ximxim Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -1, D:1) a +0 dagger (12, -2, D:1) a scroll of noise (18, 1, D:1) 23 stones (18, 33, D:1) a +0 leather armour (22, 9, D:1) a cursed +0 club (24, 25, D:1) 10 sling bullets (27, 4, D:1) a +0 spear (28, 31, D:1) 25 sling bullets (31, 12, D:1) a +0 hand axe (31, 13, D:1) a +0 whip (39, -3, D:1) 2 tomahawks (39, -1, D:1) a +0 dagger (41, 16, D:1) a potion of heal wounds (43, 3, D:1) 16 sling bullets (43, 17, D:1) a +0 dagger (44, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 9, D:2) a +0 club (11, 4, D:2) a +0 club (15, 2, D:2) a +0 club (21, -7, D:2) a +0 dagger (25, -6, D:2) a cursed +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a stone (1, -24, D:3) 14 stones (1, -5, D:3) a cursed -2 flail a +0 halberd (1, -1, D:3) 3 stones (5, -3, D:3) 2 stones (6, 3, D:3) 3 stones (7, -3, D:3) 2 stones (7, -2, D:3) 3 stones (10, -8, D:3) a stone (10, -7, D:3) a stone (11, -9, D:3) a +0 short sword a stone (12, -9, D:3) a stone (19, 8, D:3) a +0 club (21, 16, D:3) a large rock (24, -8, D:3) a +0 club (24, 16, D:3) 15 stones (25, 9, D:3) a +0 ring mail (29, -9, D:3) 14 poisoned needles (30, -22, D:3) a potion of heal wounds (32, -12, D:3) a +0 halberd (38, -21, D:3) a +0 leather armour a +0 club (46, -14, D:3) 16 arrows (48, -8, D:3) a +0 short sword 2 stones (48, -5, D:3) a +0 dagger (50, -8, D:3) 20 stones Level 4 of the Dungeon (8, -22, D:4) a scorpion corpse (15, -19, D:4) a +0 giant club (22, -11, D:4) a +0 hand axe (unseen) (27, -6, D:4) a jackal corpse (skeletalised by now) (31, -8, D:4) a +0 giant spiked club (32, 0, D:4) a +0 robe (35, -11, D:4) a scroll of noise (36, -7, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 10 bolts (7, -1, D:5) a +0 robe (9, 3, D:5) a meat ration (13, -1, D:5) a +0 short sword