Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 17413222225578707228 468 yogakurto the Grave Robber (level 7, -2/51 HPs) Began as a Gnoll Necromancer on Oct 28, 2022. Was an Initiate of Ashenzari. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:16:17 (5097 turns). yogakurto the Grave Robber (Gnoll Necromancer) Turns: 5097, Time: 00:16:18 Health: -2/51 AC: 1 Str: 11 XL: 7 Next: 8% Magic: 7/15 EV: 14 Int: 19 God: Ashenzari [......] Gold: 253 SH: 0 Dex: 13 Spells: 0/17 levels left rFire x . . SeeInvis . a - +3 dagger of the Lost Runes {speed, rC- Will+ Str+4 Int+3} rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.17/turn e - ring of ice MPRegen 0.14/turn o - ring of resist corrosion @: lethally poisoned (-2 -> -11) A: fangs 1, strong nose, distributed training, deformed body, MP-powered wands a: Renounce Religion, Curse Item You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 253 gold pieces. Inventory: Hand Weapons a - the +3 dagger of the Lost Runes (weapon) {speed, rC- Will+ Str+4 Int+3} (You found it on level 5 of the Dungeon) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. Will: It increases your willpower. p - a +1 halberd of venom Missiles h - 4 poisoned darts Armour c - a +0 robe (worn) Jewellery e - a ring of ice (left hand) o - a ring of resist corrosion (right hand) Scrolls d - 5 scrolls of teleportation g - a scroll of blinking i - 2 scrolls of amnesia Potions b - 3 potions of magic f - a potion of curing j - 2 potions of lignification k - a potion of ambrosia l - a potion of might n - a potion of invisibility Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 5.2 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.9 Conjurations + Level 1.9 Hexes + Level 1.9 Summonings + Level 7.4 Necromancy + Level 1.9 Translocations + Level 1.9 Transmutations + Level 1.9 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Poison Magic + Level 2.6 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 33% 2d8 1% 3 c - Animate Dead Necr 33% N/A 5% 4 d - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 e - Ignite Poison Fire/Tmut/Pois 12% N/A 16% 3 f - Summon Guardian Gole Hex/Summ 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 24% N/A 5% 1 Summon Small Mammal Summ 48% N/A 5% 1 Agony Necr 33% N/A 16% 5 Freezing Cloud Conj/Ice/Air 9% 6-21 83% 5 Orb of Destruction Conj 6% 9d6 100% 7 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Fedhas Trog Annotations: D:3 3 runed translucent doors, yogakurto's ghost, amateur DjCK Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Armour fits poorly on your strangely shaped body. You expend magic power (3 MP) to strengthen your wands. Message History Aim: a water moccasin (lightly wounded) You draw life force from the water moccasin! You feel life coursing into your body. You feel extremely sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 83%) The water moccasin barely resists. You feel extremely sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You draw life force from the water moccasin! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You feel better. The water moccasin closely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, chance to affect: 83%) The water moccasin writhes in agony! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! You die... #......##..##.. #....#....###.# #####.#..#..#..# ##.....#.###..... #..####..# ##..#. ##.## #.## ##.##. #..# #.####..### ##.#......##...## #.@#.######..### #..S.# ##.## ###### #.)# #....## # #...## # #... # #.. #. .. You could see a water moccasin. Vanquished Creatures A scorpion (D:5) 4 hounds Jessica (D:3) An iguana (D:4) An orc wizard (D:5) 3 gnolls (D:4) 8 adders A worm (D:2) 2 dart slugs 6 orcs 4 ball pythons 6 endoplasms 4 giant cockroaches 7 goblins 9 hobgoblins 8 jackals 3 quokkas 2 bats 4 frilled lizards 6 kobolds 2 rats (D:1) 83 creatures vanquished. Vanquished Creatures (collateral kills) An ufetubus (D:4) A dart slug (D:1) A giant cockroach (D:3) A goblin (D:1) A hobgoblin (D:2) A jackal (D:2) A quokka (D:3) A frilled lizard (D:1) 8 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 2 plants (D:2) 3 creatures vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yogakurto the Gnoll Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 53 | D:1 | You fall into a shaft and drop 1 floor! 