Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 14919330699852698113 102 yoymifusil the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Nov 15, 2026. Slain by a rat (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (2427 turns). yoymifusil the Conjurer (Octopode Conjurer) Turns: 2427, Time: 00:04:07 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 78% Magic: 3/9 EV: 8 Int: 22 God: Gold: 81 SH: 8 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) d - +0 rapier rCold . . . (100%) e - +2 kite shield rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of see invisible rCorr . (100%) c - ring of willpower SInv + (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 rapier (weapon) Armour e - a +2 kite shield (worn) Jewellery a - a ring of see invisible (worn) c - a ring of willpower (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} m - a scroll of summoning {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - a potion of mutation {unknown} j - a potion of haste {unknown} k - a potion of might {unknown} l - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 16% 1 b - Searing Ray Conj 52% 2d6 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 41% 1 Fulminant Prism Conj/Alch 7% 3d6 99% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 99% 4 Cause Fear Hex 1% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe (severely wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) The orc leaves your sight. Your Conjurations skill increases to level 5! You stop channelling your searing ray. You encounter an orc. It is wielding a +0 club and quivering boomerangs. The orc leaves your sight. You hit the orc wizard but do no damage. You grab the orc wizard. You constrict the orc wizard. You encounter a rat. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit the orc wizard. You squeeze the orc wizard. The orc wizard is heavily wounded. You constrict the orc wizard. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. You constrict the orc wizard. The rat bites you. * * * LOW HITPOINT WARNING * * * You lose your grip on the orc wizard. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. Casting: Searing Ray (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (quite dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, slightly transparent, 74% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc. The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) The rat bites you. You die... ####.#..#.............# #.#..#...########..# #....#...# .# ###..#...# # .#...# #...# #...# #...# #..@# #.ro# #.%.) #####. .. .. ... ### You could see an orc and a rat. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 adders (D:2) A ribbon worm (D:2) 3 endoplasms 8 hobgoblins 3 quokkas A ball python (D:1) 4 bats 4 frilled lizards 3 goblins 4 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yoymifusil the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 90 | D:1 | Found Quam's Antique Armour Shop. 387 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 390 | D:1 | Learned a level 2 spell: Searing Ray 1274 | D:2 | Reached XP level 3. HP: 17/21 MP: 1/6 1347 | D:2 | Encountered Terence 1985 | D:2 | Found a faded altar of an unknown god. 2127 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2423 | D:3 | Reached skill level 5 in Conjurations 2426 | D:3 | HP: 1/27 [rat (2)] 2427 | D:3 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, uniq_terence D:3: layout_basic, tso_altar, serial_glass, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 6 || 8 Melee: Short sword | 1 | || 1 Rapier | 1 | 6 || 7 Tentacles | 1 | 1 || 2 Constrict | | 2 || 2 Cast: Magic Dart | 64 | 11 || 75 Searing Ray | 2 | 2 || 4 Armour: None | 4 | 5 || 9 Dodge: Dodged | 3 | 2 || 5 Block: Kite shield | | 1 || 1