zapotec the Dungeon (0, 0, D) a +0 dire flail a +0 dire flail 2 large rocks a +1 battleaxe of freezing a +1 battleaxe of freezing a +4 battleaxe of flaming (0, 1, D) 6 large rocks (0, 2, D) 9 large rocks a +3 great sword of flaming an uncursed amulet of rage a +2 great sword of flaming (1, 0, D) a +0 dire flail a +0 dire flail a +7 morningstar of holy wrath 11 large rocks a +2 battleaxe of freezing (1, 1, D) a +2 battleaxe of freezing a +0 dire flail a +0 dire flail a +0 battleaxe of freezing a +0 dire flail a cursed -1 dire flail a +2 dire flail of draining a +0 great mace a +0 great sword of flaming 15 large rocks a +2 battleaxe of freezing (1, 2, D) a +0 dire flail a +0 dire flail a +0 battleaxe of freezing 8 large rocks a +0 great sword of flaming (1, 11, D) the cursed +0 plate armour "Yziemp" {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. (1, 12, D) a book of Clouds (2, -7, D) a cursed staff of power (2, -6, D) a +0 battleaxe of freezing (2, -1, D) a +4 halberd of protection (2, 1, D) a large rock (2, 2, D) a +4 halberd of freezing (2, 10, D) a manual of Slings (2, 11, D) a +10 blowgun (3, -25, D) a +3 fustibalus of freezing (3, -24, D) an uncursed staff of conjuration (3, -22, D) a +4 scythe of freezing (3, -21, D) a +3 scythe of venom (3, -8, D) a manual of Ice Magic (3, -7, D) a fan of gales (3, -6, D) a +0 battleaxe of freezing (3, 10, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (3, 12, D) a Young Poisoner's Handbook (4, -38, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -37, D) a +5 lajatang (4, -36, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -26, D) the +5 spear of Watchfulness {pain, rElec Int+4 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. (4, -25, D) an uncursed staff of air (4, -24, D) an uncursed ring of poison resistance (4, -21, D) a +0 mace a +3 ring mail of fire resistance (4, -7, D) the +4 plate armour of the Vestibule of Hell {Str+4} It affects your strength (+4). (4, 12, D) a book of Dreams (5, -38, D) a +5 quick blade a +5 rapier a +5 dagger (5, -37, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -36, D) a +5 bardiche a +5 demon trident (5, -35, D) a +5 executioner's axe a +5 battleaxe (5, -33, D) a +3 large shield a +3 shield a +3 buckler (5, -32, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -26, D) a +3 ring of slaying (5, -25, D) the amulet "Uckotigg" {Inacc *Slow +Blink rC+ Str+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It protects you from cold. It lets you blink. It may slow you when you take damage. (5, -24, D) a phial of floods (5, -22, D) a +1 scythe of slicing (5, -8, D) an uncursed staff of wizardry (5, -7, D) a book of Party Tricks (5, -6, D) a phial of floods (5, 1, D) a large rock (5, 10, D) a manual of Slings (5, 11, D) an uncursed staff of poison (6, -26, D) an uncursed ring of magical power (6, -25, D) the +0 flail of the Unliving {holy, +Blink rPois rC+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It lets you blink. (6, -24, D) a +2 leather armour of positive energy (6, -8, D) the cursed +1 scimitar of the Hand {antimagic, Fragile rPois MP+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It affects your magic capacity (+9). It will be destroyed if unequipped. It has a curse placed upon it. (6, -7, D) an uncursed staff of death (6, -6, D) a +1 spear of venom (6, 10, D) the +1 buckler of Xoghovvaff {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (6, 12, D) a +2 helmet of see invisible (7, -26, D) a book of Callings (7, -25, D) a +0 halberd of venom (7, -8, D) a book of the Dragon (7, -7, D) a +0 hat of intelligence (7, -6, D) a lamp of fire (7, 12, D) a lightning rod (4/4) (8, -26, D) an uncursed ring of protection from fire (8, -25, D) the