zapotec the Dungeon (1, 32, D) a manual of Armour (1, 33, D) a +0 dagger (1, 34, D) a +0 leather armour of positive energy (2, 14, D) a +1 vampiric hand axe (2, 15, D) the Volume of the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Forest Summoning/Translocation 5 (2, 16, D) a fan of gales (2, 33, D) a +0 pair of gloves of archery (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (3, 14, D) a +6 ring of strength (3, 15, D) a +4 glaive of flaming (3, 16, D) a book of Debilitation (3, 32, D) a book of Clouds (3, 33, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (3, 51, D) a lightning rod (4/4) (3, 52, D) an uncursed staff of summoning (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 hunting sling of freezing (4, 15, D) a +2 dagger of speed (4, 16, D) a +0 flail of protection (4, 33, D) a book of Necromancy (4, 52, D) a potion of might (5, 14, D) a +3 leather armour of magic resistance (5, 15, D) a +5 vampiric broad axe (5, 16, D) a manual of Bows (5, 19, D) +0 shadow dragon scales a shadow dragon corpse (5, 33, D) a +2 plate armour of fire resistance (5, 51, D) a +2 ring mail of cold resistance (5, 52, D) an uncursed staff of conjuration (6, 7, D) a +0 scale mail a +0 shield a +0 war axe (6, 14, D) an uncursed staff of power (6, 15, D) an uncursed staff of energy (6, 16, D) the +9 hand crossbow "Xyptem" {velocity, -Tele rPois rN+ Str+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. (6, 19, D) a ghoul corpse (6, 32, D) a cursed ring of attention (6, 33, D) an uncursed staff of death (6, 34, D) a sack of spiders (6, 45, D) a necrophage corpse (6, 51, D) an uncursed amulet of the acrobat (6, 52, D) a sack of spiders (7, 14, D) an uncursed staff of fire (7, 15, D) +0 swamp dragon scales (7, 16, D) an uncursed staff of conjuration (7, 20, D) a ghoul corpse (7, 34, D) a +6 trident of venom (7, 44, D) a +0 great mace a +3 hunting sling of freezing a +0 chain mail a cursed -3 dire flail a +0 chain mail a +1 great mace of protection a +0 robe an uncursed ring of poison resistance an uncursed staff of earth a +1 robe of magic resistance (7, 45, D) a +2 scimitar a +1 hunting sling of freezing a +0 war axe a +0 chain mail a +4 ring of strength an uncursed staff of poison a +0 robe (7, 46, D) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a human skeleton (7, 51, D) a +2 spear of piercing (7, 52, D) a +1 great mace of protection (8, 14, D) +2 gold dragon scales (8, 15, D) a +0 dire flail (8, 16, D) Sif Muna's Reference Book on Creative Orientation Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Call Imp Summoning 2 d - Force Lance Conjuration/Translocation 4 (8, 18, D) a +4 great mace of protection +0 shadow dragon scales a shadow dragon corpse (8, 19, D) a +4 scythe of flaming (8, 32, D) an uncursed staff of poison (8, 33, D) a +2 falchion of holy wrath (8, 34, D) a +2 pair of gloves of archery (8, 43, D) a +0 glaive a potion of blood (8, 44, D) a +2 executioner's axe of chopping a +0 plate armour a cursed -2 mace the cursed +0 ring mail of Axtorghump {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (8, 51, D) a fan of gales (8, 52, D) the ring "Feypi" {rPois rF+ rC+ MR+} [ring of protection from cold] It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (9, 14, D) 4 scrolls of enchant weapon (9, 15, D) a lightning rod (4/4) (9, 16, D) a book of Cantrips (9, 44, D) the ring of Brilliance {+Blink rF+ EV+2} [ring of evasion] It affects your evasion (+2). It protects you from fire. It lets you blink. the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 antimagic war axe a +8 hunting sling a +0 plate armour (9, 45, D) the cursed +2 double sword of Ascent {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It has a curse placed upon it. (unseen) (9, 51, D) the +0 pair of boots of Vamaz {rF+ rC+} It protects you from fire. It protects you from cold. (9, 52, D) an uncursed staff of power (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) Sif Muna's Catalogue of Creative Good Luck Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Call Imp Summoning 2 d - Shadow Creatures Summoning 6 e - Spellforged Servitor Conjuration/Summoning 7 (10, 15, D) an uncursed ring of flight (10, 16, D) a lamp of fire (10, 32, D) an uncursed staff of poison (10, 33, D) the Almanac of the Flamy Glacier Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Freeze Ice 1 c - Ozocubu's Armour Charms/Ice 3 d - Conjure Flame Conjuration/Fire 3 e - Ozocubu's Refrigeration Ice 6 f - Simulacrum Ice/Necromancy 6 (10, 34, D) a book of Changes (10, 45, D) a +2 vampiric scimitar a +0 robe (10, 51, D) a book of Burglary (10, 52, D) an uncursed staff of air (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) an uncursed ring of protection from cold (11, 15, D) a book of Necromancy (11, 16, D) a manual of Long Blades (11, 32, D) a sack of spiders (11, 33, D) a +0 robe (11, 34, D) a +4 chain mail of cold resistance (11, 51, D) a +1 rapier of holy wrath (11, 52, D) a ration (12, 14, D) an uncursed staff of power (12, 15, D) a book of Death (12, 16, D) an uncursed staff of summoning (12, 32, D) a +3 scale mail of poison resistance (12, 33, D) an uncursed staff of poison (12, 34, D) a manual of Maces & Flails (12, 51, D) 4 potions of heal wounds (12, 52, D) an uncursed staff of energy (13, 11, D) a +6 ring of intelligence a +6 ring of intelligence (13, 14, D) an uncursed staff of air 3 scrolls of brand weapon +5 gold dragon scales (13, 34, D) a book of the Warp (13, 52, D) a +3 falchion of protection (14, 51, D) a +6 giant spiked club (14, 52, D) a +2 chain mail of magic resistance (18, 31, D) an arrow (19, 0, D) a sack of spiders (19, 17, D) the Disquisition on the Birds Spells Type Level a - Deflect Missiles Charms/Air 6 b - Conjure Ball Lightning Conjuration/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 (19, 32, D) a +0 leather armour (20, 16, D) the +8 battleaxe "Busas" {venom, +Blink rPois rN+ Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. It lets you blink. (20, 17, D) a +5 ring of intelligence (20, 32, D) a phial of floods (20, 33, D) the +2 trident of Noigiowk {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (20, 37, D) a +0 longbow 30 arrows a +0 leather armour (21, 0, D) the +5 fustibalus of the End {velocity, Dex+2} Any stone fired from it inflicts extra damage. It affects your dexterity (+2). (21, 1, D) the +0 cloak "Gejeajosk" {SInv} It lets you see invisible. (21, 4, D) a +0 halberd (unseen) (21, 16, D) an uncursed staff of earth (21, 17, D) an uncursed ring of see invisible (21, 32, D) a +2 battleaxe of chopping (21, 33, D) a +6 glaive of flaming (21, 34, D) a +0 long sword (21, 35, D) a +3 great mace of draining a +0 shortbow 19 arrows a +0 leather armour a +0 dagger a cursed +0 ring mail (21, 37, D) a +0 long sword an arrow a +0 short sword the ring of Qazlal's Generosity {EV+1 Dex+5} [ring of evasion] It affects your evasion (+1). It affects your dexterity (+5). a +0 rapier of venom a +0 rapier of venom a +0 plate armour of fire resistance (21, 38, D) a cursed -1 long sword a +0 leather armour (22, 0, D) a +2 vampiric spear (22, 1, D) an uncursed staff of conjuration (22, 4, D) a +0 hand axe (unseen) (22, 6, D) a +0 dire flail (unseen) (22, 32, D) a +4 chain mail of fire resistance (22, 33, D) a +3 rapier of draining (22, 34, D) a +1 robe of the Archmagi (22, 35, D) a +0 longbow a cursed +0 leather armour 50 arrows a +0 scimitar +0 steam dragon scales (22, 36, D) a +0 mace of protection a +0 leather armour a +0 short sword an arrow (22, 37, D) a cursed -1 rapier a cursed -1 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (22, 38, D) an arrow (22, 39, D) a +0 dagger (23, 0, D) an uncursed staff of conjuration (23, 1, D) a +0 long sword (23, 4, D) a +2 antimagic falchion (23, 5, D) a +0 long sword a +0 robe a +0 dire flail a cursed +0 robe (23, 16, D) an uncursed