yogakurto Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -14, D:1) 7 stones (22, 28, D:1) 4 stones (23, -5, D:1) 6 stones (31, 9, D:1) a +0 club (48, 1, D:1) a +0 flail (49, -8, D:1) a +0 dagger (50, 5, D:1) a +2 dagger (52, 8, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (4, 19, D:2) a +0 dagger (16, 4, D:2) a +0 whip (17, 24, D:2) a +0 club a +0 sling (25, 32, D:2) a +0 dagger (42, 18, D:2) a +0 hand axe (52, -6, D:2) a +0 club 2 stones (52, 28, D:2) a +0 mace (57, -16, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 5, D:3) a +1 pair of boots (12, -1, D:3) a +0 leather armour (32, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -17, D:4) a stone a +0 dagger (16, 28, D:4) 8 stones (20, 15, D:4) a +0 short sword (21, 12, D:4) a +0 dagger a +0 robe (21, 15, D:4) a +0 dagger (22, 12, D:4) a +0 dagger (23, 12, D:4) a +0 whip a +0 club (24, -10, D:4) a +0 flail (27, 7, D:4) a +0 club 4 stones (35, 12, D:4) a ring of flight (38, 13, D:4) a +0 spear (50, -7, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Weikk's Antique Armour Emporium the +0 leather armour of Muttered Phrases {*Corrode rElec Str+8} (489 gold) Str: It affects your strength (+8). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 scale mail (72 gold) a +0 kite shield (81 gold) a +0 helmet (81 gold) a +0 leather armour (36 gold) a +2 ring mail of willpower (378 gold) a +0 ring mail (72 gold) a +0 pair of gloves (81 gold) a +2 robe of positive energy (264 gold) (0, 0, D:5) a +0 shortbow (13, -39, D:5) a +0 leather armour (27, -23, D:5) a +0 hand axe (28, -31, D:5) a +0 robe (29, -4, D:5) 4 stones (53, -16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (6, -21, D:6) a stone (6, -19, D:6) a +0 robe 5 large rocks (7, -17, D:6) a +0 dagger (8, -20, D:6) a stone (9, -18, D:6) 7 large rocks (10, -21, D:6) a stone (10, -16, D:6) a stone (13, -12, D:6) a +0 scale mail (16, 14, D:6) a +2 whip of flaming a +0 robe (22, -25, D:6) a +0 leather armour (26, 0, D:6) the +1 robe "Cicom" {rElec SInv Stlth- Archmagi} rElec: It insulates you from electricity. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. Stlth: It makes you less stealthy. (26, 8, D:6) a +0 pair of boots (33, -27, D:6) a +0 leather armour (33, -17, D:6) a +0 whip (34, -24, D:6) a +0 shortbow (36, -26, D:6) a +0 ring mail (43, -24, D:6) a +0 club a +0 leather armour (47, 17, D:6) +0 steam dragon scales (54, 13, D:6) a +0 leather armour a +0 club a +0 dagger a +3 plate armour a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of electrocution a +0 cloak (2, -15, D:7) a +0 robe a +0 great sword a +0 robe a +0 flail (3, -15, D:7) a +0 robe a +0 scimitar (9, 7, D:7) 4 stones (16, -28, D:7) a +0 short sword (17, -16, D:7) a +0 flail a +0 ring mail (20, -15, D:7) a +1 trident of pain (24, -17, D:7) a +0 robe a +0 spear (24, -16, D:7) a +0 leather armour a +0 hand axe (24, -4, D:7) a +0 leather armour (30, -33, D:7) a +0 dagger a +0 robe (30, -16, D:7) a +0 robe a +2 spear (33, -15, D:7) a +0 trident (36, -2, D:7) a +0 robe a +0 spear (41, -8, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (13, 15, D:8) a +0 hand axe a +0 shortbow a +0 leather armour (26, 40, D:8) a +0 ring mail (28, 43, D:8) a +0 sling (33, 46, D:8) a +3 hand axe (33, 51, D:8) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. (unseen) (34, 46, D:8) a +0 whip (34, 49, D:8) 33 gold pieces (34, 50, D:8) a +0 mace (35, 46, D:8) a +0 flail (35, 49, D:8) a potion of heal wounds (35, 50, D:8) a +0 plate armour (36, 46, D:8) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (36, 48, D:8) a +6 ring of dexterity (40, 55, D:8) a +0 shortbow of flaming (42, 10, D:8) a +0 leather armour (45, 13, D:8) a +0 sling (46, 45, D:8) a staff of poison (52, 30, D:8) a +0 flail (55, 