Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 4809534586328316360 11 zelbab the Conjurer (level 2, -1/15 HPs) Began as a Gargoyle Conjurer on Mar 4, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:47 (407 turns). zelbab the Conjurer (Gargoyle Conjurer) Turns: 407, Time: 00:06:47 Health: -1/15 AC: 4 Str: 8 (11) XL: 2 Next: 25% Magic: 0/5 EV: 12 Int: 14 (15) God: Gold: 30 SH: 0 Dex: 7 (10) Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 ring mail of cold resistance Comestibles c - a ration Skills: + Level 1.7 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 ##..... b - Searing Ray Conj ##.... 4% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 26% 3 ####... Iskenderun's Mystic Bla Conj ##...... 32% 4 #####.. Force Lance Conj/Tloc #....... 65% 4 #####.. Fulminant Prism Conj/Hex #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal barks! You hear a bark! The jackal bites you but does no damage. A jackal comes into view. The jackal closely misses you. You aren't carrying any potions. You aren't carrying any scrolls. The jackal barely misses you. You closely miss the jackal. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. x3 You closely miss the jackal. The jackal bites you. You die... .....# #..## ......# #...# .......## ..... ....(..'. ... .......## .h. ......# #!# ...>.# #h# #...# #@# ##+# #h# #.# #g#### #.# #h...# ##.## ####h#####...##### #....h........# #######...###.# ##.## #.. ### ### You could see 4 jackals and a hobgoblin. Vanquished Creatures 3 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zelbab the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 333 | D:1 | Learned a level 2 spell: Searing Ray 407 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 20 Searing Ray || 3 Use: Scroll || 2 Potion || 1 Armor: Robe || 17 Dodge: Dodged || 39