zapotec the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (18, 25, D) a +0 longbow (still there?) a +1 scimitar of draining (still there?) (18, 26, D) a +0 rapier (still there?) a +2 morningstar of protection (still there?) (19, 1, D) a +0 chain mail of fire resistance (19, 25, D) a +0 dagger (unseen) (19, 26, D) 2 arrows (19, 27, D) a +0 long sword (20, 0, D) an uncursed staff of fire (20, 1, D) an uncursed staff of death (20, 25, D) a +0 rapier (unseen) (20, 26, D) a +1 war axe of chopping (still there?) a +4 long sword of slicing (still there?) (20, 27, D) a +0 shortbow (unseen) (21, 0, D) the ring of Devotion {Ice *Corrode rElec Int+3 Slay+5} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. (21, 1, D) the cursed +0 falchion of the Absolute Madman {drain, +Rage MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (21, 27, D) a ball python corpse (22, 0, D) a +1 chain mail of fire resistance (22, 1, D) a +0 spear of venom (23, 1, D) a lamp of fire (23, 5, D) a quicksilver dragon skeleton (24, -1, D) the amulet "Hiarphoju" {Inacc rF+ rN+ MP+9 Dex-2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). (24, 0, D) a +2 ring mail of poison resistance (24, 1, D) a +2 spear of venom (24, 7, D) 2 large rocks (24, 8, D) 2 large rocks (25, 0, D) an uncursed ring of protection from fire (25, 1, D) a cursed -2 ring of dexterity (25, 5, D) 8 large rocks (25, 6, D) 5 large rocks (26, 0, D) the +3 gold dragon scales of Onan {+Blink rPois rF+ rC+ Dex+2} It affects your dexterity (+2). It protects you from fire. It protects you from cold. It protects you from poison. It lets you blink. (26, 1, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (26, 3, D) a +0 mace (27, 0, D) a +3 ring of intelligence (28, 0, D) the +3 chain mail "Okhep" {Str+4} It affects your strength (+4). (28, 1, D) the +6 trident of Peril {pain, Str+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). (29, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. +5 gold dragon scales a lightning rod (4/4) (29, 1, D) a +0 long sword of slicing (35, 0, D) an uncursed staff of earth (35, 15, D) the +3 halberd "Soliaddaorr" {pain, rN+ Str+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It protects you from negative energy. (35, 28, D) the cursed +2 glaive of Expedience {protect, +Rage rN+ Str+2 Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (35, 29, D) a +1 scale mail of magic resistance (36, 0, D) an uncursed staff of death (36, 1, D) an uncursed staff of summoning (37, 0, D) the cursed +1 leather armour of the Ant {rElec Dex-3 Stlth+} It affects your dexterity (-3). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (37, 5, D) a +0 spear (37, 14, D) a +1 ring mail of cold resistance (37, 15, D) an uncursed ring of stealth (37, 36, D) a +2 long sword of flaming a +0 fustibalus 15 sling bullets a +0 robe a +0 buckler (38, 0, D) a book of Necromancy (38, 9, D) an uncursed staff of cold a +0 robe (38, 14, D) the amulet "Bofaomm" {Inacc +Inv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you turn invisible. an uncursed ring of fire an uncursed ring of fire an uncursed ring of see invisible the ring "Quzublet" {rPois rN+ Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. (38, 15, D) the +8 chain mail "Hounug" {MR+ Str+2 SInv} It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you see invisible. (38, 16, D) the quicksilver dragon scales of Bad Feelings {rElec rC+ MR+ Int-3} It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (38, 21, D) a +0 glaive (38, 28, D) an uncursed staff of earth (38, 37, D) 2 arrows (39, 0, D) a +3 short sword of freezing (39, 7, D) a +0 quarterstaff a +0 robe (39, 8, D) a +1 rapier of electrocution a +0 robe a +0 buckler (39, 14, D) a +1 chain mail of cold resistance (39, 19, D) a +0 trident (39, 20, D) a +0 robe (39, 28, D) an uncursed staff of wizardry (39, 35, D) the +3 scimitar of Exquisite Torment {venom, MR+++ Int+4 Dex-2} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. a +0 robe (39, 36, D) a +3 scimitar of holy wrath a +0 large shield a +2 whip of holy wrath a +0 robe (39, 37, D) a +3 flail of flaming a +0 shortbow a +0 robe a +2 whip of holy wrath a +0 robe an uncursed ring of flight 2 sling bullets 16 arrows (40, 1, D) an uncursed staff of cold (40, 7, D) a +4 spear a +0 arbalest of flaming (40, 14, D) a lightning rod (4/4) (40, 15, D) an uncursed staff of summoning (40, 22, D) a cursed +0 halberd a +0 robe (41, 0, D) a fan of gales (41, 7, D) a +0 spear a +0 blowgun 4 curare-tipped needles (41, 14, D) a lamp of fire (41, 15, D) the +1 helmet of Valiance {Int+5} It affects your intelligence (+5). (42, 1, D) a lamp of fire (42, 14, D) a +5 broad axe of venom (42, 15, D) an uncursed staff of earth (42, 28, D) an uncursed staff of wizardry (42, 29, D) the cursed +1 plate armour "Xutopt" {-Cast +Inv rElec} It insulates you from electricity. It lets you turn invisible. It prevents spellcasting. It has a curse placed upon it. (43, 15, D) a +1 leather armour of poison resistance (43, 28, D) a lamp of fire (44, 28, D) an uncursed ring of flight (49, 12, D) a +3 rapier of speed (49, 