yokelz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (24, -9, D:1) a +0 dagger (25, -5, D:1) a +0 dagger 4 stones (27, -30, D:1) a +0 short sword (35, 2, D:1) 4 stones (41, 4, D:1) a +0 dagger (48, -25, D:1) a +0 short sword (48, -24, D:1) a +0 dagger (49, 6, D:1) a +0 club (49, 7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Rucuymen's Assorted Antiques a +0 trident (77 gold) a ring of flight (385 gold) a wand of light (7) (646 gold) a scroll of teleportation (66 gold) a wand of polymorph (5) (154 gold) a +0 pair of boots (99 gold) a piece from Xom's chessboard (15/15) (440 gold) [Shop] Afror's Book Boutique a manual of Armour (1040 gold) a book of Scorching (390 gold) a There-And-Back Book (390 gold) a book of Air (286 gold) a book of Debilitation (260 gold) the Unrestrained Analects (572 gold) a There-And-Back Book (390 gold) [Shop] Gudum's Antique Weapon Emporium the +11 hand axe of Sookusis {venom, rF++ Int-4} (1867 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-4). rF: It greatly protects you from fire. a +0 war axe (87 gold) a +1 dagger of venom (235 gold) a +5 vorpal scimitar (825 gold) a +2 vampiric lajatang (1425 gold) a +0 dagger (50 gold) a +3 falchion of freezing (560 gold) a +0 spear (75 gold) [Shop] Soavu's Weapon Shoppe a +0 whip (27 gold) the +4 great mace of Filigreed Defence {vorpal, Stlth+} (434 gold) It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. a stone (1 gold) 3 stones (3 gold) a +0 whip (27 gold) 5 stones (5 gold) 6 stones (6 gold) a +0 dagger (22 gold) (0, 0, D:2) 4 stones (1, 0, D:2) a +0 club (4, -50, D:2) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (7, -34, D:2) the +0 robe of Disappointment {Int-5 Dex+5} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). (12, 1, D:2) 6 stones (13, -52, D:2) a +0 spear (15, -11, D:2) a +0 mace (17, -48, D:2) a +0 dagger (19, -26, D:2) 6 poisoned darts (23, -29, D:2) a +0 spear (26, -34, D:2) a +2 flail of holy wrath (26, -33, D:2) a +0 whip a +0 club a +0 flail (27, -36, D:2) a +0 short sword (32, -49, D:2) 7 stones (37, -40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace