Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 10137206254364262285 25 yogakurto the Magician (level 3, -3/37 HPs) Began as a Djinni Necromancer on Dec 11, 2023. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (1450 turns). yogakurto the Magician (Djinni Necromancer) Turns: 1450, Time: 00:04:36 Health: -3/37 AC: 21 Str: 7 XL: 3 Next: 20% Gold: 26 EV: 2 Int: 18 God: SH: 0 Dex: 13 rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . A - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: tree-form A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour A - a +0 robe (melded) Scrolls b - a scroll of identify c - a scroll of teleportation Potions d - a potion of cancellation {unknown} e - a potion of lignification f - 4 potions of haste g - 2 potions of attraction {unknown} Skills: + Level 0.2 Maces & Flails + Level 2.5 Dodging + Level 1.7 Stealth + Level 3.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 b - Vampiric Draining Necr 16% 2d7 10% 3 c - Animate Dead Necr 16% N/A 32% 4 d - Agony Necr 16% N/A 65% 5 e - Slow Hex 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start resting. HP restored. Found a cloak. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hear a shout! The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 spear. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 80%) The gnoll writhes in agony. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to affect: 80%) The gnoll writhes in agony. The gnoll hits you with a +0 flail. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, chance to affect: 80%) The gnoll barely resists. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll throws a throwing net. The throwing net closely misses you. Really quaff the potion of lignification? You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd. You die... #..# #........w.. #[.# ####...###.# .#####..# #...# #.. .......g# #...###.# #g###.########.#...## #.................... ##.###..........####.# #.gg###########.# #.# #.#..)♣..........# #.# ##...############# #.# ##(## #.# ...# #.# ##..# #.# #.## ..# .. ##. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A worm (D:2) 3 ball pythons A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:2) A quokka (D:1) 4 bats A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 hobgoblins (D:1) 3 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yogakurto the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | yogakurto set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1144 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 1144 | D:2 | Learned a level 1 spell: Slow 1450 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_deadend, kennysheep_boxes D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Unarmed || 1 Mace || 35 Cast: Necrotise || 33 Vampiric Draining || 1 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 3 Armour: Robe || 14 Dodge: Dodged || 46