staff of energy (23, 17, D) a +0 pair of gloves of archery (23, 18, D) a +0 buckler of reflection (23, 33, D) a lamp of fire (23, 34, D) 2 arrows (still there?) an arrow (still there?) (23, 35, D) a +0 longbow a +0 leather armour 29 arrows (23, 36, D) 2 arrows a +0 long sword a +0 leather armour a +5 halberd of chopping (23, 37, D) a +0 long sword a +0 rapier a +0 rapier a +0 leather armour a +6 morningstar of crushing a +0 chain mail a +0 long sword a +0 chain mail a +0 scimitar a +0 buckler (23, 38, D) a +2 hand axe of electrocution a +0 dagger (23, 39, D) a +0 long sword of pain (24, 1, D) an uncursed staff of poison (24, 4, D) a +0 dire flail (24, 5, D) a +1 spear of venom (unseen) (24, 16, D) an uncursed ring of positive energy (24, 17, D) a +4 hand axe of chopping (24, 34, D) an uncursed staff of poison (24, 35, D) a +0 long sword (24, 36, D) a +0 longbow 32 arrows a +0 leather armour (25, 0, D) a +0 war axe of venom (25, 1, D) an uncursed amulet of the gourmand (25, 3, D) a +0 scimitar (25, 16, D) a manual of Transmutations (25, 17, D) a manual of Crossbows (25, 18, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (25, 32, D) a +7 battleaxe of electrocution (26, 1, D) a sack of spiders (26, 16, D) an uncursed staff of summoning (26, 17, D) the +1 plate armour of Awe {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. (26, 32, D) a +0 shortbow of freezing (26, 34, D) a crystal ball of energy (26, 39, D) a +0 shortbow a +0 dagger a +0 leather armour 30 arrows (27, 0, D) an uncursed staff of air (27, 1, D) a +1 cloak of magic resistance (27, 16, D) the ring "Luat" {rF+ rN+ Slay-4 SInv} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It protects you from negative energy. It lets you see invisible. (27, 17, D) a cursed ring of attention (27, 32, D) a +0 short sword (27, 33, D) the +3 halberd "Laupt" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (27, 34, D) a +1 chain mail of cold resistance (28, 0, D) an uncursed staff of power (28, 1, D) a phial of floods (28, 16, D) a book of Flames (28, 17, D) a crystal ball of energy (28, 32, D) a +0 long sword (28, 37, D) an arrow (29, 0, D) a crystal ball of energy (29, 16, D) an uncursed ring of resist corrosion (29, 17, D) a book of Geomancy (29, 32, D) a +1 ring mail of cold resistance (29, 40, D) an arrow (30, 38, D) an arrow (34, 28, D) the amulet "Qoreh" {Harm *Drain rC+ Str+3} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It protects you from cold. It causes draining when unequipped. (35, 0, D) a fan of gales (35, 14, D) the -4 cloak of the Apprentice {rC+} It protects you from cold. (35, 15, D) an uncursed ring of fire (35, 28, D) a Grand Grimoire (35, 29, D) a phial of floods (36, 0, D) a phial of floods (36, 1, D) a +4 blowgun (36, 14, D) the cursed ring "Byorghar" {EV-3 Dex+4} [ring of evasion] It affects your evasion (-3). It affects your dexterity (+4). It has a curse placed upon it. (36, 15, D) an uncursed ring of positive energy (36, 28, D) a +2 hand crossbow of flaming (36, 29, D) a book of Unlife (37, 0, D) a crystal ball of energy (37, 14, D) an uncursed staff of air (37, 15, D) a +0 hand crossbow of freezing (37, 28, D) a +0 rapier of holy wrath (37, 29, D) an uncursed ring of see invisible (38, 0, D) an uncursed staff of death (38, 14, D) an uncursed amulet of the acrobat (38, 15, D) a +0 short sword of venom (38, 29, D) a +5 long sword of slicing (38, 32, D) (unseen) (39, 0, D) a +0 battleaxe of distortion (39, 14, D) the +9 great mace of Fuad {pain, rElec rC+ Dex-2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It makes you more stealthy. (39, 15, D) a +2 amulet of reflection (39, 28, D) a sack of spiders (39, 29, D) a +4 ring of evasion (40, 0, D) the +4 shield of Ozxy {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (40, 1, D) a +2 robe of fire resistance (40, 14, D) a fan of gales (40, 15, D) a +0 falchion of protection (40, 28, D) the ring of Saphis {+Inv EV+3 Str+2 Dex-2} [ring of evasion] It affects your evasion (+3). It affects your strength (+2). It affects your dexterity (-2). It lets you turn invisible. (40, 32, D) (unseen) (41, 0, D) a +2 plate armour of poison resistance (41, 1, D) a +2 morningstar of freezing (41, 14, D) an uncursed staff of summoning (41, 15, D) the cursed +0 robe of Camocio {rPois rC++ Str-5 SInv} It affects your strength (-5). It greatly protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (41, 28, D) the cursed -3 pair of gloves "Cuodgheku" {+Fly rCorr} It lets you fly. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (41, 29, D) a +3 spear of venom (42, 1, D) an uncursed staff of energy (42, 14, D) an uncursed staff of wizardry (42, 15, D) an uncursed staff of conjuration (42, 28, D) a book of Conjurations (42, 29, D) a lightning rod (4/4) (43, 14, D) the cursed +2 rapier of Plunder {drain, +Blink Int-4 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It affects your dexterity (+3). It lets you blink. It has a curse placed upon it. (43, 15, D) a +1 halberd of flaming (43, 29, D) an uncursed ring of protection from magic (44, 28, D) a +2 dagger of speed (49, 0, D) a lightning rod (4/4) (49, 1, D) 4 scrolls of enchant weapon (49, 24, D) an uncursed ring of protection from fire (49, 36, D) a book of Beasts (49, 37, D) the cursed +1 fustibalus of Valour {velocity, *Slow Str+5 Int+8 Dex+3} Any stone fired from it inflicts extra damage. It affects your strength (+5). It affects your intelligence (+8). It affects your dexterity (+3). It may slow you when you take damage. It has a curse placed upon it. (50, 0, D) a +2 leather armour of poison resistance (50, 1, D) a lightning rod (4/4) (50, 6, D) a +0 flail (unseen) (50, 12, D) the amulet of Zavo Bex {Harm *Drain Int+2} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+2). It causes draining when unequipped. an uncursed ring of poison resistance (50, 13, D) a +1 war axe of draining (50, 24, D) a +1 dagger of electrocution (50, 25, D) a +2 hunting sling of velocity (50, 28, D) 4 large rocks (50, 29, D) 6 large rocks (unseen) (50, 39, D) a +2 dagger of draining a +0 robe (50, 40, D) a +0 robe a +0 dagger a cursed -2 robe an uncursed amulet of harm (51, 0, D) a +3 arbalest of freezing (51, 1, D) an uncursed staff of summoning (51, 5, D) a +7 vampiric war axe (unseen) (51, 6, D) a +0 rapier (unseen) (51, 12, D) the ring of Uskayaw's Supremacy {MP+9 Str+3 Dex+3} [ring of strength] It affects your strength (+3). It affects your dexterity (+3). It affects your magic capacity (+9). an uncursed ring of magical power (51, 13, D) a lamp of fire (51, 25, D) a +1 glaive of venom (51, 27, D) a large rock (51, 28, D) a +1 battleaxe of freezing (unseen) (51, 30, D) 4 large rocks (unseen) (51, 40, D) a cursed +2 trident a +0 robe (51, 41, D) a +3 short sword a +0 robe (51, 43, D) a +0 triple sword of draining a +0 robe a potion of blood (52, 0, D) an uncursed staff of death (52, 1, D) a +0 battleaxe of chopping (52, 5, D) a +0 quarterstaff a cursed +0 robe (52, 6, D) a +0 robe (52, 12, D) the amulet of the Red Skies {Gourm rPois rC+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from cold. It protects you from poison. (52, 13, D) the +5 hand crossbow of Amusesudaxt {elec, *Slow rElec Int+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It insulates you from electricity. It may slow you when you take damage. (52, 24, D) the +8 halberd "Pec Ciud" {chop, MP+9 Str+3 Int+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). It affects your magic capacity (+9). It lets you see invisible. (52, 25, D) a +2 short sword of draining (52, 27, D) a +0 troll leather armour (unseen) (52, 28, D) 3 large rocks a +0 giant club a +0 giant club (52, 29, D) a +0 giant club a +2 battleaxe of freezing (52, 36, D) a fan of gales (53, 0, D) a cursed staff of wizardry (53, 1, D) the +2 robe of Repulsion {MR+} It affects your resistance