zapotec Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -4, D:1) a +0 robe (6, -2, D:1) a +0 club (10, -2, D:1) 16 arrows (15, -32, D:1) a +0 club (21, -1, D:1) a +0 flail of protection (23, -33, D:1) a +0 dagger (31, -13, D:1) a +0 scale mail (38, -6, D:1) a +0 club (42, -5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -14, D:2) a +0 scale mail (1, -5, D:2) 6 sling bullets (6, -2, D:2) a +0 club (8, -6, D:2) a +0 ring mail (25, -10, D:2) a +0 short sword (25, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a cursed -2 dagger (4, 7, D:3) a +0 club (8, 7, D:3) a +0 club (9, 26, D:3) a +0 club (10, 32, D:3) 16 arrows (12, -16, D:3) a +0 spear (20, 24, D:3) a +0 club (25, -4, D:3) 12 arrows (30, 32, D:3) a +0 dagger a +0 robe (32, -19, D:3) a +0 hand axe (32, -1, D:3) a +0 scythe a +0 robe (33, -1, D:3) 13 poisoned needles (36, 37, D:3) a +0 club (46, 39, D:3) a +0 whip (55, 25, D:3) 19 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, -16, D:4) a +0 hand axe (11, 12, D:4) a +0 giant club (11, 24, D:4) a cursed +0 short sword (12, 9, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 mace a +0 scale mail a +0 war axe (18, -4, D:4) a +0 flail (24, -7, D:4) a +0 ring mail a +0 trident (25, -11, D:4) a +2 flail of protection (25, -9, D:4) a +0 trident (25, -8, D:4) a +1 morningstar of protection a +0 short sword a +0 flail (39, 1, D:4) a +0 club (42, 3, D:4) 19 bolts (44, -9, D:4) a +0 leather armour (49, -8, D:4) a +0 quarterstaff (49, -5, D:4) a +0 dagger (50, -8, D:4) a +0 dagger a +0 robe (50, 0, D:4) a +0 hand axe a +0 chain mail (50, 2, D:4) a +0 short sword (52, -2, D:4) a +0 hand axe a +0 scale mail (56, -3, D:4) a +0 ring mail (60, 5, D:4) a +0 falchion a +0 ring mail Level 5 of the Dungeon [Shop] Lalehim's Antique Weapon Emporium the +9 rapier "Zosup" {venom, rN++ MR+ Int+2} (2390 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 rapier (124 gold) the +10 short sword of Patterns {chaos, rElec rC+ MP+9 Int-4} (2693 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a +0 club (31 gold) a +1 scythe of slicing (356 gold) a +2 morningstar of holy wrath (595 gold) a +0 scythe (93 gold) a +0 trident (108 gold) a cursed -1 short sword (3 gold) the +4 falchion "Seorop" {vamp, *Noise +Rage Int+9} (1701 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+9). It lets you go berserk. It may make noises in combat. a +0 war axe (108 gold) a +0 rapier (124 gold) a +0 falchion (93 gold) a +0 great sword (201 gold) (0, 0, D:5) a +0 short sword (8, 26, D:5) a +6 ring of protection (9, 26, D:5) a scroll of immolation (9, 27, D:5) a scroll of enchant weapon (18, 36, D:5) a +0 club (19, 36, D:5) a +0 hand axe (19, 37, D:5) a +2 dagger of speed a +0 robe (21, 54, D:5) a +0 dagger a +0 animal skin (29, 11, D:5) a +0 hand axe a +0 ring mail (30, 2, D:5) 23 bolts (42, 19, D:5) 13 sling bullets (46, 25, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, 8, D:6) a +0 giant spiked club (8, 16, D:6) 12 bolts (17, 23, D:6) a +0 falchion (17, 24, D:6) a +0 short sword a +0 club (20, 32, D:6) a +0 robe (29, 21, D:6) a +0 robe (38, 18, D:6) 3 scrolls of immolation (39, -1, D:6) a +0 short sword a +0 scale mail (40, -1, D:6) a +0 dagger (42, -1, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 0, D:7) a +0 war axe a +0 chain mail (2, -6, D:7) a +0 dagger (5, -9, D:7) a +0 mace a +0 ring mail (5, -8, D:7) a +0 flail (25, -2, D:7) a +0 trident (25, -1, D:7) a +0 vampiric dagger (33, -35, D:7) a death yak skeleton (45, 4, D:7) a cursed +0 club a +0 chain mail (46, 3, D:7) a +0 battleaxe a +0 plate armour (46, 4, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a poisoned needle (7, 0, D:8) a +0 blowgun a +0 short sword a scroll of identify 4 poisoned needles a kobold corpse (skeletalised by now) (7, 1, D:8) a +0 quarterstaff (8, 0, D:8) a poisoned needle (18, -31, D:8) a leopard gecko skeleton (29, -22, D:8) a cursed +0 ring mail a +0 mace a +0 dagger (30, 3, D:8) a +0 leather armour (32, -24, D:8) a +0 flail the Ecumenical Temple