Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12530347555973707725 103 yoymifusil the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on May 29, 2026. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:34 (2777 turns). yoymifusil the Conjurer (Octopode Conjurer) Turns: 2777, Time: 00:03:34 Health: 0/27 AC: 0 Str: 6 XL: 4 Next: 79% Magic: 12/12 EV: 17 Int: 22 God: Gold: 149 SH: 0 Dex: 10 Spells: 6/9 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) a - amulet of chemistry rElec . (100%) d - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 1 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons e - a +0 short sword g - the +8 hammer of Distraction {concuss, Int+9} (You found it on level 2 of the Dungeon) Int+9: It affects your intelligence (+9). It cannot be enchanted further. Missiles c - a throwing net Armour f - an orb of pyromania Jewellery a - an amulet of chemistry (worn) d - a ring of resist corrosion (worn) Talismans b - an inkwell talisman (worn) Wands f - a wand of mindburst (10) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of summoning {unknown} Potions d - a potion of resistance {unknown} f - 2 potions of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting * Level 5.3(5.8) Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 10% 1 Launch Clockwork Bee Frge 5% N/A 30% 3 Passwall Erth 5% N/A 30% 3 Brom's Barrelling Bould Conj/Erth 17% 2d5 32% 4 Fulminant Prism Conj/Alch 12% 3d9 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Forge Lightning Spire Air/Frge 5% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 74% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Without enough magic to sustain it, your Searing Ray dissipates. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. A magic dart appears from out of thin air! The magic dart hits you! You bump into the rock wall. You're too confused to move! You feel less confused. Something hits you. Something hits you. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Something hits you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! Something hits you. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. Something hits you. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Reactivating autopickup. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic courses through your body. Something hits you. You die... ######..#.#..##.##.#♣♣P..♣.♣♣#... #..##.####.##.#.##...♣♣♣.♣♣.####. #.≈.....#.##.##.##....♣♣.♣..# ## #.#≈.#.###.#..#.##.....)....# # ##...#§#§.###.#.##..........# # ##.≈#.#.##.#..#........♣♣...# #.###.##§.#..<###.....♣.P.♣.# #.###.##########..>..♣♣♣..♣♣♣ #..(...........{;##.#♣P..♣♣P♣♣ ###################..♣♣...♣.P♣ ##.#♣.♣♣...♣♣ #....♣♣.P..♣ ######♣...♣♣ ♣♣P♣♣ ♣♣♣ There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) 2 adders (D:2) 2 dart slugs (D:1) 3 ribbon worms 2 endoplasms 6 hobgoblins A jackal (D:1) 7 orcs (D:3) A quokka (D:2) 7 ball pythons 5 bats A frilled lizard (D:1) 4 goblins 4 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yoymifusil the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 1384 | D:2 | Reached XP level 3. HP: 21/21 MP: 8/10 1422 | D:2 | Learned a level 2 spell: Searing Ray 2046 | D:2 | Encountered Crazy Yiuf 2152 | D:2 | Killed Crazy Yiuf 2153 | D:2 | Reached skill level 5 in Conjurations 2153 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/12 2156 | D:2 | Identified the +8 hammer of Distraction {concuss, Int+9} 2777 | D:1 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_end_3, infiniplex_forest_lined_1, infiniplex_forest_side_room, infiniplex_forest_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_fountain, reono_crystal_passage D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_large_starburst, minmay_misc_feat_columns, corexii_corridor_pit Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.3 Spellcasting | 3 | 3.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Constrict | 1 | || 1 Cast: Magic Dart | 70 | 17 || 87 Searing Ray | 1 | 5 || 6 Drink: Magic | | 1 || 1 Armour: None | 1 | 9 || 10 Dodge: Dodged | 4 | || 4 Form: Scroll | 1 | || 1