to hostile enchantments. (53, 4, D) a +1 antimagic quarterstaff (unseen) (53, 5, D) a +0 war axe (unseen) (53, 6, D) an uncursed staff of power (unseen) (53, 12, D) a lightning rod (4/4) (53, 13, D) a +3 rapier of electrocution (53, 18, D) a +3 antimagic battleaxe a +0 robe (53, 24, D) a +0 short sword of flaming (53, 25, D) a +2 ring mail of fire resistance (53, 29, D) a +0 giant club (unseen) (54, 12, D) an uncursed amulet of magic regeneration (54, 24, D) a +4 ring of evasion (54, 25, D) the +5 plate armour of Dyspraxia {+Blink rElec Int+2 Dex-2} It affects your intelligence (+2). It affects your dexterity (-2). It insulates you from electricity. It lets you blink. (54, 36, D) an uncursed staff of fire (55, 0, D) a lamp of fire (55, 1, D) an uncursed ring of protection from magic (55, 12, D) a lightning rod (4/4) (55, 13, D) a +0 club (55, 24, D) an uncursed staff of death (59, 36, D) a box of beasts (59, 37, D) an uncursed staff of poison (60, 27, D) a +2 robe of resistance (60, 36, D) a +0 trident of freezing (60, 37, D) the +2 chain mail of Onaniledu {Int+3} It affects your intelligence (+3). (60, 43, D) a +0 glaive (61, 8, D) a +2 plate armour of fire resistance (61, 16, D) a +3 mace (61, 20, D) a +4 flail of draining a +0 robe (61, 29, D) a +0 scythe (unseen) (61, 37, D) a +1 mace of venom (61, 41, D) a +0 glaive (61, 42, D) the +4 dagger "Tidusut" {protect, rElec} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. (61, 44, D) a +0 halberd (62, 1, D) a +6 glaive of pain (62, 16, D) a +0 hand axe of freezing (62, 17, D) an uncursed staff of fire (62, 27, D) a +0 war axe of flaming (62, 30, D) a +5 short sword of freezing a +0 leather armour (62, 31, D) a +0 mace (unseen) (62, 36, D) a +3 chain mail of poison resistance (62, 37, D) a +3 ring of strength the ring "Riammit" {rC+ MP+9} [ring of protection from cold] It protects you from cold. It affects your magic capacity (+9). a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (62, 44, D) a +0 halberd (63, 11, D) a +1 mace of crushing (63, 16, D) the +1 ice dragon scales "Ostro Aga" {rF- rC++ rCorr MP+9 Stlth+} It makes you vulnerable to fire. It greatly protects you from cold. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (63, 17, D) a +2 morningstar of protection (63, 30, D) an uncursed staff of death (unseen) (63, 37, D) a crystal ball of energy (64, 16, D) a lightning rod (4/4) (64, 17, D) an uncursed ring of see invisible (64, 30, D) a +1 scimitar of flaming (unseen) (65, 26, D) a +0 dagger (68, 0, D) a +2 flail of draining (68, 4, D) a cursed +0 great sword of slicing a +0 robe (69, 0, D) an uncursed staff of energy (69, 29, D) the +2 trident "Dohishu" {speed, -Tele rC+ rN+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (69, 30, D) a +0 trident (69, 36, D) a +3 leather armour of poison resistance (70, 8, D) a cursed -3 ring of dexterity (70, 11, D) +0 steam dragon scales (70, 30, D) a +2 great sword of electrocution 4 tomahawks (70, 31, D) a +2 trident of venom 6 tomahawks (70, 33, D) a tomahawk (70, 36, D) a +2 dagger of venom (70, 39, D) a cursed +0 mace a +0 robe (71, 8, D) a +2 arbalest of freezing (71, 26, D) an uncursed staff of death (71, 27, D) a +0 trident of protection (71, 30, D) a +0 trident (71, 37, D) a crystal ball of energy (71, 40, D) a +0 falchion a +0 robe (72, 8, D) the +0 helmet of the Elven Halls {+Inv rF- rN+ Stlth+} It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. (72, 9, D) a +2 leather armour of poison resistance (72, 10, D) +0 steam dragon scales (72, 16, D) a +6 quarterstaff (72, 17, D) a lightning rod (4/4) (72, 26, D) a +0 trident (72, 27, D) an uncursed staff of power (72, 32, D) a tomahawk (72, 37, D) a cursed staff of fire (73, 4, D) a +0 dagger a +0 robe (73, 16, D) an uncursed amulet of regeneration (73, 17, D) an uncursed staff of cold (73, 27, D) a +0 flail of venom (73, 37, D) a cursed amulet of inaccuracy (75, 3, D) a +0 dagger