xight Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (1, -18, D:1) a +0 short sword (7, -30, D:1) 17 stones (10, 2, D:1) a +0 dagger (14, -3, D:1) a +0 spear (18, -23, D:1) a +0 dagger (23, -33, D:1) a +0 club (34, -4, D:1) a +0 short sword (40, -13, D:1) 17 bolts (44, -23, D:1) a +0 hand axe (47, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, 17, D:2) a +0 scale mail a +0 dagger (14, -6, D:2) a cursed -1 club (16, 12, D:2) a +0 robe (18, -6, D:2) 26 arrows (18, -3, D:2) 19 stones (18, 15, D:2) a +0 chain mail (20, -35, D:2) 2 poisoned needles (22, 15, D:2) a +0 leather armour (27, 3, D:2) a +0 flail (29, -34, D:2) 13 stones (30, -17, D:2) a +0 ring mail (31, -30, D:2) 12 stones (32, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 sling bullets (5, -12, D:3) 28 bolts (14, -3, D:3) a +0 scale mail (18, -7, D:3) 8 sling bullets (26, 3, D:3) a +0 dagger (27, -17, D:3) a cursed -1 robe a +0 dagger (27, 3, D:3) a +0 hand axe (27, 8, D:3) a +0 dagger (28, -12, D:3) a +0 whip (28, 2, D:3) a +0 leather armour a +0 war axe (30, -12, D:3) a +0 leather armour (30, 3, D:3) a +0 flail (34, -34, D:3) a +0 dagger (37, 2, D:3) a cursed +0 robe (41, -9, D:3) a +0 hunting sling Level 4 of the Dungeon (5, 11, D:4) a +0 dagger (unseen) (7, 8, D:4) a +0 ring mail (8, 15, D:4) 19 stones (17, -10, D:4) a +0 war axe (27, -21, D:4) a +0 mace a +0 ring mail (45, -24, D:4) a cursed +0 robe (49, -19, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Veceripny's Antique Armour Boutique a +0 pair of boots (121 gold) a +0 robe (18 gold) a +2 leather armour of fire resistance (513 gold) the +2 ring mail of Igror {rPois rF+++ rC++ Dex-5} (1814 gold) It affects your dexterity (-5). It renders you almost immune to fire. It greatly protects you from cold. It protects you from poison. a +0 leather armour (54 gold) a +0 ring mail of poison resistance (216 gold) a +0 naga barding (621 gold) a +0 large shield (121 gold) the +1 cloak "Uwaena Hetz" {rElec Regen+ Dex-5} (351 gold) It affects your dexterity (-5). It insulates you from electricity. It increases your rate of regeneration. a +0 leather armour (54 gold) a +0 plate armour (621 gold) a +0 scale mail (108 gold) a +2 plate armour of fire resistance (1080 gold) a +0 robe (18 gold) [Shop] Vyit's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) [Shop] Jomeetug's Distillery a potion of ambrosia (96 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) a potion of cancellation (96 gold) a potion of resistance (120 gold) a potion of agility (48 gold) a potion of flight (36 gold) a potion of agility (48 gold) [Shop] Ixiat's Weapon Boutique the +6 war axe "Manet" {vamp, Dex+3} (699 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). a cursed -2 hunting sling (1 gold) a +4 great sword of slicing (412 gold) a +2 great sword of holy wrath (308 gold) a +0 rapier (52 gold) 22 arrows (57 gold) a cursed -3 rapier (1 gold) a +2 hand crossbow of freezing (237 gold) a +0 flail (45 gold) 8 poisoned needles (41 gold) a +0 spear (39 gold) a +0 dagger (26 gold) (0, 0, D:5) a +0 hunting sling (4, -14, D:5) a +0 robe a +0 dagger (9, -22, D:5) a +0 hunting sling (10, -10, D:5) a +0 giant spiked club (18, -11, D:5) a +0 rapier (21, -17, D:5) a +0 leather armour (21, 18, D:5) a +0 ring mail (23, -10, D:5) a cursed -2 robe (26, 24, D:5) 17 stones (40, -17, D:5) 15 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 17, D:6) 26 stones (3, 24, D:6) a +0 dagger (10, -3, D:6) a +0 war axe (11, -3, D:6) a +0 hand axe (12, 6, D:6) a +0 mace (15, -3, D:6) a +0 robe a +0 dagger (16, 12, D:6) a +0 robe a +0 dagger (17, 12, D:6) a +0 hand axe (22, 9, D:6) a +0 robe (23, -5, D:6) a +0 giant club (23, 17, D:6) a +0 chain mail (27, -11, D:6) a book of Flames (28, 4, D:6) a +0 leather armour (30, 8, D:6) 2 tomahawks (34, 12, D:6) a +0 falchion (34, 13, D:6) a +0 club (37, 15, D:6) a +0 dagger a +0 robe (38, 2, D:6) a +0 pair of gloves (45, 27, D:6) a cursed -3 flail (47, 32, D:6) a +0 leather armour (50, -6, D:6) a +0 shortbow 30 arrows (50, 0, D:6) a +0 robe (56, 0, D:6) a cursed -3 war axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (4, -7, D:7) a book of Flames (5, 5, D:7) a +0 leather armour (7, -8, D:7) a +0 whip (16, -18, D:7) a potion of resistance (16, -17, D:7) 11 gold pieces (19, -44, D:7) a +0 hand axe a +0 animal skin (19, -40, D:7) a +0 robe (20, -22, D:7) an uncursed amulet of regeneration (23, -19, D:7) a scarf of spirit shield (23, -18, D:7) a scroll of fear (23, -17, D:7) 22 gold pieces (24, -19, D:7) a ration (24, -17, D:7) 18 arrows (27, -19, D:7) a +0 leather armour a +0 flail (28, -19, D:7) a +0 chain mail a +0 glaive (28, -16, D:7) a +0 robe a +0 dagger (30, 10, D:7) 20 arrows (34, -23, D:7) a cursed -1 trident (42, 13, D:7) a +0 leather armour (44, -23, D:7) a +0 ring mail (47, 10, D:7) a cursed +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip (3, -4, D:8) a +0 dagger a +0 robe (4, -4, D:8) a +0 whip (4, -3, D:8) a +2 spear of venom a +0 scale mail (4, 8, D:8) a +0 short sword (14, -7, D:8) a +0 scale mail (15, -7, D:8) a +0 whip (16, -7, D:8) a +2 flail of holy wrath a cursed -2 halberd (17, -8, D:8) a +0 hand axe (28, 4, D:8) an uncursed ring of stealth (37, 18, D:8) a +0 rapier (39, -10, D:8) a cursed +0 animal skin (40, -10, D:8) a +0 animal skin (41, -15, D:8) a +0 animal skin a +1 halberd of distortion (41, 1, D:8) a +0 animal skin (41, 6, D:8) a +0 animal skin (44, -28, D:8) 17 stones (46, -13, D:8) the +6 trident of Destruction {venom, rF+ rN+ MP+9 Dex-5} It poisons the flesh of those it strikes. It affects your dexterity (-5). It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). a +0 hand axe (49, -23, D:8) a +0 giant spiked club (50, -8, D:8) 21 arrows (54, -15, D:8) a +0 robe (55, 13, D:8) a +0 giant club (61, -11, D:8) a +0 dagger a +0 robe a +0 buckler (61, -9, D:8) a +0 dagger a +0 robe (62, -10, D:8) a +0 ring mail (62, -9, D:8) a +0 whip of flaming a +0 robe (63, -27, D:8) 19 sling bullets (64, -8, D:8) a +0 club a +0 chain mail (65, -6, D:8) a +0 short sword a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, 7, D:9) a +0 pair of boots (6, 11, D:9) a cursed -2 mace a +0 leather armour (10, 11, D:9) a +0 mace a +0 leather armour (11, 7, D:9) a +0 flail (11, 8, D:9) a +0 whip a +3 leather armour (11, 9, D:9) a +3 halberd a +0 robe (11, 10, D:9) a cursed +3 trident a +0 robe (12, 11, D:9) a +0 halberd 7 tomahawks a +0 chain mail (13, 11, D:9) a +0 flail of protection a +0 leather armour a cursed +0 spear a +0 robe a cursed +0 dire flail a +0 robe (13, 29, D:9) 14 poisoned needles (16, 37, D:9) 9 bolts (18, 11, D:9) a tomahawk (24, 35, D:9) a +0 long sword 9 stones a +0 chain mail (25, 38, D:9) 3 stones a +0 club (26, 35, D:9) a +0 club 19 stones (26, 36, D:9) a +0 giant club a cursed -1 giant spiked club (26, 37, D:9) 2 stones (27, 35, D:9) 2 stones (29, 9, D:9) a +4 long sword a +0 robe (29, 15, D:9) a wand of iceblast (13) a wand of enslavement (23) a +3 ring of evasion a +0 helmet (30, 7, D:9) a +0 scale mail (33, -5, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (2, 29, D:10) 17 stones (3, 29, D:10) a +0 leather armour (25, 11, D:10) a +0 helmet (26, 4, D:10) a +0 falchion (26, 21, D:10) a book of Geomancy an uncursed ring of stealth a wand of clouds (6) a wand of iceblast (11) (26, 22, D:10) an uncursed ring of ice (27, 21, D:10) a book of Misfortune (29, -4, D:10) a +0 hunting sling (38, 41, D:10) a +0 leather armour (41, 4, D:10) 2 potions of lignification (52, 40, D:10) a +0 plate armour Level 11 of the Dungeon [Shop] Muisey's Antique Weapon Shoppe the +9 short sword "Hurgharu" {drain, +Blink +Fly rF- MR+} (1627 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. the +0 sword of Power (2000 gold) a +0 club (25 gold) a +4 flail of venom (655 gold) a +0 flail (87 gold) a +0 mace (75 gold) a +0 halberd (100 gold) a +3 broad axe of flaming (605 gold) a +3 hand axe of pain (612 gold) a +3 flail of protection (530 gold) a +0 trident (87 gold) the +3 scythe "Oreduiwne" {flame, *Corrode rN+ Dex+2} (755 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from negative energy. It may corrode you when you take damage. a +0 vampiric dagger (200 gold) a +0 hunting sling (37 gold) (0, 0, D:11) 30 arrows a +0 shortbow (0, 7, D:11) a +0 chain mail (5, -7, D:11) a +0 shortbow (unseen) (11, -8, D:11) 2 arrows (12, -9, D:11) 3 arrows (16, 10, D:11) 17 arrows a cursed -2 shortbow (19, 23, D:11) a cursed -1 glaive (23, 20, D:11) a +0 trident (24, 19, D:11) a +0 giant club (27, 19, D:11) 2 tomahawks (29, 19, D:11) 21 stones 2 tomahawks a +1 whip of venom a +0 leather armour a +0 short sword a +0 robe a +0 war axe (30, 20, D:11) a +0 robe a cursed +3 morningstar a +0 robe a +0 morningstar (30, 21, D:11) a +0 giant spiked club a +0 giant spiked club a +0 robe a +2 war axe of chopping (30, 27, D:11) a +0 hand axe (31, 28, D:11) a +0 dagger the Ecumenical Temple