cursed +2 battleaxe "Asozxodu" {drain, Fragile rPois Dex+6 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. It has a curse placed upon it. (8, -24, D) a crystal ball of energy (8, -22, D) a manual of Shields (8, -8, D) a book of Burglary (8, -7, D) Sif Muna's Almanac of the Volcanoes and Enchantment Spells Type Level a - Corona Hexes 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Metabolic Englaciation Hexes/Ice 5 (8, -6, D) a +2 ring mail of poison resistance (8, 11, D) the +4 scale mail of a bazaar {rElec MR+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (9, -26, D) the ring "Yrrebloa" {+Fly rF- Str+8 Int-2} [ring of flight] It affects your strength (+8). It affects your intelligence (-2). It makes you vulnerable to fire. It lets you fly. (9, -25, D) an uncursed staff of earth (9, -7, D) a +4 long sword of holy wrath (9, 10, D) an uncursed staff of wizardry (9, 11, D) a lamp of fire (9, 24, D) a +0 robe a +2 great mace of draining a +0 plate armour (9, 25, D) a cursed -1 great sword a +0 robe (10, -26, D) +1 acid dragon scales (10, -25, D) a +2 ring mail of fire resistance (10, -24, D) a fan of gales (10, -8, D) a +2 leather armour of cold resistance (10, -7, D) a +5 ring of dexterity (10, -6, D) a +1 great sword of flaming (10, -5, D) a manual of Slings (10, 10, D) Omeorum's Incunabulum of Earthen Transmigration Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Blade Hands Transmutation 5 (10, 11, D) a +2 dagger of speed (10, 12, D) an uncursed staff of power (10, 22, D) a cursed staff of conjuration a +0 robe a cursed -1 short sword a +0 dagger a +0 robe (10, 23, D) a +1 battleaxe of electrocution a +4 blowgun a +0 robe (10, 24, D) a +0 scimitar a +3 ring mail of fire resistance a +0 long sword a +0 hunting sling of flaming a +5 broad axe of flaming (11, -39, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (11, -36, D) a lightning rod (4/4) (11, -35, D) an uncursed ring of flight (11, -34, D) an uncursed staff of energy a crystal ball of energy (11, -26, D) the +0 plate armour of the Lumpy Cities {rCorr} It provides partial protection from all sources of acid and corrosion. (11, -8, D) a +2 short sword of speed (11, -7, D) the +6 rapier of Tension {pierce, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (11, -6, D) a +3 bardiche of chopping (11, 11, D) a +4 falchion of slicing (11, 12, D) an uncursed staff of wizardry (11, 24, D) a +1 hand crossbow of velocity an uncursed amulet of rage a potion of blood a +0 dagger a +0 robe a +0 hand axe the +8 arbalest "Qim Goug" {elec, rC- Str+3 Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to cold. an uncursed staff of air the +1 robe of Udippusukk {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. a +0 dagger a +0 robe (12, -39, D) a +0 shield a +0 scale mail the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword (12, -26, D) an uncursed staff of wizardry (12, -25, D) a +1 arbalest of freezing (12, -24, D) a +1 hand axe of electrocution (12, -8, D) a +3 rapier of speed (12, -7, D) a manual of Unarmed Combat (12, 9, D) a +1 helmet of see invisible (12, 20, D) a cursed +0 short sword a +0 robe a +0 trident a +1 glaive of venom a +0 chain mail (12, 24, D) a cursed +0 spear a +0 robe a +0 morningstar a +0 robe a +1 mace a +0 robe a +0 short sword (13, -25, D) a book of Unlife (13, -24, D) a +0 scimitar of pain (13, -7, D) a +0 battleaxe of freezing (13, -6, D) a lightning rod (4/4) (13, 10, D) a +4 scythe of flaming (13, 11, D) a phial of floods (13, 12, D) a fan of gales (13, 20, D) a +2 antimagic trident a +0 robe (13, 23, D) a +0 short sword (14, -7, D) a phial of floods (14, 11, D) a crystal ball of energy (15, 10, D) a +1 helmet of intelligence (15, 12, D) a +0 dagger (15, 23, D) a +2 spear of flaming a potion of blood (18, -37, D) a +0 dire flail a +0 flail a +0 robe (18, -35, D) a +0 long sword a +0 robe (19, -37, D) a +0 dire flail a +0 war axe a +0 robe (19, -36, D) a +0 hand axe a +1 robe of positive energy (19, -35, D) a +0 robe (unseen) (19, -14, D) a +1 antimagic hand axe a large rock (19, -13, D) a +0 hand axe a +0 chain mail a +3 long sword a +0 plate armour the +6 rapier of Kismet {chaos, MR+} Each time it hits an enemy it has a different, random effect. It affects your resistance to hostile enchantments. a +10 plate armour of ponderousness a +0 battleaxe a +0 chain mail (19, -12, D) a +0 war axe a +0 plate armour (19, 8, D) the ring of Xamouz {*Slow rPois rC+ Dex+4 Stlth-} [ring of attention] It affects your dexterity (+4). It protects you from cold. It protects you from poison. It may slow you when you take damage. It makes you less stealthy. (19, 9, D) a +4 fustibalus of flaming (19, 10, D) an uncursed staff of air (20, -40, D) a phial of floods (20, -39, D) an uncursed staff of poison (20, -38, D) a +0 halberd a +0 robe (20, -36, D) a +0 halberd a +0 robe (20, -35, D) a +0 halberd (20, -15, D) a +0 dire flail a +2 arbalest of flaming a +0 chain mail (20, -13, D) 2 large rocks (20, -12, D) an uncursed staff of death a +0 robe the amulet "Puefy" {Harm *Drain +Blink Slay+6} [amulet of harm] It increases damage dealt and taken. It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you blink. It causes draining when unequipped. 6 large rocks a +0 hand axe a +0 war axe a +0 plate armour (20, -8, D) a +3 ring of strength (20, -7, D) a +2 trident of protection (20, 8, D) an uncursed staff of poison (20, 9, D) an uncursed ring of wizardry (21, -40, D) a book of Maledictions (21, -39, D) an uncursed staff of wizardry (21, -16, D) a +1 vampiric halberd a +0 chain mail (21, -12, D) a +2 long sword of freezing a +0 giant club a +0 dagger a +1 robe of cold resistance a +0 short sword a +2 hand crossbow of velocity a +0 plate armour 8 large rocks (21, -8, D) the ring of Wengaopn {rElec MP+9 Str+3} [ring of magical power] It affects your strength (+3). It insulates you from electricity. It affects your magic capacity (+9). (21, -7, D) the +1 pair of boots "Zosyax" {rElec rF- rCorr} It makes you vulnerable to fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (21, -6, D) the ring of Zefisok {*Corrode rF+ rC- Str+8 SInv} [ring of protection from fire] It affects your strength (+8). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It may corrode you when you take damage. an uncursed amulet of rage (21, 8, D) a +1 large shield of protection (21, 9, D) an uncursed staff of death (21, 10, D) a crystal ball of energy (22, -40, D) a +1 scale mail of cold resistance (22, -39, D) an uncursed staff of earth (22, -24, D) a phial of floods (22, -23, D) 4 scrolls of amnesia (22, -13, D) a +0 mace 5 tomahawks a +0 chain mail (22, -12, D) a +0 glaive a +0 plate armour a cursed ring of attention a +0 giant spiked club a tomahawk a large rock (22, -8, D) a +0 leather armour of fire resistance (22, -6, D) a +2 ring mail of cold resistance (22, 8, D) a +3 quarterstaff of crushing (22, 9, D) a +2 plate armour of poison resistance (22, 10, D) a +0 hand crossbow of freezing (23, -40, D) a lamp of fire (23, -39, D) a +0 ring mail of cold resistance (23, -23, D) a +0 dagger (23, -14, D) a +3 halberd a +0 chain mail (23, -12, D) a tomahawk a large rock (23, -8, D) an uncursed staff of poison (23, -7, D) a book of Spatial Translocations (23, -6, D) a Young Poisoner's Handbook (23, 9, D) a +1 hand axe of venom (23, 10, D) a +0 robe of magic resistance (24, -40, D) a crystal ball of energy (24, -39, D) a +4 shortbow of flaming (24, -24, D) a +0 