xeno23 Level 1 of the Dungeon (10, -3, D:1) a +2 hand axe of flaming (16, -14, D:1) a +0 club (18, -5, D:1) 18 stones (25, -23, D:1) a +0 short sword (26, -18, D:1) 27 stones (27, -38, D:1) a +0 whip (27, -22, D:1) a stone (27, -13, D:1) a +0 hand axe (28, -40, D:1) a +0 robe (31, -19, D:1) 3 stones (32, -13, D:1) 13 arrows (33, -23, D:1) 3 tomahawks (46, -6, D:1) a +0 robe (47, -19, D:1) a cursed -1 club (47, -17, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -24, D:2) a +0 robe (5, 7, D:2) 21 stones (7, -25, D:2) a stone (7, -15, D:2) a +0 dagger (9, -25, D:2) a stone (10, -25, D:2) a stone (11, -25, D:2) a stone (12, 5, D:2) 8 tomahawks (15, -2, D:2) a +0 scale mail (21, -25, D:2) a +0 dagger (25, -22, D:2) a +0 club (27, 8, D:2) a stone (31, 8, D:2) a +0 short sword 4 stones (43, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (18, -22, D:3) a +0 robe (19, 9, D:3) a +0 dagger a +0 robe (19, 10, D:3) 27 stones (20, 9, D:3) a +0 falchion a +0 leather armour (22, 12, D:3) a +0 hand axe a +0 ring mail (24, -3, D:3) a +0 short sword (25, 11, D:3) a +0 dagger a +0 robe (48, 12, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 9, D:4) a +0 club (3, 1, D:4) a +2 quarterstaff of chaos a +0 cloak (13, 10, D:4) a +0 short sword a +3 leather armour of fire resistance (14, 12, D:4) a +0 dagger a +0 robe (16, 12, D:4) a +0 scimitar a +0 robe (22, 13, D:4) a +0 large shield (23, 34, D:4) a +0 scale mail (28, 30, D:4) a +1 hand axe of electrocution (30, 31, D:4) a +0 leather armour (34, 24, D:4) a +0 war axe (36, 23, D:4) 21 bolts (38, 26, D:4) a +0 rapier a +0 leather armour (41, 6, D:4) 3 tomahawks (42, 19, D:4) a +0 scythe a +2 robe of cold resistance (44, -2, D:4) the +1 robe "Unuon" {+Inv rF- rN+++ Stlth+} It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you turn invisible. It makes you more stealthy. Level 5 of the Dungeon (2, -14, D:5) a +0 flail (2, -8, D:5) a +0 hand axe (3, -8, D:5) a +0 club a +0 leather armour a +0 mace (7, 34, D:5) a +0 whip (11, -20, D:5) a +0 leather armour a +0 flail (13, -11, D:5) a +0 mace a +0 whip (13, -10, D:5) a +0 leather armour (13, 25, D:5) a +0 club (14, -10, D:5) a +0 mace (17, 16, D:5) a +0 scale mail (24, 16, D:5) a +0 arbalest (35, 36, D:5) 10 stones (38, 34, D:5) a +0 giant club (39, 34, D:5) a +0 dagger (45, 35, D:5) 7 tomahawks (46, 0, D:5) a scarf of repulsion (46, 13, D:5) a cursed -2 short sword (47, 21, D:5) a +0 shortbow 17 arrows (49, 23, D:5) an arrow (50, 24, D:5) 2 arrows (54, 19, D:5) a +0 large shield (55, -21, D:5) 17 arrows (59, -12, D:5) a +1 mace of venom Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, -45, D:6) 29 arrows (6, -45, D:6) a +0 ring mail a +2 flail of crushing (9, -13, D:6) 24 arrows (34, -36, D:6) a cursed +0 flail (47, -17, D:6) a +0 robe a +0 dagger (48, -23, D:6) 14 arrows a +0 shortbow (48, -21, D:6) a +0 short sword (48, -19, D:6) a +0 plate armour a +0 halberd (49, -22, D:6) 5 tomahawks Level 7 of the Dungeon (0, 0, D:7) 15 bolts (9, -40, D:7) a +0 