ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 7, D:1) 8 stones (3, 12, D:1) a +0 leather armour (12, 21, D:1) a +0 short sword (15, 47, D:1) a +0 club (18, 3, D:1) 5 stones (18, 5, D:1) 6 stones (19, 4, D:1) a +0 dagger (24, 37, D:1) a +0 leather armour (27, 33, D:1) a +0 animal skin (39, 11, D:1) 4 stones (41, 17, D:1) a +0 dagger (46, 19, D:1) a +0 whip 5 stones (48, 27, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 16, D:2) a +0 robe (20, -1, D:2) a +0 dagger (22, 4, D:2) 6 stones (22, 37, D:2) a +0 robe (24, 49, D:2) a +0 whip (36, 24, D:2) 9 stones (38, 14, D:2) a +0 hand axe (43, 10, D:2) a +0 short sword (43, 31, D:2) a +0 club (46, 50, D:2) a +0 dagger 2 stones (54, 18, D:2) 5 stones (63, -4, D:2) 2 poisoned darts Level 3 of the Dungeon [Shop] Fotrarch's Jewellery Emporium a ring of wizardry (360 gold) a ring of see invisible (180 gold) an amulet of regeneration (360 gold) a ring of see invisible (180 gold) a ring of willpower (300 gold) an amulet of the acrobat (360 gold) the ring of the Curupira {rPois rC+ Str-5 SInv} (332 gold) [ring of poison resistance] Str-5: It affects your strength (-5). rC+: It protects you from cold. rPois: It protects you from poison SInv: It lets you see invisible. a beast talisman (240 gold) (0, 0, D:3) a book of Air (0, 24, D:3) a +0 leather armour (1, 9, D:3) a +0 ring mail (6, -27, D:3) a +0 leather armour (10, 4, D:3) a +0 club (10, 22, D:3) a +0 club (13, 3, D:3) a +0 dagger (14, 12, D:3) a +0 club a +0 scale mail (16, -6, D:3) a +0 club (17, 14, D:3) a +0 flail (17, 15, D:3) a +0 whip (20, 3, D:3) 5 poisoned darts (21, -16, D:3) a +0 flail (31, -18, D:3) a +0 club a +0 leather armour (39, 9, D:3) a book of Frost (61, -18, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon [Shop] Ewnootob's Armour Boutique +1 swamp dragon scales (684 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) the +0 leather armour of Aceu {rC- rN+ Int+4} (175 gold) Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a +0 leather armour (24 gold) a +2 ring mail of positive energy (216 gold) a +1 leather armour of fire resistance (168 gold) the crystal ball of Wucad Mu {*channel} (1200 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. Trog disapproves of the use of such an item. the +8 tower shield of Tykk {rElec Str+2 Int+2 Dex-3} (727 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. (0, 0, D:4) a +0 whip (10, -10, D:4) a +0 club a +0 club (10, -9, D:4) a +0 dagger a +0 dagger a +2 sling of draining a +0 club (10, -4, D:4) a +0 club (11, -12, D:4) a +0 spear a +0 animal skin (11, -10, D:4) a +4 mace a +0 club a +0 club a +0 ring mail (23, 8, D:4) a +0 short sword a +0 giant club a +0 short sword a +0 glaive a +0 plate armour (25, 2, D:4) a +0 giant club (28, 20, D:4) a +0 hand axe (30, -2, D:4) a +0 club 7 stones (36, 2, D:4) a +0 short sword of speed 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, 18, D:5) a +0 helmet (12, 21, D:5) a +0 scale mail (16, 3, D:5) a +0 ring mail (21, -10, D:5) a +0 scale mail (23, -1, D:5) a maw talisman (25, -12, D:5) 5 stones (43, 13, D:5) a +0 sling (44, 13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (6, -22, D:6) a +0 ring mail (7, -18, D:6) a +0 dagger a +0 robe (7, -17, D:6) a +0 flail (7, -16, D:6) a +0 dagger a +0 scale mail a +0 trident (8, -16, D:6) a +0 club (8, 3, D:6) a +0 dagger (9, -14, D:6) a +0 club a +0 club a +0 club a +0 robe (9, 3, D:6) a +0 whip a +0 club a +0 leather armour a +0 dagger a +0 robe (10, -14, D:6) a +0 flail (20, -15, D:6) a +0 giant club (23, -22, D:6) a +0 spear (27, -1, D:6) a +0 club a +0 robe a +0 spear (27, 0, D:6) a +0 flail (28, -34, D:6) a +0 giant club (29, -32, D:6) a +0 club a +0 leather armour (29, -2, D:6) a +0 flail (34, -19, D:6) an orb of mayhem (37, -30, D:6) a +2 quarterstaff of draining (50, -38, D:6) a +0 leather armour (50, 6, D:6) 2 stones (54, -32, D:6) 2 potions of brilliance (55, -22, D:6) a +0 flail (56, -22, D:6) a +0 great sword a +0 shortbow a +0 robe (64, -22, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 5 stones (1, -4, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (1, -3, D:7) a +0 ring mail (3, -14, D:7) 2 scrolls of vulnerability (8, 22, D:7) a +0 robe (9, 11, D:7) 11 gold pieces (12, 13, D:7) a +0 dagger (13, 25, D:7) a +0 spear a +0 robe (14, 12, D:7) a potion of curing (14, 24, D:7) a +0 morningstar a +0 robe (14, 25, D:7) a +4 dagger a +0 robe (14, 26, D:7) a +0 great sword a +0 robe (18, -1, D:7) a +0 robe a +1 short sword (18, 1, D:7) a +0 robe a +4 hand axe (19, -4, D:7) a staff of death 3 scrolls of noise (19, -1, D:7) a +0 robe a +0 mace (19, 0, D:7) a +0 robe a +0 spear (19, 1, D:7) a +0 robe a +0 flail (21, 10, D:7) 14 gold pieces (22, 14, D:7) a +0 shortbow (23, -16, D:7) 2 stones (23, 13, D:7) an iguana corpse (29, 14, D:7) a +0 dagger of electrocution a +0 robe (30, 13, D:7) a +0 dagger (30, 14, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail an orc skeleton (48, -5, D:7) a +0 sling the Ecumenical Temple