456 | D:2 | Reached XP level 2. HP: 16/19 MP: 4/7 762 | D:1 | Reached skill level 5 in Spellcasting 762 | D:1 | Reached XP level 3. HP: 13/25 MP: 5/9 766 | D:1 | Learned a level 3 spell: Vampiric Draining 1198 | D:1 | Reached skill level 1 in Invocations 1954 | D:1 | Reached skill level 1 in Fighting 1954 | D:1 | Reached skill level 1 in Short Blades 1954 | D:1 | Reached skill level 1 in Long Blades 1954 | D:1 | Reached skill level 1 in Axes 1954 | D:1 | Reached skill level 1 in Maces & Flails 1954 | D:1 | Reached skill level 1 in Polearms 1954 | D:1 | Reached skill level 1 in Staves 1954 | D:1 | Reached skill level 1 in Ranged Weapons 1954 | D:1 | Reached skill level 1 in Throwing 1954 | D:1 | Reached skill level 1 in Armour 1954 | D:1 | Reached skill level 1 in Shields 1954 | D:1 | Reached skill level 1 in Unarmed Combat 1954 | D:1 | Reached skill level 1 in Evocations 2142 | D:2 | Reached XP level 4. HP: 22/32 MP: 11/11 2187 | D:2 | Learned a level 4 spell: Animate Dead 2237 | D:2 | Reached skill level 1 in Conjurations 2237 | D:2 | Reached skill level 1 in Hexes 2237 | D:2 | Reached skill level 1 in Summonings 2237 | D:2 | Reached skill level 1 in Translocations 2237 | D:2 | Reached skill level 1 in Transmutations 2237 | D:2 | Reached skill level 1 in Fire Magic 2237 | D:2 | Reached skill level 1 in Ice Magic 2237 | D:2 | Reached skill level 1 in Air Magic 2237 | D:2 | Reached skill level 1 in Earth Magic 2237 | D:2 | Reached skill level 1 in Poison Magic 2652 | D:2 | Learned a level 3 spell: Mephitic Cloud 2798 | D:2 | Found a faded altar of an unknown god. 2803 | D:2 | Prayed at the altar of an unknown god. 2803 | D:2 | Became a worshipper of Ashenzari the Shackled 2887 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 2894 | D:3 | Learned a level 3 spell: Ignite Poison 3244 | D:3 | Found a runed translucent gate. 3245 | D:3 | Found a runed translucent gate. 3245 | D:3 | Found a runed translucent gate. 3250 | D:3 | Noticed Jessica 3260 | D:3 | Killed Jessica 3270 | D:3 | Identified the +8 scale mail of Jexumeast {Rampage} 3271 | D:3 | Noticed yogakurto's ghost (amateur DjCK) 3348 | D:3 | Found a blossoming altar of Fedhas. 3350 | D:3 | Found a bloodstained altar of Trog. 3902 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3902 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 4065 | D:4 | Reached XP level 6. HP: 44/44 MP: 10/14 4074 | D:4 | Reached skill level 5 in Dodging 4559 | D:5 | Entered Level 5 of the Dungeon 4773 | D:5 | Identified the +3 dagger of the Lost Runes {speed, rC- | Will+ Str+4 Int+3} 4875 | D:5 | Reached XP level 7. HP: 33/50 MP: 9/15 4879 | D:5 | Learned a level 3 spell: Summon Guardian Golem 5097 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_petra D:3: layout_basic, chequers_temple_overflow_statue_of_worship, biasface_ghost_orc_armoury, minmay_large_rounded_square, kennysheep_jessica_study D:4: layout_rooms, hex_large, amcnicky_mini_corridor_feature D:5: layout_rooms, minmay_temple_entry_tees, chequers_decorated_corner Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.5 Invocations | 1 2 | 2.6 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Ranged Weapons | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Evocations | 1 2 | 2.3 Conjurations | 1 | 1.9 Hexes | 1 | 1.9 Summonings | 1 | 1.9 Translocations | 1 | 1.9 Transmutations | 1 | 1.9 Fire Magic | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Poison Magic | 1 | 1.9 Dodging | 5 | 5.2 Stealth | | 4.8 Necromancy | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 14 | | || 14 Bite | 8 | 14 | 1 || 23 Hand axe | 54 | 95 | || 149 Dagger | | 8 | 15 || 23 Cast: Necrotise | 26 | 57 | 2 || 85 Mephitic Cloud | | 4 | || 4 Vampiric Draining | | 2 | 2 || 4 Animate Dead | | 2 | || 2 Ignite Poison | | 1 | || 1 Use: Scroll | 6 | 8 | 1 || 15 Potion | 1 | 2 | 1 || 4 Stab: Sleeping | 5 | 7 | 1 || 13 Distracted | 1 | | || 1 Confused | | 1 | || 1 Armor: Robe | 15 | 19 | 1 || 35 Dodge: Dodged | 65 | 103 | 8 || 176