zapotec Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 14, D:1) a +0 whip (4, 4, D:1) 16 sling bullets (7, -14, D:1) a +0 hand axe (10, 8, D:1) 23 arrows (17, 17, D:1) a +0 robe (21, -18, D:1) a +0 dagger (22, 13, D:1) a +0 dagger a +0 club (31, -29, D:1) 17 bolts (38, 2, D:1) a +0 whip (39, 15, D:1) a +0 dagger (43, -21, D:1) a +0 robe (45, -2, D:1) a +0 dagger (56, 2, D:1) a cursed -2 hunting sling (60, -5, D:1) a +0 dagger Level 2 of the Dungeon (8, 16, D:2) 25 arrows (12, 2, D:2) 17 bolts (19, 1, D:2) a cursed -1 hunting sling (21, 28, D:2) a +0 club (21, 29, D:2) a cursed +0 hunting sling a +0 club (22, 23, D:2) a +0 scale mail (28, 8, D:2) a +0 club (29, 8, D:2) a +0 club (33, 3, D:2) a cursed -2 club a +0 club (33, 4, D:2) a +0 club (36, 16, D:2) 12 sling bullets (40, 16, D:2) a +0 whip (43, -6, D:2) a +0 rapier (43, 22, D:2) a +0 dagger (45, 25, D:2) 7 tomahawks (47, 26, D:2) a +0 dagger (48, 11, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of protection a +0 chain mail (5, 4, D:3) a +0 dagger (7, 4, D:3) a +0 club a +0 dagger a +0 dagger a +0 club (8, 4, D:3) a +0 spear a +0 animal skin (10, 4, D:3) a +0 club (12, 4, D:3) a +0 dagger (14, 26, D:3) a +0 club (16, -3, D:3) a +0 dagger (27, -1, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Viym's Distillery a potion of resistance (120 gold) a potion of degeneration (12 gold) a potion of ambrosia (96 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) (0, 0, D:4) 4 tomahawks (10, 15, D:4) a +0 mace (12, 8, D:4) a +0 spear (12, 25, D:4) a +0 whip a +0 leather armour (13, 4, D:4) a +0 club a +0 leather armour (13, 8, D:4) a cursed -2 spear (14, 0, D:4) a +0 halberd (17, 17, D:4) a +0 flail (25, 6, D:4) a +0 leather armour (26, 10, D:4) a +0 hand axe (27, 5, D:4) 3 tomahawks (28, -16, D:4) a +0 hand axe (31, 8, D:4) a +0 giant club (32, 9, D:4) a +0 hand axe a +0 leather armour (32, 26, D:4) a +0 robe (45, 6, D:4) a +0 giant club (46, 3, D:4) a +0 flail (53, -11, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Yvvoepla's Antique Weapon Boutique a +0 flail (112 gold) the +4 hand axe of Rotation {pain, Str+3 Int-3 Dex+8} (1641 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+8). a +2 flail of protection (518 gold) the +7 hand axe "Keseem" {antimagic, rPois Int+2 Dex+3 SInv} (2236 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. It lets you see invisible. a +0 dagger (64 gold) the +9 staff of Olgreb {rPois} (3200 gold) It protects you from poison. a +5 war axe of venom (998 gold) the +1 falchion of Iconoclasm {holy, Stlth+} (646 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. a +0 trident (112 gold) the +10 falchion "Ubasu" {flame, Str+4} (2265 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). a +0 war axe (112 gold) a +0 glaive (208 gold) a +0 short sword (96 gold) a +1 halberd of freezing (454 gold) (0, 0, D:5) a +0 flail (4, -7, D:5) a +0 buckler (17, -1, D:5) a +0 ring mail (19, -5, D:5) a +0 robe (20, 17, D:5) a +0 leather armour (36, -13, D:5) a +0 giant club Level 6 of the Dungeon (5, -7, D:6) a +0 morningstar (10, 17, D:6) a +0 dagger (17, -23, D:6) a +0 falchion (24, -16, D:6) a cursed -2 dagger (33, 6, D:6) 15 arrows (34, -18, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 0, D:7) a +0 flail (2, 2, D:7) a +0 robe (5, -16, D:7) a +0 giant club (12, -14, D:7) a +0 ring mail (13, -14, D:7) a +0 whip a +0 ring mail (13, -13, D:7) a +0 dagger a +2 robe of magic resistance (15, -34, D:7) a +0 whip (15, -22, D:7) a +0 shortbow 14 arrows (17, -22, D:7) an arrow (18, -13, D:7) 15 arrows (20, -23, D:7) a +0 whip (21, -22, D:7) an arrow (21, -9, D:7) a +0 trident (25, -20, D:7) a +0 trident (25, -9, D:7) a +3 leather armour (42, -5, D:7) a cursed +0 giant spiked club a +0 giant club (45, 2, D:7) a +1 dagger of freezing (50, 1, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a wand of flame (24) (0, 1, D:8) a potion of magic (8, 6, D:8) a +0 plate armour (9, 5, D:8) 10 gold pieces (16, 16, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 16 arrows (9, -27, D:9) a +0 robe (13, -22, D:9) 15 arrows (15, -8, D:9) a +0 scale mail (18, -28, D:9) 15 arrows (20, -7, D:9) a +0 scale mail (25, -17, D:9) a +0 dagger the Ecumenical Temple (10, 9, Temple) a +1 hat