zapotec the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) an uncursed staff of poison (59, 37, D) a +2 chain mail of positive energy (60, 36, D) an uncursed staff of summoning (60, 37, D) a Young Poisoner's Handbook (61, 0, D) an uncursed staff of earth (61, 3, D) a +0 trident (61, 8, D) a lightning rod (4/4) (61, 26, D) a lightning rod (4/4) (61, 33, D) a +0 rapier a +0 robe (61, 36, D) an uncursed amulet of magic regeneration (61, 37, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (61, 43, D) a polar bear corpse (62, 0, D) a +0 trident (62, 1, D) a +0 trident (62, 3, D) a +0 trident (62, 9, D) an uncursed staff of fire (62, 16, D) an uncursed staff of summoning (62, 17, D) a +0 spear of flaming (62, 36, D) an uncursed amulet of harm (62, 37, D) a phial of floods (63, 0, D) a lightning rod (4/4) (63, 8, D) a +1 broad axe of venom (63, 16, D) a box of beasts (63, 17, D) a sack of spiders (63, 21, D) a cursed +0 flail a +0 robe (63, 36, D) a Grand Grimoire (63, 37, D) a +1 dagger of distortion (64, 16, D) the +4 hunting sling of Tortfeasance {flame, +Inv rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you turn invisible. (64, 17, D) a +1 helmet of see invisible (64, 26, D) an uncursed staff of air (64, 32, D) a +0 spear a +7 blowgun a +0 rapier a +0 robe a +0 buckler a hornet corpse a spriggan skeleton (64, 33, D) a +0 rapier a +0 robe a +0 buckler (65, 26, D) a +2 ring mail of fire resistance (69, 36, D) an uncursed staff of death (69, 39, D) a +0 trident a merfolk skeleton (70, 8, D) a +2 scale mail of fire resistance (70, 38, D) a +0 trident 6 tomahawks of returning a +1 dagger of venom a +0 shortbow 17 arrows (70, 39, D) a +5 trident of protection a +0 trident (71, 8, D) a lamp of fire (71, 19, D) a +0 glaive a +8 blowgun a +0 chain mail (71, 20, D) a +0 great sword a +0 chain mail an ugly thing corpse (skeletalised by now) (71, 26, D) quicksilver dragon scales (71, 27, D) an uncursed staff of earth (71, 37, D) a +0 trident (71, 39, D) a +0 trident (71, 42, D) a throwing net (71, 43, D) a tomahawk of returning (72, 10, D) a +0 dagger a +0 ring mail (72, 11, D) a +2 glaive of freezing a +0 long sword a +0 scale mail (72, 16, D) a lamp of fire (72, 19, D) a +0 arbalest a +0 morningstar 30 bolts a +0 ring mail (72, 20, D) an ugly thing corpse (skeletalised by now) (72, 21, D) a bolt (72, 22, D) a large rock (72, 26, D) a +3 fustibalus of velocity (72, 27, D) a +0 ring mail of fire resistance (72, 30, D) an adder skeleton (72, 37, D) a +1 ring mail of magic resistance (72, 38, D) a +0 trident of venom a merfolk skeleton (72, 39, D) a +1 flail of draining (73, 1, D) an uncursed staff of wizardry (73, 11, D) a +1 scimitar of electrocution (73, 17, D) an uncursed staff of fire (73, 20, D) 4 large rocks (73, 26, D) a lamp of fire (73, 29, D) a +0 glaive a +0 robe a naga corpse (73, 30, D) a +0 war axe (73, 36, D) the amulet of Fis Sur {Harm *Corrode *Drain rF+ MR+ Int+2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It causes draining when unequipped. (73, 37, D) an uncursed amulet of the gourmand