morningstar a +0 flail (10, -40, D:7) a +0 dagger a +0 robe (10, 1, D:7) 11 stones (13, -20, D:7) a -2 ring of evasion (13, -12, D:7) a +0 leather armour a +0 quarterstaff (15, -10, D:7) a +0 leather armour a +0 flail (19, -20, D:7) a +0 ring mail (26, 13, D:7) a +0 robe a +0 mace (27, -10, D:7) a +0 chain mail (27, 9, D:7) a cursed -1 dagger a cursed +0 robe (27, 13, D:7) a +0 robe a +3 mace (28, -12, D:7) a +0 hand axe (30, 10, D:7) a +0 robe of magic resistance a +0 scimitar (30, 13, D:7) a +0 club a +0 blowgun (31, 12, D:7) a +0 robe a +0 short sword a +0 dagger 15 stones a +0 dagger a cursed +2 mace a +0 whip (32, 12, D:7) 3 stones (33, 10, D:7) 19 stones (33, 12, D:7) a stone (37, -13, D:7) a +0 leather armour (40, -13, D:7) a +0 flail (42, -15, D:7) a +0 spear (42, -13, D:7) a +0 spear (46, -15, D:7) 14 stones (47, -7, D:7) 20 stones (51, -19, D:7) a +0 hand axe (54, -20, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 21 arrows (5, -31, D:8) 19 sling bullets (5, -30, D:8) a +0 chain mail (5, -29, D:8) a +0 hand axe (10, -13, D:8) a +0 long sword (11, -42, D:8) a +0 dagger a +0 robe (11, -18, D:8) a +0 ring mail a +0 flail (14, -17, D:8) a +2 war axe of flaming (16, -19, D:8) a cursed +0 chain mail a +0 long sword (17, -24, D:8) a +0 giant club (18, -27, D:8) 18 stones (18, -11, D:8) 17 arrows (21, -2, D:8) 13 stones (23, -23, D:8) a +0 hand axe (25, -43, D:8) 2 stones (25, -22, D:8) a +0 short sword (25, -16, D:8) a scarf of spirit shield (26, -42, D:8) a +0 dire flail a +0 chain mail (27, -42, D:8) a +0 trident 16 stones a +0 leather armour (28, -41, D:8) a +0 whip a +0 scale mail (29, -15, D:8) a +0 ring mail (35, -16, D:8) a +3 mace of draining a +0 robe (36, -25, D:8) a +0 flail 2 tomahawks a +0 ring mail (38, -34, D:8) a +0 shortbow 15 arrows (38, -25, D:8) a tomahawk (47, -1, D:8) a +0 flail a +0 chain mail (48, -34, D:8) a +1 trident of freezing (53, -38, D:8) a +0 giant club a +0 giant spiked club (55, 0, D:8) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Level 9 of the Dungeon [Shop] Wuphup's Magic Scroll Shoppe a scroll of random uselessness (16 gold) a scroll of remove curse (48 gold) 2 scrolls of enchant armour (240 gold) a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) (1, 4, D:9) a +0 mace (5, 17, D:9) 33 arrows (11, 25, D:9) 10 stones (14, 0, D:9) a +0 shortbow 16 arrows (16, 6, D:9) a cursed +0 robe (20, 37, D:9) a +0 broad axe (21, -1, D:9) an arrow (22, 7, D:9) 16 stones (23, 29, D:9) a +0 spear of freezing (23, 34, D:9) a +2 scale mail of cold resistance (23, 37, D:9) a +0 whip (27, 11, D:9) a +0 eveningstar (27, 40, D:9) a +0 mace (30, 11, D:9) a +0 whip (32, 37, D:9) 14 arrows a cursed -3 shortbow (35, 40, D:9) a +0 hand axe (36, 40, D:9) a stone (38, 40, D:9) a +0 trident a +0 plate armour a +0 shield 16 stones (40, 40, D:9) a +0 robe a +0 dagger (41, 32, D:9) a +2 scale mail of fire resistance (41, 33, D:9) 3 tomahawks (44, 26, D:9) a +0 leather armour a +0 dagger a +0 ring mail a +0 war axe (44, 