ximxim Level 1 of the Dungeon (2, 2, D:1) a stone (2, 3, D:1) a stone (4, 5, D:1) a +0 dagger a stone (8, -19, D:1) a +0 club (23, -16, D:1) 28 bolts (37, 2, D:1) a +0 dagger (41, -13, D:1) 13 stones (42, -4, D:1) 28 arrows (42, 16, D:1) a +0 flail (43, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 pair of boots of Ocuasm {Str+5 Int-2} (2780 gold) It affects your strength (+5). It affects your intelligence (-2). the +10 hunting sling of Qeukh {velocity, rElec Dex+5} (7670 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (+5). It insulates you from electricity. the +7 whip of the Head {slash, rPois rF++ Int+2} (7160 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It greatly protects you from fire. It protects you from poison. the cursed +0 pair of gloves of Hysteria {*Confuse MR- Str+9 Int+6} (3020 gold) It affects your strength (+9). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It may confuse you when you take damage. It has a curse placed upon it. (0, 0, D:2) 20 stones (1, 27, D:2) a +0 dagger 5 stones a +0 club (1, 31, D:2) a stone (3, -15, D:2) a +0 dagger (3, -1, D:2) a +0 flail (5, -10, D:2) a +2 leather armour of cold resistance (12, 23, D:2) 24 stones (31, -19, D:2) a +0 scale mail (33, -4, D:2) 2 stones a +0 whip (35, -13, D:2) a +0 whip (36, 6, D:2) a +0 robe (38, 17, D:2) a cursed +0 robe (39, 24, D:2) 5 poisoned needles (44, 23, D:2) a +1 ring mail of fire resistance (50, 7, D:2) a +0 dagger (50, 10, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (2, -6, D:3) a +0 robe (3, 7, D:3) a +0 hunting sling (8, 5, D:3) a +0 falchion (9, 8, D:3) a +0 club (12, 1, D:3) a +0 ring mail (26, -2, D:3) a +0 club (35, 10, D:3) a +0 club (37, 42, D:3) a +0 flail (40, 35, D:3) 17 arrows a cursed -2 club (43, 0, D:3) a +0 whip (44, -3, D:3) 14 stones (47, 26, D:3) a +0 club (47, 37, D:3) a +0 whip a +0 spear (57, 32, D:3) a +0 flail (57, 33, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) 20 stones (16, -5, D:4) a +0 giant club (18, -9, D:4) a tomahawk (19, -11, D:4) a tomahawk (20, -11, D:4) a tomahawk (22, -11, D:4) a tomahawk (50, 18, D:4) a potion of heal wounds (51, 12, D:4) a +0 flail (52, 14, D:4) a +0 flail (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?)