zelthir Level 1 of the Dungeon (1, -2, D:1) 30 stones (1, 19, D:1) a club (5, 29, D:1) 19 stones (9, -2, D:1) 17 stones (14, -1, D:1) a club (35, 27, D:1) a short sword (39, 1, D:1) a club a club (40, -13, D:1) a club (41, 13, D:1) a mace (43, 0, D:1) a runed mace (44, 24, D:1) a ring mail (45, 20, D:1) a club (49, -12, D:1) 3 javelins Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, 1, D:2) a club (3, 2, D:2) a club (4, 2, D:2) a club (5, 3, D:2) a dagger a mace an animal skin (6, 4, D:2) a club 25 stones (7, 5, D:2) a dagger (8, 6, D:2) a club (9, 6, D:2) a hunting sling 27 sling bullets (13, 26, D:2) a short sword 5 stones (22, 15, D:2) a club (28, 18, D:2) a club (35, 20, D:2) a scale mail (39, 20, D:2) an adder corpse (skeletalised by now) (40, -7, D:2) an enchanted dagger (51, 17, D:2) a chain mail (52, -21, D:2) a robe Level 3 of the Dungeon (0, 0, D:3) an arrow (unseen) (1, -10, D:3) 6 gold pieces (4, -7, D:3) an arrow (7, -1, D:3) 15 poisoned needles (22, 0, D:3) a scythe a robe the human corpse of Sigmund (26, 4, D:3) a jackal corpse (34, 8, D:3) a scroll of remove curse