mace (24, -22, D) an uncursed staff of death (24, -8, D) a book of Callings (24, -7, D) a +4 dagger of speed (24, -6, D) an uncursed amulet of rage (24, 8, D) a +1 short sword of speed (24, 9, D) a book of Necromancy (24, 10, D) a book of Dreams (25, -39, D) a +5 hand crossbow of flaming (25, -23, D) a cursed staff of poison (25, -22, D) an uncursed staff of death (25, -8, D) a +7 blowgun (25, -7, D) an uncursed staff of summoning (25, -6, D) an uncursed staff of poison (25, 8, D) a +2 rapier of electrocution (25, 9, D) a lightning rod (4/4) (25, 10, D) a fan of gales (26, -40, D) an uncursed staff of earth (26, -39, D) a +2 shortbow of flaming (26, -24, D) an uncursed staff of cold (26, -8, D) an uncursed staff of summoning (26, -6, D) the Papyrus of Evil Displacement Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Gell's Gravitas Translocation 3 c - Teleport Other Translocation 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 (26, 8, D) an uncursed staff of wizardry (26, 9, D) a +0 quarterstaff of holy wrath (27, -40, D) a crystal ball of energy (27, -39, D) a +1 scale mail of fire resistance (27, -24, D) a Young Poisoner's Handbook (27, -23, D) a +2 robe of resistance (27, -22, D) a manual of Bows (27, -8, D) an uncursed staff of death (27, -7, D) the +5 crystal plate armour of Surprise {rF+ rN+} It protects you from fire. It protects you from negative energy. (27, -6, D) the +4 long sword of Generosity {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (27, 8, D) a +0 chain mail of cold resistance (27, 9, D) an uncursed ring of fire (27, 10, D) an uncursed ring of poison resistance (28, -40, D) a fan of gales (28, -24, D) a +2 falchion of protection (28, -8, D) the +1 robe "Cesegaj" {Str+6} It affects your strength (+6). (28, -7, D) +2 gold dragon scales (28, -6, D) a +3 ring of protection (28, 9, D) an uncursed staff of earth (28, 10, D) a +0 short sword of holy wrath (29, -23, D) a +2 long sword of electrocution (29, -8, D) a +3 short sword of speed (29, -7, D) the cursed +1 chain mail of Freedom {Int+8 SInv} It affects your intelligence (+8). It lets you see invisible. It has a curse placed upon it. (29, 8, D) the +10 glaive of Responsibility {drain, rN+ MR+ Str+2 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (29, 10, D) a book of Air (29, 13, D) a +4 scythe of venom (30, -39, D) an uncursed staff of earth (30, -8, D) a +2 quarterstaff of speed (30, -7, D) a lamp of fire (30, 8, D) a manual of Crossbows (30, 9, D) Ryackac's Grimoire of Shifting Fire Spells Type Level a - Sticks to Snakes Transmutation 2 b - Inner Flame Hexes/Fire 3 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 (30, 10, D) an uncursed staff of earth (30, 14, D) a +0 hand axe (31, 8, D) a crystal ball of energy (31, 9, D) a +0 dire flail of holy wrath (31, 10, D) an uncursed staff of fire (32, 9, D) a +4 war axe of chopping (32, 10, D) the +3 leather armour "Daunox" {rCorr Dex+2} It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. (32, 13, D) a +0 scythe of flaming (33, 8, D) an uncursed ring of resist corrosion (33, 10, D) the +4 rapier of the Insatiable Seas {pierce, *Noise rN+ Str+3 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. It may make noises in combat. (34, -21, D) the ring "Bobilid" {rElec rC+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (34, -20, D) the +6 rapier of the Rat {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 cloak a potion of lignification a +0 leather armour a +0 dagger a +1 robe of resistance (34, -19, D) 2 sling bullets a throwing net (34, -18, D) a sling bullet (still there?) a curare-tipped needle (still there?) (34, -2, D) 4 large rocks (34, 9, D) the ring "Oli Ruph" {Str+4 Dex-4 Stlth-} [ring of attention] It