xight Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 1, D:1) a +0 club (2, 29, D:1) 16 arrows (3, 4, D:1) a +0 club (4, -2, D:1) 10 poisoned darts (4, 30, D:1) 15 stones (4, 39, D:1) a +0 club (14, 13, D:1) a +0 short sword 3 stones (15, 17, D:1) a cursed +0 leather armour (19, 8, D:1) a stone (20, 8, D:1) a +0 short sword (22, 39, D:1) 17 bolts (31, 17, D:1) a +0 robe (31, 19, D:1) a +0 whip (36, 3, D:1) a +0 hand axe (36, 8, D:1) a +0 dagger (37, 49, D:1) a +0 club (40, 22, D:1) a +0 plate armour (44, 36, D:1) 6 javelins (46, 36, D:1) a cursed -1 spear (48, 9, D:1) 29 stones (55, 9, D:1) a +0 ring mail (55, 18, D:1) a +1 dagger of venom (56, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -4, D:2) a +0 ring mail (2, 3, D:2) a stone (15, 3, D:2) a +0 plate armour a +0 club (23, -12, D:2) a +0 club (28, -9, D:2) 21 stones (30, -19, D:2) 23 stones (37, -3, D:2) a +4 rapier (39, -6, D:2) 17 stones (42, -22, D:2) 25 stones (43, 6, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, 3, D:3) a cursed -3 dagger (6, -12, D:3) a +0 club (6, -11, D:3) a +0 dagger (7, -11, D:3) a +0 dagger a cursed -2 club a +0 dagger (8, -12, D:3) a cursed -3 dagger (9, -12, D:3) a +0 club a +0 club (9, 4, D:3) a +0 club (16, -3, D:3) a +0 mace (17, 2, D:3) a +0 dagger (18, 21, D:3) 25 bolts (19, -4, D:3) a +0 short sword (20, -4, D:3) a +0 club (21, -2, D:3) a +0 scythe a +0 robe (22, -9, D:3) a +0 club (22, 12, D:3) 24 stones (25, -2, D:3) 24 stones (27, -9, D:3) 14 stones (28, -11, D:3) 4 curare-tipped darts (29, -11, D:3) 33 stones (30, 3, D:3) an arrow (30, 4, D:3) 13 arrows a +0 shortbow (31, 10, D:3) 3 large rocks (33, -12, D:3) a +0 whip (34, 7, D:3) a +0 dagger (36, -6, D:3) a +0 scale mail (37, 11, D:3) a +0 great sword (38, -2, D:3) a +0 robe (39, -22, D:3) a +0 mace (45, 8, D:3) 23 stones (47, -1, D:3) 22 arrows (52, 1, D:3) 17 stones (58, 2, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 13 poisoned darts (0, 43, D:4) a +0 giant club (2, 44, D:4) the +6 leather armour of Zileefiz {Harm Str+3} It affects your strength (+3). It increases damage dealt and taken. (18, 30, D:4) 24 stones (28, 42, D:4) a +0 falchion (32, 21, D:4) a +0 morningstar (36, 24, D:4) a +0 whip a +0 leather armour (38, -5, D:4) 16 stones (39, 38, D:4) a +0 long sword (40, -5, D:4) a +0 robe (40, 27, D:4) a +0 whip (40, 33, D:4) 19 arrows (42, 29, D:4) a +0 war axe a +0 leather armour (45, 31, D:4) a +1 dagger of draining (50, -10, D:4) 10 stones (50, 38, D:4) a +0 mace (57, 36, D:4) 26 stones (60, 32, D:4) the +1 short sword of the Special Quests {chaos, +Blink rF- MR++ Stlth+} Each time it hits an enemy it has a different, random effect. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (63, 13, D:4) 17 stones (65, 18, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 0, D:5) 14 sling bullets (6, 14, D:5) a +0 long sword (8, 18, D:5) a +0 glaive (15, 19, D:5) a +0 robe a cursed +0 dagger (17, -4, D:5) a +0 giant spiked club (24, 14, D:5) a +0 mace (26, 14, D:5) a +0 club (30, 14, D:5) a +0 short sword (32, 14, D:5) a +0 dagger 20 stones a +0 leather armour (47, -13, D:5) a +0 club (48, -6, D:5) a +0 robe a +0 trident Level 6 of the Dungeon (2, -2, D:6) a +0 giant club a +0 giant club (13, -1, D:6) 2 stones (13, 5, D:6) 2 stones (13, 7, D:6) a stone (14, 2, D:6) a +0 whip (14, 5, D:6) a stone (15, 12, D:6) a +0 hand axe a +0 ring mail (16, 16, D:6) a +0 robe (17, 0, D:6) 20 stones a +0 club (17, 6, D:6) 23 stones (18, -17, D:6) a +0 trident a cursed +0 robe (19, -14, D:6) a +0 halberd a cursed +0 robe (22, -5, D:6) 9 sling bullets (22, 10, D:6) 21 bolts (27, -4, D:6) a +0 short sword (28, -21, D:6) a +0 robe a +0 dagger (28, -20, D:6) a cursed +0 leather armour a +0 falchion (29, 7, D:6) a +2 war axe of freezing (unseen) (33, -20, D:6) a +0 robe a +0 dagger (43, -3, D:6) a +0 quarterstaff