Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16735138967102576332 1477 yoymifusil the Conjurer (level 8, 0/46 HPs) Began as an Octopode Conjurer on Mar 22, 2026. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:11:05 (5967 turns). yoymifusil the Conjurer (Octopode Conjurer) Turns: 5967, Time: 00:11:06 Health: 0/46 AC: 1 Str: 6 XL: 8 Next: 79% Magic: 16/24 EV: 12 Int: 23 God: Gold: 316 SH: 0 Dex: 13 Spells: 2/17 levels left rFire . . . (100%) e - +8 spear of Eternal Winter {flame, ^Drain rC+ Dex+3} rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring of magical power rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -23) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 340 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +1 short sword of flaming e - the +8 spear of Eternal Winter (weapon) {flame, ^Drain rC+ Dex+3} (You found it on level 4 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles c - 10 poisoned darts d - 2 throwing nets Jewellery b - a ring of magical power (worn) Talismans f - an inkwell talisman Wands b - a wand of acid (6) Scrolls i - 3 scrolls of identify a - a scroll of enchant armour w - a scroll of enchant weapon c - a scroll of amnesia {unknown} I - a scroll of immolation Potions g - a potion of magic c - 5 potions of curing j - a potion of might {unknown} d - a potion of mutation {unknown} f - a potion of moonshine {unknown} w - 2 potions of heal wounds n - a potion of haste {unknown} B - 2 potions of berserk rage p - a potion of invisibility {unknown} s - a potion of attraction {unknown} t - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 5.1 Spellcasting + Level 6.9 Conjurations + Level 4.5 Translocations * Level 5.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 9% 4 d - Fulminant Prism Conj/Alch 17% 3d10 7% 4 e - Iskenderun's Battles Conj/Frge 21% 2d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Poisonous Vapours Alch/Air 76% 1d3 2% 1 Freeze Ice 20% 1d4 10% 1 Soul Splinter Necr 20% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Launch Clockwork Bee Frge 5% N/A 28% 3 Sticky Flame Fire/Alch 19% 2d6 28% 4 Animate Dead Necr 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Ru Shops: D:1 [?== Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin! You kill the water moccasin! You finish channelling your searing ray. You die... # .# # #.#...... .# ...#. #.......# ..# ..#. #.......# .... ...####.......# ..#.. #........?...+ ..#... ............# #####.# ###.###.†....# ..#..⌠..#.....#.@....# ..#.....#.....#......# #.⌠.⌠.⌠.............# ..#.....#.....#......... ..#..⌠..#.....#......... #####.#####.###.#.##.... ..#.....#.......#.# .... ..#.÷...#.###.....# ... ..........# .##### There were no monsters in sight! Vanquished Creatures Pikel (D:5) A water moccasin (D:6) 2 ice beasts (D:6) A black bear (D:4) 2 ogres 3 lemures (D:5) A phantom (D:5) A scorpion (D:4) 4 hounds A clockroach (D:5) 3 iguanas An orc wizard (D:4) Robin (D:2) 5 gnolls 8 adders A shadow imp (D:4) A white imp (D:5) 2 ufetubi (D:6) 2 dart slugs 4 endoplasms 5 hobgoblins 3 orcs 5 quokkas 6 ball pythons 3 bats 2 frilled lizards 13 goblins 8 kobolds 6 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yoymifusil the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 9 | D:1 | Found Tibopionk's Jewellery Emporium. 64 | D:1 | Found Gadauh's Magic Scroll Boutique. 67 | D:1 | Found Paxkaycw's Jewellery Boutique. 130 | D:1 | Found Vugoedd's Armour Emporium. 209 | D:1 | Bought a scroll of identify for 24 gold pieces 232 | D:1 | Reached XP level 2. HP: 4/17 MP: 0/5 631 | D:2 | Learned a level 2 spell: Searing Ray 769 | D:2 | Encountered Robin 813 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 828 | D:2 | Killed Robin 1202 | D:2 | Reached skill level 5 in Conjurations 1202 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1207 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1523 | D:2 | Encountered Terence 2612 | D:4 | Reached skill level 1 in Translocations 2692 | D:4 | Encountered a black bear 2714 | D:4 | Reached XP level 5. HP: 26/31 MP: 9/9 2861 | D:4 | Encountered an ogre 2929 | D:4 | Killed an ogre 2930 | D:4 | Reached XP level 6. HP: 36/36 MP: 11/11 2935 | D:4 | Learned a level 4 spell: Fulminant Prism 3023 | D:4 | Reached skill level 1 in Alchemy 3117 | D:4 | Identified the +8 spear of Eternal Winter {flame, ^Drain | rC+ Dex+3} 3564 | D:4 | Reached XP level 7. HP: 41/41 MP: 13/13 3727 | D:5 | Entered Level 5 of the Dungeon 3735 | D:5 | Reached skill level 6 in Conjurations 4763 | D:5 | Encountered Pikel 4784 | D:5 | Killed Pikel 4785 | D:5 | Reached XP level 8. HP: 46/46 MP: 0/15 4976 | D:5 | Found a hazy altar of Hepliaklqana. 4976 | D:5 | Found a snail-covered altar of Cheibriados. 4976 | D:5 | Found a sacrificial altar of Ru. 5702 | D:6 | Learned a level 4 spell: Iskenderun's Battlesphere 5712 | D:6 | Reached skill level 5 in Alchemy 5715 | D:6 | Reached skill level 5 in Spellcasting 5967 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_temple_entry_statues_fountains, nicolae_shop_waterfront D:2: layout_loops_ring, kennysheep_donut, uniq_terence, uniq_robin D:3: layout_basic, minmay_vboxes D:4: layout_loops_ring D:5: layout_layer_cave, gammafunk_temple_overflow_claw, minmay_misc_feat_tower, nrook_pool_corridor, uniq_pikel D:6: layout_basic, minmay_temple_entry_stoned_glass, minmay_chambers_of_fives Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Conjurations | 5 6 | 6.9 Spellcasting | 3 4 5 | 5.1 Translocations | 1 2 4 | 4.5 Alchemy | 1 4 5 | 5.7 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | 3 | 4 || 14 Melee: Short sword | 7 | | || 7 Tentacles | 2 | 1 | 1 || 4 Constrict | 1 | 1 | || 2 Spear | | 3 | 4 || 7 Cast: Magic Dart | 57 | 75 | 63 || 195 Searing Ray | | 9 | 7 || 16 Fulminant Prism | | 1 | 8 || 9 Iskenderun's Myst | | | 1 || 1 Iskenderun's Batt | | | 1 || 1 Evoke: Wand of acid | | | 1 || 1 Read: Identify | | 1 | 2 || 3 Fear | | | 1 || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Torment | | | 1 || 1 Immolation | | | 1 || 1 Blinking | | | 1 || 1 Brand weapon | | | 1 || 1 Vulnerability | | | 1 || 1 Butterflies | | | 1 || 1 Armour: None | 3 | 15 | 18 || 36 Dodge: Dodged | 8 | 15 | 14 || 37