affects your strength (+4). It affects your dexterity (-4). It makes you less stealthy. (35, -20, D) the +3 hand axe of Disorder {elec, rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. a +1 hunting sling of velocity 23 sling bullets a +0 leather armour a +1 dagger of distortion a +1 robe of the Archmagi a +4 flail of holy wrath a +1 ring mail of poison resistance (35, -19, D) a +6 broad axe (unseen) (35, -12, D) a +2 plate armour of cold resistance (35, -2, D) quicksilver dragon scales (35, 8, D) a Grand Grimoire (35, 9, D) an uncursed staff of fire (35, 10, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (36, -25, D) the +6 long sword of Unnoify {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (36, -21, D) a +2 halberd of freezing a +0 robe (36, -20, D) a +1 vampiric glaive a +0 chain mail (36, -12, D) an uncursed staff of cold (36, -11, D) a lamp of fire (36, -2, D) a +0 flail quicksilver dragon scales (37, -39, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (37, -36, D) a +0 halberd a +0 robe a scroll of brand weapon (37, -35, D) a +0 robe (37, -34, D) a +0 flail (unseen) (37, -26, D) a fan of gales (37, -25, D) an uncursed staff of poison (37, -21, D) a +6 ring of intelligence a +6 ring of intelligence (37, -20, D) a +0 glaive a +0 robe (37, -12, D) the +11 falchion "Satufeb" {slice, MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (37, -11, D) a +4 ring of protection (38, -39, D) an uncursed staff of summoning (38, -35, D) the +6 battleaxe of Dismay {vamp, *Corrode rN+ Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from negative energy. It may corrode you when you take damage. a +0 robe (38, -26, D) a +0 quarterstaff (38, -25, D) an uncursed ring of protection from magic (38, -13, D) an uncursed ring of fire an uncursed ring of stealth an uncursed ring of magical power (38, -11, D) a +1 hand crossbow of flaming (39, -40, D) a +0 dagger of draining (39, -39, D) an uncursed ring of ice (39, -36, D) a +0 naga barding (unseen) (39, -35, D) a +0 mace (39, -34, D) a +0 war axe (39, -25, D) a +3 longbow of flaming (39, -12, D) the cursed +1 demon trident "Z" {venom, rPois Stlth+} It poisons the flesh of those it strikes. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (39, -11, D) a +1 spear of flaming (39, 8, D) an uncursed staff of summoning (39, 9, D) a +0 fustibalus of velocity (39, 10, D) a phial of floods (40, -40, D) a +0 short sword (40, -39, D) the amulet "Okluicit" {Harm *Drain Int+4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It causes draining when unequipped. (40, -26, D) the +2 acid dragon scales of Nask {rCorr Str+3} It affects your strength (+3). It provides partial protection from all sources of acid and corrosion. (40, -25, D) an uncursed staff of air (40, -12, D) a +1 ring mail of poison resistance (40, -11, D) a +2 battleaxe of electrocution (40, 8, D) an uncursed staff of earth (40, 10, D) a +0 antimagic spear (40, 14, D) a +2 spear of venom (unseen) (40, 15, D) an uncursed staff of earth (unseen) (40, 16, D) a +2 trident of pain (unseen) (40, 17, D) a +0 quarterstaff (unseen) (41, -39, D) a +5 falchion of slicing (41, -35, D) the +12 trident "Misusot" {flame, MR+ Int+4 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (41, -26, D) a +0 dagger (41, -12, D) the +5 plate armour "Aguff" {rC++} It greatly protects you from cold. (41, -11, D) an uncursed staff of fire (41, 8, D) the +2 halberd "Xelodeti" {freeze, +Fly rPois rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It lets you see invisible. It lets you fly. (41, 9, D) a +0 buckler a +2 rapier of venom (41, 10, D) an uncursed staff of summoning (41, 14, D) a +0 hand axe (unseen) (41, 15, D) a +4 quick blade a +0 robe a +0 buckler the