yogakurto Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 23, D:1) a +0 trident (31, 2, D:1) a +0 club (31, 17, D:1) 4 stones (32, -6, D:1) 5 stones (34, 34, D:1) a +0 dagger (39, 7, D:1) a +0 club (48, -12, D:1) a stone (52, 6, D:1) 2 potions of degeneration (53, -6, D:1) a +0 mace (55, -7, D:1) a +0 dagger 2 stones (58, 2, D:1) 3 boomerangs (60, 13, D:1) a +0 scale mail (63, 20, D:1) a +0 club (68, 20, D:1) a +0 whip Level 2 of the Dungeon (1, -27, D:2) a +0 leather armour (8, -33, D:2) a +0 short sword (17, -9, D:2) a +0 hand axe a +0 scale mail (30, 0, D:2) a +0 robe (34, -38, D:2) a +0 dagger a +0 sling (46, -40, D:2) a +0 short sword (57, -47, D:2) a +0 leather armour (60, -50, D:2) a +0 robe Level 3 of the Dungeon [Shop] Zofuddio's General Store a scroll of silence (104 gold) 5 large rocks (38 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (383 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a condenser vane (440 gold) 6 stones (6 gold) a potion of curing (33 gold) a +0 hand axe (33 gold) a scroll of noise (11 gold) a +6 morningstar of protection (404 gold) (0, 0, D:3) a +0 mace (4, -5, D:3) a +0 ring mail (5, -3, D:3) 5 stones (6, -5, D:3) a +0 dagger (6, -4, D:3) a +0 hand axe a +0 club a +0 ring mail (19, 10, D:3) a +0 ring mail (28, -16, D:3) a +0 flail (28, 21, D:3) a +2 scythe of protection a +0 robe (36, 24, D:3) 6 stones (39, -1, D:3) a +0 flail (40, -7, D:3) a +0 short sword (41, -7, D:3) a +0 club (43, -9, D:3) a +0 leather armour (44, -1, D:3) a +0 helmet Level 4 of the Dungeon [Shop] Keimaxt's Antique Armour Emporium a +2 chain mail of poison resistance (481 gold) a +2 chain mail of cold resistance (559 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 kite shield (117 gold) a +0 robe (18 gold) a +1 pair of boots of flying (429 gold) a +0 ring mail (104 gold) (0, 0, D:4) a +0 war axe (8, -16, D:4) a +1 whip of electrocution a +0 robe (10, -11, D:4) a +0 scale mail (17, -9, D:4) a +0 long sword (21, -19, D:4) a stone (23, -23, D:4) a +0 quarterstaff (27, -22, D:4) a +0 club a +0 dagger a +0 sling (28, -22, D:4) a +0 dagger a +0 dagger (28, -8, D:4) a +0 robe (30, -22, D:4) a +0 spear a +0 animal skin a +0 helmet (33, -7, D:4) a +0 leather armour (35, -7, D:4) a +0 quarterstaff (43, -43, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (1, -15, D:5) a +0 spear (7, -22, D:5) a +0 buckler a +0 spear a +0 scale mail a +0 flail (7, -21, D:5) a +0 whip (8, -22, D:5) a +1 flail of protection (8, -15, D:5) a +0 cloak (13, -4, D:5) a +0 dagger a +0 robe (13, -2, D:5) a +0 dagger a +0 scale mail (14, -4, D:5) a +0 dagger a +0 robe (17, -31, D:5) a +0 dagger a +0 robe (18, -31, D:5) a +1 short sword of speed (22, 3, D:5) a +0 giant club (24, -31, D:5) a +0 dagger a +0 robe (25, -31, D:5) a +0 short sword (29, 18, D:5) a +0 leather armour (43, -12, D:5) a +0 chain mail (44, -8, D:5) a +0 short sword (44, -6, D:5) a +0 long sword (47, 1, D:5) a +0 spear (51, 0, D:5) a +0 spear (52, -13, D:5) a +0 spear (53, -1, D:5) a +1 leather armour of poison resistance a +0 club (53, 2, D:5) a +0 club a +0 whip a +0 flail a +0 flail (61, -24, D:5) a +0 hand axe (61, -23, D:5) a +0 club (62, -23, D:5) a +0 dagger a +0 robe a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour a +0 short sword a +0 mace (1, 0, D:6) a +0 mace (10, 5, D:6) a +0 flail (14, -1, D:6) a +0 whip (15, 3, D:6) 3 stones (25, 0, D:6) a +0 flail a +0 flail (26, 0, D:6) a +0 dagger a +0 robe (31, 42, D:6) a +0 ring mail (33, 22, D:6) a +0 mace (36, 16, D:6) a +0 hand axe (43, 29, D:6) a +0 whip (46, 36, D:6) a poisoned dart (55, 27, D:6) a +0 spear (62, 7, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) a +0 sling a +0 leather armour (3, 22, D:7) a +0 pair of boots (13, 14, D:7) a +0 helmet (18, -21, D:7) a +0 club a +0 leather armour (18, -20, D:7) a +0 hand axe (19, -20, D:7) a +0 whip a +0 ring mail a +0 short sword (30, 6, D:7) 2 throwing nets (38, 0, D:7) a ring of magical power (41, -30, D:7) a +0 scale mail the Ecumenical Temple