yogakurto Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (9, 27, D:1) a +0 leather armour (15, 4, D:1) a +0 barding (15, 11, D:1) a +0 robe (16, -20, D:1) a +0 club (16, 26, D:1) a +0 short sword 3 stones (20, 36, D:1) 2 stones (24, -16, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ushuscha's Jewellery Emporium an amulet of guardian spirit (420 gold) an amulet of the acrobat (420 gold) an amulet of magic regeneration (420 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) the amulet "Ahifuij" {RegenMP Regen+ rCorr Str-4 Dex+4} (596 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a ring of resist corrosion (280 gold) an amulet of the acrobat (420 gold) [Shop] Vutaixen's Distillery a potion of heal wounds (60 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of resistance (120 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of flight (36 gold) [Shop] Nyrhyim's Antique Weapon Emporium a +0 triple sword (210 gold) a +2 war axe of electrocution (434 gold) a +4 morningstar of draining (613 gold) a +2 dire flail of draining (403 gold) a +0 mace (63 gold) a +0 flail (73 gold) a +1 rapier of freezing (298 gold) (0, 0, D:2) 4 stones (10, -22, D:2) a +0 dagger (14, -34, D:2) a +0 dagger (29, -25, D:2) a +0 club (38, 3, D:2) a +0 dagger (40, 3, D:2) a +0 falchion (48, -2, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 4 stones (4, -29, D:3) a +0 dagger a stone (4, -8, D:3) a +0 quarterstaff (6, -9, D:3) a +0 war axe (6, -2, D:3) a +0 buckler (8, -14, D:3) a +0 club (10, -2, D:3) a +0 club (11, -2, D:3) a +0 flail a +0 hand axe a +0 flail (12, -20, D:3) a Young Poisoner's Handbook (12, -2, D:3) a +0 short sword a +0 leather armour (23, -6, D:3) a +0 club (40, -40, D:3) a +0 robe Level 4 of the Dungeon [Shop] Tejuf's Antique Weapon Shop a +2 halberd of venom (386 gold) a +6 great mace of holy wrath (1005 gold) a +1 scimitar of electrocution (391 gold) a +0 war axe (80 gold) a +0 falchion (69 gold) a +2 vorpal falchion (379 gold) the +10 whip of the Twelve Xalams {vorpal, *Rage rElec rPois Stlth+} (1669 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 broad axe (92 gold) a +0 rapier (92 gold) a +0 short sword (69 gold) a +1 scimitar of electrocution (391 gold) [Shop] Xoenaidd's Jewellery Shoppe a ring of willpower (300 gold) the ring "Weclumu" {rPois Will- rCorr Int+6 Dex+2} (633 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. an amulet of the acrobat (360 gold) an amulet of reflection (360 gold) an amulet of guardian spirit (360 gold) a +6 ring of strength (432 gold) the ring of Veussyl {rF+ Dex+2} (434 gold) [ring of protection from fire] Dex: It affects your dexterity (+2). rF: It protects you from fire. a +6 ring of strength (432 gold) [Shop] Hoxiqab's Weapon Shop a +0 sling (18 gold) a +0 shortbow (36 gold) 5 javelins (48 gold) the +3 flail "Yhudwic" {drain, Int+5} (465 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+5). a +2 great sword of holy wrath (284 gold) 6 stones (7 gold) a +0 whip (30 gold) a +2 dagger of venom (172 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) [Shop] Lahielav's Weapon Shoppe the +4 glaive of Exhibitionism {vorpal, SInv} (409 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. the +7 falchion of Mutilation {vorpal, rF+ Int+4} (619 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It protects you from fire. a +0 glaive (65 gold) a +0 hand axe (30 gold) the +5 lochaber axe {reach-cleave, poleaxe} (410 gold) It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. a +1 vorpal spear (115 gold) a +1 vorpal hand axe (115 gold) a +2 flail of protection (162 gold) a +0 dagger (20 gold) (6, -6, D:4) a +0 dagger (12, 7, D:4) a +0 club (15, 7, D:4) a +0 spear (16, -9, D:4) a +3 halberd of freezing (16, 7, D:4) a +0 ring mail (18, 17, D:4) a +0 short sword (19, 18, D:4) a +0 flail (28, -8, D:4) a +0 short sword (28, 24, D:4) a +0 dagger (33, 27, D:4) a +0 club (34, 19, D:4) a +0 mace (35, 10, D:4) a +0 rapier (36, 19, D:4) a +0 ring mail (39, 8, D:4) a +0 leather armour a +0 flail (43, 14, D:4) a +0 dagger (45, 18, D:4) a +0 scale mail (50, 26, D:4) a +0 club a +0 club (50, 29, D:4) a scroll of poison Level 5 of the Dungeon [Shop] Binakur's Antique Armour Shop a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +4 plate armour of cold resistance (1500 gold) a +2 chain mail of cold resistance (645 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) (0, 0, D:5) a +0 leather armour a +0 club (2, -3, D:5) a +0 ring mail (6, -5, D:5) a +0 ring mail (37, 18, D:5) a +0 robe a +4 trident (44, -1, D:5) a stone (49, 2, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, -3, D:6) a +0 ring mail (5, 12, D:6) a potion of attraction (9, -1, D:6) a potion of degeneration (10, 12, D:6) a +0 club (16, -6, D:6) a +0 dagger (17, 7, D:6) 8 stones (21, 25, D:6) a +0 sling (26, -2, D:6) a potion of degeneration (34, 16, D:6) a +0 rapier (35, 1, D:6) 4 stones (35, 17, D:6) a +0 spear (35, 18, D:6) a +0 halberd (36, 18, D:6) a +0 whip a +0 robe a +0 whip (37, 5, D:6) a +0 dagger (40, -1, D:6) a +0 ring mail (42, 2, D:6) 7 stones (44, -7, D:6) 4 stones (55, 17, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +1 scimitar a +0 robe (1, -32, D:7) a +0 war axe (3, -33, D:7) a +0 shortbow (4, 1, D:7) a +0 robe a +0 scimitar (15, -5, D:7) a +0 robe a +2 whip of freezing (20, 1, D:7) 4 stones (24, -16, D:7) a +0 shortbow a +0 robe a +0 spear (24, -15, D:7) a +0 robe a +3 great sword (25, -15, D:7) a +0 robe a +0 battleaxe (26, -13, D:7) a +0 falchion (31, -30, D:7) a +0 robe a +0 dire flail (32, -48, D:7) 5 stones (32, -30, D:7) a +0 robe a +2 hand axe (32, -28, D:7) a +0 robe a +0 morningstar a +0 robe a +0 flail of draining (32, -27, D:7) a +0 robe a +0 falchion (32, -14, D:7) a +0 robe (33, -8, D:7) a +0 mace (35, -8, D:7) a +0 ring mail a +0 war axe (36, -15, D:7) a +0 robe a +5 short sword (36, -7, D:7) a +0 dagger (36, -6, D:7) a +0 leather armour a +0 club (36, -5, D:7) a +0 morningstar (52, 4, D:7) a +0 robe a +4 trident of freezing Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (7, 4, D:8) 5 stones (8, -10, D:8) a +0 robe a +0 dagger (8, -9, D:8) a +0 club (10, -10, D:8) a +0 plate armour a +0 trident (11, -13, D:8) a +0 dagger a +0 robe (15, -12, D:8) a scroll of vulnerability (18, 23, D:8) a +0 club a +0 flail (20, 20, D:8) a +0 whip a +0 trident a +0 scale mail (20, 21, D:8) a +0 spear (20, 22, D:8) a +0 spear (21, 10, D:8) a +0 chain mail (21, 14, D:8) 3 stones (24, 29, D:8) a +0 ring mail (29, 31, D:8) a scroll of noise (32, 8, D:8) 4 stones (62, 12, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail of willpower (3, 3, D:9) a +2 dagger of speed (3, 5, D:9) a +0 dagger a +0 short sword (4, 3, D:9) a +0 short sword (4, 5, D:9) 5 stones a +0 short sword (5, 5, D:9) a +0 pair of gloves a +0 dagger (9, 3, D:9) a +0 shortbow (9, 6, D:9) a +0 plate armour a +0 long sword (13, 11, D:9) 5 large rocks (14, 14, D:9) a +0 trident a +0 shortbow (15, -2, D:9) 3 large rocks (15, 35, D:9) a +3 morningstar a +0 robe (16, 0, D:9) 4 large rocks (16, 35, D:9) a +0 morningstar a +0 robe a +3 dire flail of freezing a +0 robe (17, 18, D:9) a +0 robe a +0 dagger (17, 35, D:9) a +0 trident a +0 robe (18, 1, D:9) 2 stones (18, 14, D:9) a +0 helmet (21, 3, D:9) a +2 plate armour of fire resistance (22, 15, D:9) a +0 short sword a +0 robe a +1 dagger of protection (23, 3, D:9) a +0 robe (23, 12, D:9) a +0 short sword (24, 15, D:9) a +0 dagger a +0 leather armour a +0 dagger a stone (24, 17, D:9) a +0 halberd a +0 plate armour (25, 14, D:9) a +0 short sword (25, 16, D:9) a +0 mace (27, 14, D:9) a +0 short sword a stone (27, 15, D:9) a +0 dagger (29, -2, D:9) a +0 long sword a +0 chain mail (29, 17, D:9) a +0 dagger a +0 robe a scroll of vulnerability Level 10 of the Dungeon (0, 0, D:10) a +0 robe (6, -2, D:10) a +0 mace (7, 2, D:10) a +0 flail (8, 1, D:10) 5 stones a +0 club a +0 robe a +0 dagger (8, 12, D:10) a +2 hand axe of flaming (9, 4, D:10) a +0 giant club a +0 giant club (12, 3, D:10) a +0 club (13, -15, D:10) a +0 giant club a +0 dire flail (14, 1, D:10) a +0 leather armour (15, 8, D:10) a +0 dagger a curare-tipped dart (16, 6, D:10) a +0 club 5 stones (18, 9, D:10) a +0 club a +0 short sword 3 stones (19, 9, D:10) a +0 club a +0 dagger 5 stones (19, 10, D:10) a +0 whip a stone (20, 11, D:10) a +0 dagger 3 stones (47, 10, D:10) a +0 troll leather armour (52, -28, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) 8 stones (5, -3, D:11) +0 acid dragon scales (7, -7, D:11) a +0 giant club a +0 giant spiked club (8, 15, D:11) a +0 short sword a +0 chain mail (11, 18, D:11) a +0 dagger a +0 leather armour (11, 19, D:11) a +0 dagger a +0 robe (11, 21, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (11, 23, D:11) a +0 dagger a +0 robe (11, 26, D:11) a +0 trident (12, 11, D:11) a +0 robe a +0 dagger (13, 11, D:11) a +0 vampiric dagger a +2 robe of willpower (15, 8, D:11) a +0 chain mail a +0 hand axe (15, 9, D:11) a +0 robe a +0 dagger (17, -6, D:11) a +0 whip (18, -19, D:11) a +0 mace (22, -18, D:11) 4 large rocks (23, 2, D:11) 4 stones (24, -19, D:11) a +0 mace (27, -17, D:11) a +0 scale mail (27, -8, D:11) a +0 whip a stone (27, -7, D:11) a +0 short sword 2 stones (27, -5, D:11) a +0 short sword (28, -10, D:11) a +0 short sword a +0 helmet (28, -8, D:11) a +0 whip a curare-tipped dart (33, 22, D:11) a +0 dagger a +0 robe a scroll of immolation (38, 14, D:11) 6 stones (42, -12, D:11) a +0 shortbow (44, -8, D:11) a +0 leather armour (47, -15, D:11) a +0 scimitar a +0 robe (48, -15, D:11) a +0 giant spiked club a +0 giant club (52, 15, D:11) a +0 giant spiked club a +0 giant spiked club (53, 10, D:11) a +0 giant club a +0 robe Level 12 of the Dungeon (13, -16, D:12) a +0 shortbow (19, 1, D:12) a +0 leather armour (42, 21, D:12) 5 stones (43, 23, D:12) a +2 flail of protection (44, 23, D:12) 3 large rocks (55, -19, D:12) a +0 long sword (55, 25, D:12) a +0 long sword (56, 22, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a potion of attraction (16, 0, D:13) a hell hound corpse (17, 0, D:13) a hell hound corpse the Ecumenical Temple