ring "Efybesac" {rF+ Str+3 Int+2} [ring of strength] It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. a +0 robe (41, 16, D) a +1 antimagic rapier a +0 animal skin an uncursed ring of poison resistance a +0 quarterstaff a +0 hunting sling 16 sling bullets a hornet corpse a spriggan corpse a faun corpse (41, 17, D) a +2 hand axe of freezing a +0 robe 4 scrolls of enchant weapon a +1 lajatang of electrocution a cursed +0 robe an uncursed staff of power a +0 robe a +0 robe a +5 demon whip of freezing a cursed +0 robe a +0 buckler a wolf spider corpse a spriggan corpse a spriggan corpse a hornet corpse a spriggan corpse (41, 18, D) a +0 robe (unseen) (42, -40, D) a +2 spear of piercing (42, -26, D) a fan of gales (42, -25, D) a +1 dagger of venom (42, -12, D) a +2 antimagic morningstar (42, -11, D) an uncursed staff of fire (42, 10, D) a +0 robe (42, 14, D) a +2 robe of resistance (42, 15, D) a +0 spear a +0 hunting sling 22 stones a +5 quick blade a +1 hunting sling of velocity a +0 robe a +0 buckler a +3 quick blade a +0 robe a +0 buckler a hornet corpse (42, 16, D) a +1 antimagic war axe a +0 animal skin a +0 quarterstaff a +0 animal skin a +0 robe of fire resistance the amulet of Gukkomiu {Reflect rElec rF+++ Int-4 Dex-4 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (-4). It affects your dexterity (-4). It renders you almost immune to fire. It insulates you from electricity. It affects your SH (+3). a +1 rapier of draining a +0 robe a +0 buckler 2 chunks of flesh a spriggan skeleton a chunk of flesh a spriggan skeleton (42, 17, D) a sling bullet a +2 hand axe of draining a +0 animal skin an anaconda corpse (42, 18, D) a +0 robe (unseen) (43, -40, D) a +2 robe of resistance (43, -39, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. the cursed +0 chain mail "Saliuj" {+Blink} It lets you blink. It has a curse placed upon it. (43, -26, D) a +6 hunting sling (43, -25, D) a +2 ring mail of magic resistance (43, -12, D) an uncursed ring of ice (43, -11, D) a +2 antimagic broad axe (43, 8, D) a +3 great sword of holy wrath (43, 16, D) a +2 lajatang of speed (unseen) (43, 17, D) a +0 quarterstaff (unseen) (43, 18, D) a +2 vampiric war axe (unseen) (44, -26, D) a crystal ball of energy (44, -12, D) a book of Spatial Translocations (44, -11, D) a lamp of fire (45, 8, D) the cursed +0 scale mail of Watchfulness {rElec rC++ rCorr Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (45, 9, D) a +3 blowgun (45, 11, D) a +2 ring mail of fire resistance (46, 10, D) a lamp of fire (46, 11, D) Xuodoim's Papyrus of the Frostbite and Beguiling Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Darkness Hexes 6 (47, 9, D) a +5 plate armour of ponderousness (47, 10, D) the Catalogue of Toxic Translocation Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Blink Translocation 2 c - Portal Projectile Hexes/Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Alistair's Intoxication Transmutation/Poison 5 (47, 11, D) a +1 plate armour of cold resistance (48, -34, D) a +1 glaive of distortion a +1 ring mail of fire resistance (48, -23, D) a +4 long sword of flaming (48, -8, D) the +8 great sword of Kulad {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (48, 10, D) an uncursed staff of summoning (48, 11, D) an uncursed staff of fire (49, -34, D) an uncursed staff of wizardry a +3 blowgun (49, 11, D) a +2 plate armour of fire resistance (50, -40, D) a lightning rod (4/4) (50, -39, D) a +4 mace of draining (50, -35, D) a +3 spear a +0 robe (50, 8, D) a book of Beasts (50, 10, D) an uncursed staff of poison (51, -39, D) an uncursed staff of power (51, -28, D) the +3 chain mail of the Gardener {+Blink +Fly rElec Dex-5} It affects your dexterity (-5). It insulates you