Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 8758088958939965174 10 yoymifusil the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Feb 20, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (353 turns). yoymifusil the Conjurer (Octopode Conjurer) Turns: 353, Time: 00:00:44 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 0/5 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Talismans a - a quill talisman (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a jackal (almost dead, 53% to hit and 40% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the jackal. You kill the jackal! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a jackal (severely wounded, 53% to hit and 40% to hit with your grab, tentacle-slap, and squeeze) You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a jackal (severely wounded, 53% to hit and 40% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a jackal (severely wounded, 53% to hit and 40% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .# #.# ... .###.# ##.## .....##### #...# .# #.....# #...# .###.....# #...# .........# ##.## .###.....# #.# .# #.....# #h# .# ####### #@# .####### #.# .#.....# #.# #...#..# #######.# #..###.###.......# #..###.....####### .#.....##### ###.#.## ##.## You could see a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yoymifusil the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 9/17 MP: 1/5 353 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 19 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 15 Armour: None || 10 Dodge: Dodged || 15 Form: Quill || 1