31, D:9) a +0 short sword a +0 chain mail a +0 whip (45, 33, D:9) a +0 dagger (45, 40, D:9) a stone (48, 37, D:9) a +0 dagger a cursed +0 leather armour (48, 39, D:9) a +0 club (48, 40, D:9) a +0 falchion of venom a +4 falchion a +1 rapier of protection a +1 whip of holy wrath (49, 30, D:9) a +0 spear of distortion (49, 39, D:9) a +0 chain mail a +0 flail (50, 36, D:9) a +0 flail a +0 scale mail a cursed -2 ring of evasion (51, 6, D:9) a +0 club (52, 30, D:9) a +0 broad axe a +0 leather armour (52, 40, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 1, D:10) a +0 war axe (11, -6, D:10) a +0 leather armour a +0 dagger (11, 22, D:10) a +2 dagger of distortion a cursed +0 robe (13, 31, D:10) a +0 spear (14, -3, D:10) a cursed +0 ring mail a +0 falchion (15, -4, D:10) a +0 cloak a +0 dagger (27, 4, D:10) 19 arrows (28, -3, D:10) an uncursed ring of attention (28, 6, D:10) a cursed +0 robe (31, 9, D:10) a cursed +0 dagger (32, -11, D:10) a +0 trident (33, -12, D:10) a +0 dagger a +0 robe (35, -13, D:10) a +0 hand axe (40, 29, D:10) a crystal ball of energy (42, -12, D:10) a +0 scale mail (50, 37, D:10) 15 stones (53, -8, D:10) a +0 robe (55, -3, D:10) a +0 robe (55, 42, D:10) 13 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (2, -5, D:11) 17 bolts (7, 2, D:11) a lamp of fire (8, 1, D:11) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (8, 3, D:11) a book of Fire (11, -2, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tedumad's Assorted Antiques a potion of mutation (160 gold) a wand of random effects (24) (260 gold) a +1 leather armour of fire resistance (280 gold) a +1 great sword of slicing (334 gold) a +3 longbow of freezing (502 gold) a +0 leather armour (40 gold) 2 potions of might (160 gold) (0, 0, Orc:1) a +0 giant spiked club a +0 giant spiked club (1, 4, Orc:1) a javelin (4, 5, Orc:1) a +0 ring mail (7, 4, Orc:1) 2 javelins 3 poisoned tomahawks (8, 3, Orc:1) a +0 giant club (8, 4, Orc:1) a +0 giant club a +0 dagger a +0 robe a +0 whip (9, 4, Orc:1) a javelin (10, 8, Orc:1) an orc skeleton (10, 12, Orc:1) a +0 hand axe a +0 ring mail (11, 1, Orc:1) a poisoned tomahawk (11, 11, Orc:1) a +0 battleaxe a +0 chain mail (17, -16, Orc:1) a poisoned needle (18, -15, Orc:1) a poisoned needle (19, -16, Orc:1) a poisoned needle (19, -14, Orc:1) a poisoned needle (20, -14, Orc:1) a poisoned needle (21, -13, Orc:1) 2 poisoned needles (21, 2, Orc:1) a +0 dagger a +0 robe (22, -12, Orc:1) a poisoned needle (23, 1, Orc:1) a cursed -3 long sword a +0 scale mail (26, -11, Orc:1) a +0 flail 20 gold pieces an orc corpse (26, -10, Orc:1) a curare-tipped needle (unseen) (26, -9, Orc:1) a curare-tipped needle (27, -11, Orc:1) a +0 dagger a +0 robe an orc corpse (31, 4, Orc:1) a tomahawk (34, -1, Orc:1) a cursed -3 dagger 3 tomahawks an orc skeleton (46, 1, Orc:1) a cursed -2 short sword a +0 ring mail (46, 2, Orc:1) a +0 club a +0 leather armour a +1 vampiric dagger a +0 robe (47, 2, Orc:1) a +0 hand axe a +0 hand axe a +0 scale mail an orc skeleton