from electricity. It lets you fly. It lets you blink. (51, -27, D) a cursed staff of wizardry (51, -16, D) a cursed ring of attention (51, -15, D) an uncursed staff of conjuration (51, -3, D) a +3 dagger of speed (51, 8, D) an uncursed staff of wizardry (51, 9, D) an uncursed staff of poison (51, 10, D) a +1 rapier of venom (52, -40, D) an uncursed ring of resist corrosion (52, -33, D) the +3 quarterstaff "Wiarhu" {venom, rN++ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It greatly protects you from negative energy. (unseen) (52, -15, D) an uncursed staff of wizardry (52, -3, D) an uncursed staff of cold (52, 9, D) a +0 dagger of freezing (52, 10, D) an uncursed staff of power (53, -39, D) an uncursed staff of wizardry (53, -26, D) a +0 war axe (53, -16, D) an uncursed ring of see invisible (53, -4, D) an uncursed staff of fire (53, -3, D) a lightning rod (4/4) (53, 8, D) an uncursed staff of death (53, 9, D) a +0 quarterstaff (53, 10, D) a +6 halberd (54, -28, D) a book of Transfigurations (54, -27, D) a +2 pair of gloves of dexterity (54, -15, D) a fan of gales (54, -3, D) a +4 ring mail of magic resistance (54, 8, D) an uncursed staff of air (54, 9, D) a fan of gales (55, -39, D) a +2 dagger of freezing (55, -28, D) an uncursed staff of wizardry (55, -27, D) the +1 robe of Sosmaqih {rF- Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. (55, -4, D) a +2 hunting sling of flaming (56, -40, D) a lamp of fire (56, -28, D) a +5 dagger of holy wrath (56, -27, D) a book of the Earth (56, -16, D) a +2 scale mail of poison resistance (59, 7, D) the amulet "Dobirauf" {Gourm Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). (59, 9, D) a lamp of fire (60, -4, D) a +3 ring of strength (60, -3, D) a +2 mace of protection (60, 7, D) a +0 dagger of electrocution (60, 8, D) a manual of Long Blades (60, 9, D) the +11 battleaxe "Hivimn" {vamp, *Corrode Str+4 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+4). It may corrode you when you take damage. (61, -4, D) an uncursed ring of flight (61, 8, D) an uncursed amulet of faith (61, 9, D) the +4 battleaxe of Attainder {drain, *Noise Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It may make noises in combat. (62, -14, D) an uncursed staff of death (62, -11, D) a +0 shortbow 17 arrows (62, -10, D) the +2 long sword of the Endless Expanse {flame, Int-4 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It affects your dexterity (+6). a +0 shortbow 15 arrows (62, -4, D) a +1 helmet of see invisible (62, -3, D) an uncursed staff of wizardry (62, 7, D) a lamp of fire (62, 8, D) a phial of floods (62, 9, D) a +1 great mace of protection (63, -40, D) an uncursed staff of summoning (63, -32, D) the +2 buckler of Decompression {Dex+4} It affects your dexterity (+4). (63, -11, D) a +0 trident (63, -8, D) 2 arrows (63, -4, D) a +3 spear of flaming (63, -3, D) a +4 antimagic lajatang (63, 8, D) a +1 war axe of flaming (63, 14, D) a +0 hand axe (unseen) (63, 15, D) a jumping spider corpse (still there?) a hornet corpse (still there?) (64, -13, D) the cursed +0 plate armour of Restlessness {+Inv rPois Str-3 Dex+4} It affects your strength (-3). It affects your dexterity (+4). It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (64, -11, D) a +0 trident (64, -3, D) a phial of floods (64, 7, D) a +4 long sword of electrocution (64, 8, D) the Volume of the Voyage and Augmentations Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Excruciating Wounds Charms/Necromancy 5 e - Dispersal Translocation 6 (64, 9, D) an uncursed staff of wizardry (64, 10, D) a book of Summonings (64, 14, D) a hornet corpse (still there?) a wolf spider corpse (still there?) (64, 16, D) a hornet corpse (still there?) a moth of wrath