yokelz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -45, D:1) a +0 leather armour (20, -23, D:1) a +0 leather armour (21, -48, D:1) a +0 dagger (28, -22, D:1) a +0 dagger of draining (42, -48, D:1) 11 stones (47, -10, D:1) a +0 leather armour (51, -2, D:1) a +0 dagger (55, -25, D:1) a +0 spear Level 2 of the Dungeon (0, 5, D:2) a +0 whip (10, 15, D:2) a +0 whip (11, 11, D:2) a stone a +0 club (20, 13, D:2) 26 stones (24, 18, D:2) a +0 short sword (31, 2, D:2) a +0 dagger (37, 4, D:2) a +0 whip (40, -7, D:2) a +0 dagger (43, -5, D:2) a +0 mace (44, -11, D:2) 27 bolts Level 3 of the Dungeon (5, -15, D:3) a +0 trident (12, -2, D:3) a +0 robe (12, 13, D:3) 21 stones (13, 13, D:3) a +0 rapier (27, 14, D:3) 22 stones (29, -14, D:3) a +0 club a +0 short sword (38, 0, D:3) a +0 dagger (61, 2, D:3) a +0 club (61, 4, D:3) a +1 dagger of speed Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 21, D:4) 11 bolts (5, 22, D:4) a +1 whip of electrocution a stone (14, 23, D:4) a +0 short sword a +0 leather armour (14, 24, D:4) a +0 dagger (28, 6, D:4) 11 sling bullets (40, 1, D:4) 20 bolts (41, -15, D:4) a +0 robe (43, 6, D:4) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (44, 6, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (48, -10, D:4) 21 bolts (52, 7, D:4) a throwing net (54, 9, D:4) a +0 dagger 4 stones (55, -2, D:4) the +6 short sword "Mobrym" {freeze, MP+9 Str+3 Dex+3 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. (56, 2, D:4) a +0 chain mail