34, D:8) a +0 glaive a +0 chain mail (56, 35, D:8) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 2, D:9) a +0 robe a +0 dagger (1, 3, D:9) a +0 chain mail a +0 glaive (6, 15, D:9) a +0 robe a +0 dagger (7, 15, D:9) a +0 morningstar (21, 6, D:9) 5 stones (27, 5, D:9) a +0 mace a +0 leather armour (29, 36, D:9) 8 stones (30, 38, D:9) a +0 war axe (33, 3, D:9) a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (38, 0, D:9) a +0 robe (44, 26, D:9) a +0 club a +0 chain mail (45, 26, D:9) a +0 trident a +0 arbalest a +0 plate armour (46, 26, D:9) a +0 dagger a +0 robe (47, 39, D:9) a +0 ring mail Level 10 of the Dungeon (2, -13, D:10) a +0 whip (6, -12, D:10) a +0 halberd a +0 scale mail a +2 vorpal trident (7, -11, D:10) a +0 halberd (7, 9, D:10) 5 stones (8, -11, D:10) a +0 club a +0 club (22, 14, D:10) a +0 pair of boots a +0 club (22, 15, D:10) a +0 flail a +0 leather armour a +0 dagger (22, 16, D:10) 3 stones a +0 chain mail a +0 flail (31, 22, D:10) a +0 robe (34, -3, D:10) 2 stones (40, -9, D:10) a +0 dagger a +0 robe (42, 13, D:10) a scroll of torment (42, 14, D:10) 12 gold pieces (43, -8, D:10) a +0 flail a +0 leather armour a +0 trident (43, -7, D:10) a +0 flail a +0 chain mail (43, 13, D:10) the +1 long sword "Qucul" {vorpal, *Noise rElec rN+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Noise: It may make noises in combat. (unseen) (43, 14, D:10) 8 gold pieces (44, 13, D:10) a Young Poisoner's Handbook (44, 14, D:10) the amulet of Acvaegek {Acrobat rF- Regen+ Str+5 Stlth+} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (unseen) (45, 13, D:10) the +3 hand axe of the Genius {drain, rN+++ Str+5 Stlth-} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (unseen) (45, 14, D:10) 20 gold pieces (46, 13, D:10) a +0 scale mail (46, 14, D:10) 6 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (15, 31, D:11) a +0 morningstar (16, 24, D:11) a wand of charming (5) (18, 26, D:11) 2 scrolls of fear (27, 0, D:11) a +0 plate armour a +0 dire flail (28, 11, D:11) a +0 robe (33, 0, D:11) a +0 club (35, 1, D:11) a +0 dagger a +0 chain mail (36, 0, D:11) a +0 club a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 7, Orc:1) a +0 hand axe a +0 club a boomerang (0, 8, Orc:1) a +0 scimitar a +0 plate armour (2, -49, Orc:1) a +0 giant spiked club (2, -36, Orc:1) a +0 plate armour a +0 mace (2, -29, Orc:1) a +0 robe a +0 dagger (2, 7, Orc:1) a +0 giant club (3, -32, Orc:1) a +0 leather armour a +0 hand axe (3, 2, Orc:1) a +0 chain mail a +0 broad axe (4, -34, Orc:1) a +0 dire flail a +0 giant club (5, -34, Orc:1) a +0 whip a +0 leather armour a +0 falchion (5, -33, Orc:1) a +0 robe a +0 dagger (5, -32, Orc:1) a +0 giant spiked club a +0 giant club a +0 club (6, -34, Orc:1) a +0 ring mail a +0 short sword (7, -33, Orc:1) a +0 chain mail a +0 war axe a +0 arbalest (11, -40, Orc:1) 2 large rocks (12, -26, Orc:1) a +0 plate armour a +0 short sword (17, -26, Orc:1) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (23, -25, Orc:1) a +0 giant club an ogre skeleton (24, -24, Orc:1) a +0 hand axe (25, -24, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (2, -5, Orc:2) a +0 club (5, -7, Orc:2) a +0 robe a +0 dagger (10, -13, Orc:2) a +0 scale mail a +2 short sword of speed (13, -14, Orc:2) a +0 spear a +0 robe (16, -12, Orc:2) a +0 giant club (16, -11, Orc:2) a +0 giant spiked club (17, -11, Orc:2) a +0 giant club a +0 giant club (18, -7, Orc:2) a +0 giant spiked club a +0 giant club (19, -10, Orc:2) a +0 giant club (19, -6, Orc:2) a +0 giant club an ogre corpse (20, -13, Orc:2) a +0 giant club (21, -9, Orc:2) a +0 giant club a +0 giant club (22, -10, Orc:2) a +0 giant club an ogre corpse (22, -2, Orc:2) a +0 giant club (23, -2, Orc:2) a +0 giant spiked club an ogre corpse