zard0z Level 1 of the Dungeon (0, 0, D:1) 9 sling bullets (3, 3, D:1) a +0 dagger (5, -9, D:1) a +0 dagger (5, -6, D:1) a +0 mace (7, -5, D:1) a +0 club (7, -3, D:1) a +0 short sword (20, -19, D:1) a +0 short sword (20, -12, D:1) 28 arrows (24, 5, D:1) a +0 dagger (30, -12, D:1) a +0 plate armour (32, -10, D:1) a +0 spear (33, -33, D:1) a +0 leather armour (35, -22, D:1) 4 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 20 poisoned needles (3, 23, D:2) a +0 dagger a +2 robe of the Archmagi (5, 12, D:2) a +0 whip (7, -12, D:2) a +0 ring mail (7, 23, D:2) a +0 club (8, -12, D:2) a +0 club (8, 7, D:2) a +0 ring mail a +0 short sword (9, -1, D:2) 8 arrows (16, -16, D:2) 17 arrows (23, -12, D:2) a +0 club (27, 25, D:2) a +0 club (30, -5, D:2) a +0 ring mail (43, 2, D:2) a +0 ring mail (48, 7, D:2) 20 bolts Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 spear of the Invisible Lives {venom, rF+ Stlth+} (5040 gold) It poisons the flesh of those it strikes. It protects you from fire. It makes you more stealthy. the ring "Tugublikho" {*Contam +Blink rF+ rC++ Str+4} (5930 gold) [ring of protection from fire] It affects your strength (+4). It protects you from fire. It greatly protects you from cold. It lets you blink. It causes magical contamination when unequipped. the +0 ring mail of Moral Flaws {rN+ Str+5} (2570 gold) It affects your strength (+5). It protects you from negative energy. the cursed +1 ring mail of the Zebra {*Contam +Blink +Fly Int+2} (2070 gold) It affects your intelligence (+2). It lets you fly. It lets you blink. It causes magical contamination when unequipped. It has a curse placed upon it. (0, 0, D:3) a +0 ring mail (3, 2, D:3) a +0 scale mail (14, 0, D:3) a +0 dagger (18, -10, D:3) 23 sling bullets (20, -3, D:3) a cursed +0 ring mail Level 4 of the Dungeon [Shop] Tucvif's Assorted Antiques the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (888 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 ring mail (96 gold) a scroll of fog (48 gold) a scroll of identify (48 gold) a wand of polymorph (5) (168 gold) the +1 scale mail of Roqer {rPois rC+ MR++ Int+4} (1056 gold) It affects your intelligence (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a scroll of random uselessness (24 gold) a +0 helmet (108 gold) a +0 dagger (48 gold) a potion of degeneration (24 gold) the cursed +1 plate armour of Jigsaw {Str+6} (1070 gold) It affects your strength (+6). It has a curse placed upon it. a +0 dagger (48 gold) [Shop] Racweasy's Distillery a potion of degeneration (10 gold) a potion of cancellation (80 gold) 2 potions of haste (200 gold) a potion of lignification (30 gold) 2 potions of brilliance (80 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) [Shop] Juigeupn's Jewellery Boutique a cursed ring of teleportation (63 gold) an uncursed ring of protection from fire (350 gold) the ring "Qixtuin" {rF+ rN+ Dex+3 Slay+3} (771 gold) [ring of protection from fire] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from negative energy. an uncursed ring of magical power (280 gold) a +5 ring of strength (576 gold) an uncursed amulet of harm (420 gold) a +1 ring of protection (42 gold) an uncursed ring of magical power (280 gold) a +4 ring of intelligence (378 gold) [Shop] Poluogge's Assorted Antiques a scroll of remove curse (84 gold) a +0 helmet (126 gold) a +0 robe (19 gold) a +0 falchion of draining (207 gold) a scroll of identify (56 gold) an uncursed ring of protection from fire (700 gold) [Shop] Onaefasi's Armour Shoppe the +5 troll leather armour of the Hall of Blades {rF+ rN+ Regen+ Str-4 Dex+2} (702 gold) It affects your strength (-4). It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It increases your rate of regeneration. a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a cursed -2 pair of gloves (1 gold) a +0 robe (9 gold) a +0 helmet (58 gold) a +2 leather armour of positive energy (208 