Dungeon Crawl Stone Soup version 0.25-a0-1056-g2efb326896 (webtiles) character file. Game seed: 13230828644376293835, levelgen mode: deterministic 224 zeramoth the Conjurer (level 5, 0/44 HPs) Began as a Draconian Conjurer on May 13, 2020. Succumbed to a worker ant's poison ... on level 3 of the Dungeon. The game lasted 00:08:00 (4323 turns). zeramoth the Conjurer (Draconian Conjurer) Turns: 4323, Time: 00:08:00 Health: 0/44 AC: 5 Str: 9 (11) XL: 5 Next: 67% Magic: 9/9 EV: 12 Int: 15 (16) God: Gold: 190 SH: 0 Dex: 10 (11) Spells: 7/10 levels left rFire + + . SeeInvis . n - +3 short sword (drain) rCold + + . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec + Reflect . g - scarf {rC+ rF+} rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.14/turn Q - ring of stealth MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (0 -> -7), resistant A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 2.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Searing Ray Conj ####.. 2% 2 None z - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex ###... 19% 3 None Fulminant Prism Conj/Hex ###....... 52% 4 None Iskenderun's Mystic Bla Conj/Tloc ###..... 52% 4 None Inventory: Hand Weapons d - a +0 dagger n - a +3 short sword of draining (weapon) Missiles f - a throwing net {=f} m - 17 poisoned darts (quivered) Armour g - a scarf of resistance (worn) Jewellery Q - a ring of stealth (left hand) Scrolls a - a scroll of fear {unknown} c - a scroll of immolation {unknown} h - a scroll of identify {unknown} i - 3 scrolls of enchant armour {unknown} p - 2 scrolls of remove curse {unknown} q - a scroll of enchant weapon {unknown} Potions e - a potion of degeneration {!q} Comestibles b - 4 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Qazlal Annotations: D:4 Grinder #....รท.# #.# #......# #.# #......# #.# #......# #.# #......# #.# ###.#### #.# #.# #.## ###########.# #.^. #....@......# #### ##.########## #>##......# #(...####.# ###### #.# #.# #.# #.# #.# There were no monsters in sight! Message History You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The worker ant poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you but does no damage. The worker ant misses you. It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the worker ant! It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.8 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 4 | 15 || 19 Short sword | | 14 || 14 Tailslap | | 4 || 4 Throw: Dart | | 9 || 9 Cast: Magic Dart | 55 | 78 || 133 Searing Ray | 1 | 1 || 2 Use: Potion | | 4 || 4 Eat: Chunk | 3 | 8 || 11 Armor: Skin | 7 | 9 || 16 Dodge: Dodged | 28 | 33 || 61 Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_loops_cross, okawaru_ov_weapons_minmay, st_stairs_7 D:3: layout_basic, nicolae_qazlal_style_of_elements D:4: layout_cave_pools, first_ration, minmay_misc_feat_iff, grunt_ministairs_9, fedhas_ov_isle_minmay, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeramoth the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 345 | D:1 | Identified a scarf of resistance (You found it on level 1 | of the Dungeon) 393 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/5 752 | D:1 | Reached skill level 1 in Fighting 1309 | D:2 | Found an iron altar of Okawaru. 1505 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1772 | D:2 | Learned a level 2 spell: Searing Ray 1812 | D:2 | Reached XP level 4. HP: 19/36 MP: 2/7 2037 | D:2 | Reached skill level 5 in Conjurations 2115 | D:2 | Reached skill level 2 in Fighting 3577 | D:3 | Found a stormy altar of Qazlal. 3579 | D:3 | Noticed a fire elemental 3579 | D:3 | Noticed an earth elemental 3580 | D:3 | Noticed a water elemental 3580 | D:3 | Noticed an air elemental 3659 | D:3 | Reached skill level 3 in Spellcasting 3659 | D:3 | Reached XP level 5. HP: 42/42 MP: 2/9 4309 | D:4 | Noticed Grinder 4318 | D:3 | HP: 4/42 [poisoned by a worker ant] 4319 | D:3 | Identified a potion of resistance 4322 | D:3 | HP: 1/44 [poisoned by a worker ant] 4323 | D:3 | Succumbed to a worker ant's poison Vanquished Creatures An iguana (D:3) 2 orc wizards A worker ant (D:3) 3 adders 2 worms 3 dart slugs 2 leopard geckos (D:3) 11 orcs 2 giant cockroaches 4 goblins 7 hobgoblins 3 jackals (D:1) 6 kobolds 13 bats 8 frilled lizards 5 rats 73 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 13.2 | 75.7 | 1046.8 Dungeon | 100.0 | 100.0 | 3.1 | 13.2 | 75.7 | 1046.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 275 | 46 | 14.3 | 67 | 6 | 8.2 +---------+---------+-------+---------+---------+------- D:1 | 23 | 3 | 11.5 | 14 | 2 | 12.5 D:2 | 113 | 4 | 3.4 | 27 | 2 | 6.9 D:3 | 125 | 39 | 23.8 | 25 | 2 | 7.4 D:4 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------