/28 AC: 3 Str: 11 XL: 3 Next: 77% Magic: 6/6 EV: 12 Int: 12 God: Gold: 75 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Skills: + Level 2.8 Fighting + Level 4.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.5 Spellcasting + Level 3.8 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger u - Infusion Chrm ##.. 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 11% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 24% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 43% 3 ###.... Spectral Weapon Hex/Chrm #....... 43% 3 ###.... Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery g - an uncursed ring of positive energy {unknown} Scrolls e - a scroll of teleportation {unknown} f - a scroll of random uselessness {unknown} j - 4 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of fear {unknown} m - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} Potions c - a potion of curing {unknown} h - a potion of haste {unknown} i - a potion of mutation {unknown} n - a potion of degeneration {unknown} Comestibles d - 2 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .....##### ####.# ###########+#### ####.# #............... .....# #............... #########............... ........................ ########................ .#### #................ ....# #........@....... ....# #...............g ...)####................ ....'.................[. ....#####............... ....# ################ ....# ....# ....# You could see a goblin (asleep). Message History Press ? for a list of commands and other information. There is an open door here. Found a silvery potion. You now have 71 gold pieces (gained 5). Found 4 gold pieces. Found a glowing helmet. c - a silvery potion Found a scroll labeled DEC HIATOUTOE. You now have 75 gold pieces (gained 4). o - a scroll labeled DEC HIATOUTOE A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. There are no items here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 | 4.0 Fighting | | 2.8 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.5 Charms | | 3.8 Action || total -------------------------++------- Melee: Spear || 104 Cast: Infusion || 1 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Leather armour || 15 Dodge: Dodged || 41 Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeramoth the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 48 | D:1 | Reached XP level 2. HP: 17/23 MP: 5/5 400 | D:1 | Reached XP level 3. HP: 23/28 MP: 6/6 940 | D:2 | Reached skill level 4 in Polearms 1193 | D:2 | Upgraded the game from 0.25-a0-1056-g2efb326896 to | 0.25-a0-1073-gf4359a17dd 1223 | D:2 | Quit the game Vanquished Creatures An adder (D:2) An ooze (D:1) 2 worms (D:2) 3 bats 2 giant cockroaches (D:1) 8 goblins (D:1) 5 hobgoblins (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 85.7 | 610.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 85.7 | 610.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 71 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------