xgamer67 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -1, D:1) a +0 dagger (12, 24, D:1) a +0 short sword (16, 41, D:1) a +0 short sword (18, 10, D:1) a +0 club (18, 15, D:1) 25 bolts (22, 6, D:1) a +0 buckler (23, -13, D:1) a +0 dagger (23, 34, D:1) a +0 dagger (28, -12, D:1) a +0 ring mail (31, -8, D:1) a +0 robe (37, -4, D:1) a +0 short sword (39, 13, D:1) a +0 club (53, -5, D:1) a +0 mace (53, 29, D:1) a +0 dagger (55, 27, D:1) a +0 hand axe (56, 7, D:1) a +0 club (57, 15, D:1) a +0 halberd Level 2 of the Dungeon (5, -32, D:2) a +0 whip (9, -23, D:2) 19 arrows (9, -2, D:2) 26 arrows (10, -33, D:2) a +0 mace (18, -26, D:2) a +0 hand axe (19, -13, D:2) a +0 leather armour (21, -13, D:2) a +0 club (24, -6, D:2) 9 bolts (28, -12, D:2) a +0 club (39, -33, D:2) a +0 robe (39, -16, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) 22 arrows (18, 25, D:3) a +0 ring mail (18, 26, D:3) a +0 short sword (19, 25, D:3) a +0 club (20, 22, D:3) a +0 club (22, -29, D:3) a cursed -1 whip (28, -13, D:3) 20 bolts (31, -23, D:3) a +0 short sword (34, 12, D:3) a +0 club (37, -6, D:3) a cursed -2 club (37, 11, D:3) a +2 dagger of speed Level 4 of the Dungeon (2, 17, D:4) a +0 hunting sling (4, 2, D:4) 18 gold pieces (4, 12, D:4) an uncursed ring of protection from cold (4, 19, D:4) 5 gold pieces (5, 1, D:4) a +0 hunting sling (5, 10, D:4) 7 gold pieces (6, 17, D:4) a scroll of remove curse (7, 4, D:4) a scroll of identify (7, 8, D:4) a +0 mace an orc corpse (7, 11, D:4) 21 stones (9, 15, D:4) 9 gold pieces (unseen) (9, 20, D:4) 6 gold pieces (10, 16, D:4) a cursed +0 scale mail (11, 19, D:4) a ball python corpse (11, 21, D:4) 6 gold pieces (12, 17, D:4) a +0 giant spiked club (13, 12, D:4) a chunk of flesh an adder skeleton (15, 8, D:4) a +0 hand axe (unseen) (17, 6, D:4) a scroll of recharging (17, 8, D:4) a +0 chain mail (21, 10, D:4) the +1 ring mail "Visidank" {*Contam rElec rPois Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped.