Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 15097391189020222 6244 yoymifusil the Destroyer (level 10, -15/66 HPs) Began as an Octopode Conjurer on Oct 29, 2026. Was a Believer of Vehumet. Killed by an exploding fulminant prism (42 damage) ... created by the player character ... on level 9 of the Dungeon on Oct 30, 2026. The game lasted 00:25:38 (11591 turns). yoymifusil the Destroyer (Octopode Conjurer) Turns: 11591, Time: 00:25:38 Health: -15/66 AC: 4 Str: 6 XL: 10 Next: 93% Magic: 12/17 EV: 13 Int: 28 God: Vehumet [**....] Gold: 404 SH: 0 Dex: 10 Spells: 8/19 levels left rFire + + . (33%) l - staff of conjuration rCold . . . (100%) a - orb {Glass} rNeg . . . (100%) f - +3 hat of the Scuffed God {rElec rF+ Regen+ Int+2} rPois + (33%) i - amulet of the acrobat rElec + (33%) g - ring of Equilibrium {rPois rF+} rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.11/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: acrobat @: confused, about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 404 gold pieces. Inventory: Hand Weapons b - a +0 short sword of electrocution c - a +3 short sword of draining j - the +8 dagger of Peonwido {pain, rN+} (You found it on level 8 of the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. k - a +0 broad axe of flaming Armour a - an orb of glass (worn) f - the +3 hat of the Scuffed God (worn) {rElec rF+ Regen+ Int+2} (You acquired it on level 4 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Magical Staves d - a staff of cold e - a staff of earth l - a staff of conjuration (weapon) Jewellery g - the ring of Equilibrium (worn) {rPois rF+} (You took it off an orc on level 7 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. h - an amulet of wildshape i - an amulet of the acrobat (worn) Wands e - a wand of charming (5) a - a wand of flame (37) d - a wand of digging (5) Scrolls t - 4 scrolls of teleportation f - 2 scrolls of fear x - a scroll of amnesia w - 3 scrolls of enchant weapon g - a scroll of fog a - a scroll of enchant armour V - 2 scrolls of vulnerability c - a scroll of poison {unknown} Potions c - 4 potions of curing M - 2 potions of mutation e - 3 potions of enlightenment j - a potion of resistance {unknown} h - 3 potions of haste d - a potion of berserk rage {unknown} n - a potion of moonshine {unknown} C - 2 potions of cancellation k - a potion of attraction {unknown} l - 2 potions of brilliance {unknown} o - 3 potions of lignification {unknown} p - 2 potions of might {unknown} Skills: - Level 5.0 Fighting - Level 5.0 Dodging - Level 5.0 Stealth + Level 5.2 Spellcasting - Level 10.0 Conjurations - Level 3.0 Translocations - Level 10.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d74% 4 d - Fulminant Prism Conj/Alch 38% 3d17 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 100% 3d13 2% 3 Shock Conj/Air 100% 1d9 1% 1 Sandblast Erth 14% 2d6 7% 1 Flame Wave Conj/Fire 52% 2d13 9% 4 Rending Blade Conj/Frge 52% 2d(10+2*) 9% 4 Construct Spike Launche Frge 14% 2d3 10% 2 Grave Claw Necr 14% 2d8 10% 2 Ozocubu's Armour Ice 7% N/A 21% 3 Swiftness Air 7% N/A 21% 3 Vampiric Draining Necr 7% 2d6 21% 3 Detonation Catalyst Fire/Alch 35% 2d2 24% 5 Dimensional Bullseye Hex/Tloc 7% N/A 34% 4 Vhi's Electric Charge Tloc/Air 30% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Ossuary (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:8 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Something hits your fulminant prism. Something hits your fulminant prism. Your fulminant prism crackles loudly. The orc wizard shouts! You hear an explosion! The blast of energy engulfs you!! Ouch! That really hurt! Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You hear a shout! You hear an angry buzzing noise. You hear a shout! You hear an angry buzzing noise. You hear a shout! x3 As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You encounter a gnoll sergeant. It is wielding a +0 spear and quivering poisoned darts. The orc wizard points at you and mumbles some strange words. The magic dart hits you. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The orc wizard gestures at you while chanting. You are confused. You bump into the metal wall. Your fulminant prism crackles loudly. You encounter a gnoll sergeant. It is wielding a +1 trident of venom. You bump into the metal wall. The orc wizard barely misses you. Your fulminant prism explodes! The blast of energy engulfs the gnoll sergeant!! The gnoll sergeant is severely wounded. The blast of energy engulfs the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The blast of energy engulfs you!!! Ouch! That really hurt! You die... . ### # #.. #j# .# #.# #.# #j###.# #.. .o. #)# #.# #@# #.# #.###.###.# #..*{D....# #####k####### #.......##.. #.#.§D..#.#.# # #..#...#..#.# #. ########..#..§#.#...#.# #.# #......#..#....#....'.# #.# You could see 2 gnoll sergeants. Vanquished Creatures Maggie (D:8) A hornet (D:7) Sigmund (D:2) Blorkula the orcula (D:5) A wraith (D:5) A wyvern (D:9) 9 yaks (D:9) 2 steam dragons A vampire mosquito (D:9) A swamp worm (D:9) An acid dragon (D:9) 2 water moccasins An orc warrior (D:9) An ice beast (D:6) 2 black bears An ogre (D:4) A centaur (D:7) 3 phantoms 2 kobold brigands A weeping skull (Ossuary) A gnoll sergeant (D:7) 3 scorpions 3 rock fish A marrowcuda (Ossuary) 2 burial acolytes (Ossuary) A bes kemwar (D:6) 4 vampire bats (D:5) 3 killer bees (D:8) 4 howler monkeys 2 elf zombies (Ossuary) 3 bombardier beetles 4 hounds 2 jellies 4 orc priests Crazy Yiuf (D:2) A gnoll bouda (D:5) Jessica (D:2) 3 clockroaches 4 iguanas Terence (D:2) 3 drudes 5 orc wizards A centaur zombie (Ossuary) 2 mummies (Ossuary) 8 gnolls 9 adders 2 hound zombies (Ossuary) A white imp (D:7) 2 ufetubi (D:5) A dart slug (D:2) 7 gnoll zombies (Ossuary) 22 orcs 7 endoplasms 7 hobgoblins 3 jackals (D:1) 5 quokkas 7 ball pythons 3 bats 4 frilled lizards 9 goblins 11 kobolds 2 orc zombies (Ossuary) 6 rats 209 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yoymifusil the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/5 809 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 874 | D:1 | Found Zatack's Antique Weapon Shoppe. 988 | D:1 | Learned a level 2 spell: Searing Ray 1114 | D:2 | Found an ornate altar of the Wu Jian Council. 1222 | D:2 | Encountered Sigmund 1376 | D:2 | Encountered Terence 1385 | D:2 | Killed Terence 1386 | D:2 | Reached XP level 4. HP: 18/27 MP: 0/8 1468 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1674 | D:2 | Encountered Jessica 1676 | D:2 | Killed Jessica 1678 | D:2 | Reached skill level 1 in Translocations 1809 | D:2 | Killed Sigmund 1810 | D:2 | Reached skill level 5 in Conjurations 1810 | D:2 | Reached XP level 5. HP: 10/31 MP: 1/10 1810 | D:2 | Reached XP level 6. HP: 12/36 MP: 1/11 2012 | D:2 | Encountered Crazy Yiuf 2021 | D:2 | Learned a level 4 spell: Fulminant Prism 2056 | D:2 | Killed Crazy Yiuf 2406 | D:3 | Found a faded altar of an unknown god. 2421 | D:3 | Reached skill level 1 in Alchemy 3088 | D:4 | Reached XP level 7. HP: 10/41 MP: 5/13 3883 | D:4 | HP: 1/41 [poisoned by a kobold brigand (dart)] 4098 | D:4 | Reached skill level 5 in Alchemy 4098 | D:4 | Reached XP level 8. HP: 41/46 MP: 5/14 4525 | D:4 | Found a shimmering blue altar of Sif Muna. 4675 | D:4 | Identified a scroll of acquirement 4675 | D:4 | Acquired the +3 hat of the Scuffed God {rElec rF+ Regen+ | Int+2} 4730 | D:5 | Entered Level 5 of the Dungeon 4730 | D:5 | Found a statue of an orb of winter. 