corpse (still there?) (65, -23, D) an uncursed staff of poison (65, -14, D) an uncursed staff of earth (65, -11, D) a +0 trident (65, -10, D) a +0 shortbow 19 arrows (65, 7, D) the +1 leather armour of Valiance {*Slow MR+++ rCorr Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. (65, 8, D) a +0 pair of boots of running (65, 9, D) the +7 great sword "Pyray" {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). (65, 10, D) an uncursed ring of resist corrosion (65, 14, D) a hornet corpse a moth of wrath corpse a tarantella corpse (65, 15, D) a cursed staff of poison 3 chunks of flesh 2 chunks of flesh a ghost moth corpse (66, -3, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (66, 7, D) a +1 robe (66, 8, D) the +3 leather armour of the Hidden Beggars {rF+ rC+} It protects you from fire. It protects you from cold. (66, 9, D) the +9 quarterstaff "Arystruc" {antimagic, rF+ rC+ rN+ Str-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It protects you from fire. It protects you from cold. It protects you from negative energy. (66, 10, D) a crystal ball of energy (66, 15, D) a jumping spider corpse 2 chunks of flesh (67, 8, D) a book of Unlife (67, 9, D) a +1 falchion of holy wrath (67, 10, D) an uncursed staff of summoning (67, 11, D) a lamp of fire (67, 12, D) a wolf spider corpse (68, -40, D) an uncursed staff of cold (68, 7, D) a crystal ball of energy (68, 8, D) a +3 ring mail of magic resistance (68, 10, D) an uncursed ring of protection from cold (68, 12, D) a ghost moth corpse (68, 14, D) a redback corpse (69, 7, D) an uncursed ring of see invisible (69, 8, D) a book of Fire (69, 9, D) an uncursed staff of wizardry (69, 10, D) a +4 shortbow of freezing (70, -20, D) a +0 giant spiked club (70, -4, D) a +3 scale mail of fire resistance (70, 7, D) a cursed staff of fire (70, 8, D) a +3 chain mail of positive energy (70, 9, D) a crystal ball of energy (70, 10, D) a lightning rod (4/4) (71, -32, D) a crystal ball of energy (71, -20, D) a +0 giant club a +0 giant spiked club (71, -4, D) a +2 robe of cold resistance (71, -3, D) an uncursed staff of wizardry (71, 7, D) a +0 long sword of slicing (71, 9, D) an uncursed staff of wizardry (72, -32, D) a phial of floods (72, -24, D) an uncursed staff of fire (72, -23, D) the +2 trident "Bihigunn" {pierce, +Fly rPois Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It lets you fly. (72, -20, D) a +0 giant club (unseen) (72, -19, D) a +0 giant club (72, -18, D) a large rock (72, -14, D) an uncursed ring of stealth (72, -4, D) a +1 quarterstaff of protection (72, 8, D) a lightning rod (4/4) (72, 9, D) a +6 mace of protection (73, -31, D) a lightning rod (4/4) (73, -23, D) an uncursed ring of stealth (73, -22, D) 3 large rocks (73, -17, D) a large rock (73, -14, D) a +1 shortbow of velocity (73, -4, D) the +5 ring mail of the Ditch-Digger {rPois} It protects you from poison. (73, -3, D) a +2 ring mail of magic resistance (73, 7, D) a +1 pair of boots of flying (73, 9, D) a book of Burglary (73, 10, D) an uncursed ring of ice a manual of Throwing (74, -39, D) an uncursed staff of conjuration (74, -24, D) an uncursed staff of conjuration (74, -23, D) a +4 scale mail of fire resistance (74, -14, D) a lightning rod (4/4) (74, -13, D) a +3 ring mail of positive energy (74, -3, D) an uncursed ring of see invisible (74, 7, D) a book of Minor Magic (74, 8, D) a crystal ball of energy (74, 9, D) a +2 robe of magic resistance (75, -38, D) +0 steam dragon scales (75, 7, D) a lightning rod (4/4) (75, 8, D) an uncursed staff of power (75, 9, D) 4 scrolls of enchant weapon (76, -38, D) +0 steam dragon scales (76, 7, D) a +1 scale mail of fire resistance (76, 8, D) a +2 great mace of protection (76, 9, D) a +2 ring of evasion