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 ring mail (0, 2, D:4) 16 poisoned needles (1, -5, D:4) a +0 spear (8, -6, D:4) 2 tomahawks (16, 1, D:4) a +0 giant club (18, 20, D:4) a +0 mace (25, -8, D:4) a +0 club (29, -5, D:4) a +0 flail a +0 spear a +0 club a +0 robe (32, 22, D:4) a +0 rapier (43, -3, D:4) a +2 battleaxe of freezing (47, 4, D:4) a +0 flail Level 5 of the Dungeon (19, 5, D:5) a +0 leather armour (47, 7, D:5) a +0 cloak Level 6 of the Dungeon (3, 11, D:6) a +0 blowgun (10, -5, D:6) a cursed +0 hand axe (16, -3, D:6) a +0 ring mail (17, -42, D:6) 18 bolts (18, -41, D:6) a +0 leather armour (18, -29, D:6) a +0 war axe (23, -10, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (7, 11, D:7) a +0 pair of boots (11, -6, D:7) a +0 plate armour (19, -25, D:7) a +0 flail (19, -5, D:7) a +0 mace (20, -6, D:7) a +2 quarterstaff of chaos a +0 cloak (21, 18, D:7) a scroll of immolation (25, -26, D:7) a +0 giant spiked club (33, -26, D:7) a cursed -2 rapier (42, 15, D:7) a +0 giant club (44, -23, D:7) 11 poisoned needles (52, 3, D:7) a +0 dagger Level 8 of the Dungeon (3, -35, D:8) a cursed +0 ring mail (4, -21, D:8) a +0 dagger a +0 robe (4, -17, D:8) a +0 hand axe a +0 leather armour (5, -1, D:8) a +0 robe (7, -37, D:8) an arrow (7, -36, D:8) 2 arrows (7, -34, D:8) a +0 shortbow 13 arrows (8, -15, D:8) 6 javelins (9, -22, D:8) a +0 dire flail a +0 chain mail (12, 0, D:8) a +0 quarterstaff (15, -20, D:8) a +0 spear (26, -36, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a cursed -2 war axe (11, 0, D:9) a +0 chain mail a cursed +0 leather armour a +0 short sword a cursed +0 short sword (12, 28, D:9) a +0 mace (14, -25, D:9) a book of Conjurations (14, 30, D:9) a +0 whip a +0 leather armour (15, 31, D:9) a +0 hand axe (18, 32, D:9) 2 tomahawks (21, 5, D:9) a +0 dagger (24, 14, D:9) a +0 dagger (28, -14, D:9) a +0 giant spiked club a +0 giant club a +0 giant club (34, 15, D:9) a +0 robe (36, 12, D:9) a +0 flail a +0 chain mail (39, 19, D:9) 2 needles of paralysis (43, -1, D:9) a +0 pair of gloves (44, 9, D:9) a +0 hand axe (45, 23, D:9) 2 arrows (46, 23, D:9) 2 arrows (46, 28, D:9) 19 arrows a +0 shortbow (48, -11, D:9) a +0 robe (49, 1, D:9) a +0 helmet (52, 2, D:9) a +0 giant spiked club a +0 dire flail (54, 20, D:9) a +0 dagger a +0 robe (56, 24, D:9) a +0 short sword (56, 25, D:9) a +0 short sword a +0 leather armour (59, -22, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) an uncursed amulet of harm (2, -5, D:10) a +0 plate armour (4, -13, D:10) 4 large rocks (5, -13, D:10) a +4 dire flail of crushing (15, 23, D:10) a +0 dagger a +0 club (16, -25, D:10) 29 bolts (16, 12, D:10) a +0 hand axe (18, 23, D:10) a +0 chain mail (20, 23, D:10) a +0 short sword of holy wrath a +0 chain mail (21, 26, D:10) a +0 trident (23, 27, D:10) a +0 whip a +0 whip a +0 hand axe a +0 falchion 5 tomahawks a +0 leather armour (24, 27, D:10) a +0 glaive a +0 chain mail (25, -15, D:10) a poisoned needle (25, 27, D:10) a +0 giant club (26, -11, D:10) a +0 dagger (26, 27, D:10) a +0 leather armour (27, 1, D:10) a +0 dagger a cursed -1 robe (27, 27, D:10) 2 tomahawks (28, -11, D:10) 3 poisoned needles a +0 blowgun (28, 4, D:10) a +0 war axe a silver tomahawk a +0 robe (28, 5, D:10) a +0 club a +0 scale mail (29, 7, D:10) a +0 hand axe (29, 10, D:10) a +1 dagger of venom a +0 leather armour (31, -17, D:10) a +0 club (unseen) (31, 9, D:10) a silver tomahawk (32, -17, D:10) a +0 flail (unseen) (33, -19, D:10) a +0 hand axe (34, 14, D:10) a +0 whip (34, 15, D:10) a +0 dagger a +0 short sword (35, -22, D:10) a +1 vampiric dagger a +0 robe (35, 15, D:10) a +0 club (39, -4, D:10) 15 arrows (40, -2, D:10) 2 bolts (42, -3, D:10) 2 bolts (44, -8, D:10) a +0 dagger (45, -9, D:10) 14 poisoned needles (46, -4, D:10) a +2 short sword of draining (47, -4, D:10) a +0 hand crossbow a +0 whip 6 bolts (47, -3, D:10) a +0 whip a big kobold corpse (skeletalised by now) the Ecumenical Temple