4738 | D:5 | Found a staircase to the Ecumenical Temple. 4739 | D:5 | Found a statue of an orb of winter. 4751 | Temple | Entered the Ecumenical Temple 4799 | Temple | Became a worshipper of Vehumet 4799 | Temple | Offered knowledge of Kiss of Death by Vehumet. 5075 | D:5 | Encountered Blorkula the orcula 5227 | D:5 | Killed Blorkula the orcula 6004 | D:5 | Reached XP level 9. HP: 51/51 MP: 9/15 6332 | D:6 | Found a sand-covered staircase. 6359 | Ossuary | Entered an ossuary 6517 | Ossuary | Reached * piety under Vehumet 6617 | Ossuary | Reached skill level 10 in Conjurations 8507 | D:7 | Reached ** piety under Vehumet 8507 | D:7 | Offered knowledge of Mercury Arrow by Vehumet. 8769 | D:7 | Identified the ring of Equilibrium {rPois rF+} 9290 | D:7 | Reached XP level 10. HP: 55/56 MP: 7/16 9803 | D:8 | Encountered Maggie 9817 | D:8 | Reached skill level 10 in Alchemy 9912 | D:8 | Identified the +8 dagger of Peonwido {pain, rN+} 9940 | D:8 | Reached skill level 1 in Fighting 10051 | D:8 | Found Igyutiv's Jewellery Shoppe. 10708 | D:8 | Killed Maggie 10859 | D:9 | Reached skill level 5 in Fighting 11155 | D:9 | Reached skill level 5 in Dodging 11159 | D:9 | Offered knowledge of Stone Arrow by Vehumet. 11252 | D:9 | Reached skill level 5 in Stealth 11472 | D:9 | Reached skill level 5 in Spellcasting 11591 | D:9 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, serial_shops, nicolae_lakefront_shop D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_sigmund, uniq_terence D:3: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, serial_bayou_pond_c D:4: layout_cave_pods, led_sif_pool, minmay_vboxes D:5: layout_cave_pods, minmay_temple_entry_large_hall, serial_column_ruins, column_ruins_hut, column_ruins_circle_large, column_ruins_open_small, column_ruins_columns_straight, column_ruins_open_large, column_ruins_grid_1, column_ruins_grid_3, column_ruins_open_medium, uniq_blorkula_the_orcula D:6: layout_gridville, nicolae_ossuary_entry_ruins D:7: layout_loops_ring D:8: layout_loops_ring, serial_shops, shop_statue, uniq_maggie D:9: minmay_the_grid_4x2 [minmay_the_grid_minigrid_small_alt, minmay_the_grid_outer_diamond, minmay_the_grid_box_x, minmay_the_grid_embedded, minmay_the_grid_diamond_grid, minmay_the_grid_minigrid_large, minmay_the_grid_x, minmay_the_grid_prize_trominoes], layout_basic, david_orc_2, worms_lemuel Temple: mainiacjoe_temple_hex_bubbles Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 5 | 5.0 Spellcasting | 3 4 5 | 5.2 Translocations | 2 3 | 3.0 Conjurations | 5 6 9 10 | 10.0 Alchemy | 2 5 9 10 | 10.0 Fighting | 5 | 5.0 Dodging | 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 10 | 14 | 32 | 6 || 62 Melee: Club | 3 | | | || 3 Short sword | 7 | 14 | 32 | 6 || 59 Constrict | 2 | 4 | 11 | 2 || 19 Tentacles | 1 | 2 | 14 | 1 || 18 Cast: Magic Dart | 76 | 40 | 212 | 33 || 361 Searing Ray | | 5 | 42 | 7 || 54 Fulminant Prism | | | 17 | 32 || 49 Iskenderun's Myst | | | 3 | 2 || 5 Drink: Curing | | | 1 | || 1 Haste | | | 1 | || 1 Magic | | | 1 | || 1 Cancellation | | | | 1 || 1 Read: Identify | | | 2 | 1 || 3 Teleportation | | | 1 | 3 || 4 Fear | | | 1 | || 1 Noise | | | 1 | || 1 Enchant armour | | | 1 | || 1 Acquirement | | | 1 | || 1 Vulnerability | | | 1 | || 1 Amnesia | | | 1 | || 1 Blinking | | | 2 | || 2 Revelation | | | 2 | || 2 Summoning | | | 1 | || 1 Enchant weapon | | | 1 | || 1 Immolation | | | 1 | || 1 Fog | | | 1 | || 1 Stab: Sleeping | | | 1 | || 1 Armour: None | 12 | 7 | 83 | 26 || 128 Dodge: Dodged | 6 | 4 | 83 | 27 || 120