24, D) a +2 morningstar of holy wrath (49, 36, D) a fan of gales (49, 37, D) an uncursed staff of conjuration (50, 12, D) a +5 shortbow of velocity (50, 13, D) a +2 spear of distortion (50, 14, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (50, 25, D) a +0 dagger (50, 36, D) a fan of gales (51, 0, D) a +0 chain mail (51, 1, D) an uncursed staff of fire (51, 5, D) a +0 halberd a +0 robe (51, 6, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (51, 7, D) a +0 dagger a cursed -1 robe (51, 12, D) an uncursed staff of conjuration (51, 24, D) a +0 great sword of holy wrath (51, 30, D) the +7 Singing Sword (51, 31, D) a cursed -1 long sword the +9 hunting sling of the Evil Eye {freeze, rElec rN+ MR+++ Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (51, 32, D) a +0 robe (51, 36, D) a fan of gales (51, 37, D) an uncursed staff of energy (52, 5, D) a cursed -1 trident a +4 hand crossbow of flaming a +3 scale mail of fire resistance (52, 6, D) a +4 ring of dexterity an uncursed ring of ice a +6 ring of dexterity a +6 ring of dexterity a +5 broad axe a large rock a +0 dagger a +2 robe of the Archmagi (52, 7, D) 2 large rocks (52, 8, D) a large rock (52, 12, D) an uncursed staff of death (52, 13, D) a +3 morningstar of distortion (52, 20, D) 3 large rocks (52, 21, D) 3 large rocks (52, 24, D) an uncursed staff of summoning (52, 25, D) a phial of floods (52, 30, D) a +0 dagger a +0 robe an uncursed amulet of rage (52, 36, D) a lightning rod (4/4) (53, 0, D) an uncursed staff of fire (53, 6, D) a +0 short sword a +0 hunting sling of velocity a cursed +0 chain mail a +0 war axe of flaming a +0 robe (53, 7, D) a +0 giant club a +0 giant spiked club a +3 battleaxe of electrocution a +0 plate armour (53, 13, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (53, 19, D) a +0 mace (53, 20, D) 3 large rocks (53, 32, D) a +0 great sword of holy wrath a +0 robe a +5 falchion a +0 robe (54, 0, D) a +2 robe of magic resistance (54, 5, D) a +0 trident a +0 chain mail (54, 12, D) a +3 scale mail of poison resistance (54, 13, D) the +9 halberd "Kukhaucyapo" {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (54, 24, D) a +0 great sword of electrocution (54, 25, D) a +6 flail of draining (55, 1, D) a +0 dagger (55, 13, D) a cursed ring of attention (55, 21, D) 3 large rocks (59, 36, D) +0 shadow dragon scales (61, 10, D) a +0 trident (61, 16, D) a +3 scale mail of poison resistance (61, 26, D) a +0 spear (61, 36, D) the +6 morningstar of Duapais {antimagic, *Slow rElec Str-2 Dex+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-2). It affects your dexterity (+8). It insulates you from electricity. It may slow you when you take damage. (62, 0, D) an uncursed staff of fire (62, 1, D) an uncursed staff of wizardry (62, 8, D) a +2 antimagic rapier (62, 9, D) a +0 trident (62, 10, D) a +0 trident (62, 16, D) the +3 hunting sling of Qotisauff {venom, rElec rPois rF-} It poisons the ammo it fires. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (62, 17, D) an uncursed amulet of the acrobat (62, 26, D) an uncursed amulet of regeneration (62, 27, D) a +0 rapier (62, 36, D) a +2 mace of holy wrath (62, 37, D) a fan of gales (63, 8, D) a +4 plate armour of positive energy (63, 10, D) a cursed +0 trident 6 tomahawks (63, 16, D) a cursed ring of attention (63, 17, D) a +0 scale mail of magic resistance (63, 27, D) a +3 glaive of venom (63, 31, D) a +0 short sword a +0 robe a cursed +0 rapier a +0 robe (63, 32, D) a +0 dagger a +0 robe (63, 33, D) a +0 robe (63, 37, D) a +1 glaive of venom (64, 17, D) an uncursed staff of wizardry (64, 27, D) an uncursed staff of earth (64, 31, D) a +2 rapier of venom (65, 26, D) a +2 dagger of venom (65, 32, D) a +0 quarterstaff a cursed +0 robe (67, 0, D) the +3 leather armour "Ujeec" {rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. (68, 0, D) a +0 mace of holy wrath (69, 36, D) the +11 flail of Extremism {crush, rF+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. (70, 9, D) a +0 rapier (70, 11, D) a +1 morningstar of crushing a +0 robe (70, 36, D) a cursed ring of attention (70, 42, D) a +0 arbalest 15 bolts (70, 43, D) a +0 longbow 14 arrows (71, 8, D) an uncursed amulet of harm (71, 11, D) a +5 quarterstaff of draining a +0 robe (71, 26, D) an uncursed amulet of rage (71, 30, D) a +0 short sword a +0 plate armour (71, 37, D) a +2 vampiric hand axe a +0 shortbow 31 arrows (71, 42, D) a +0 arbalest 18 bolts (71, 43, D) 4 large rocks an arrow 6 bolts (72, 8, D) a +4 antimagic quarterstaff (72, 9, D) a +0 buckler a +0 dagger (72, 17, D) a +1 robe of positive energy (72, 27, D) an uncursed amulet of harm (72, 30, D) a +0 broad axe a cursed +0 plate armour (72, 36, D) an uncursed staff of air (72, 42, D) a +0 arbalest 15 bolts 10 large rocks (72, 43, D) an uncursed staff of summoning a +0 arbalest 18 bolts (73, 17, D) a +2 scale mail of cold resistance (73, 27, D) 3 potions of berserk rage 6 potions of haste (73, 30, D) a cursed +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 leather armour (73, 31, D) a cursed -2 hand axe (75, 1, D) a +3 ring mail of cold resistance