xelsha Level 1 of the Dungeon [Shop] Sufual's Book Shoppe a book of Conjurations (200 gold) a book of Blood (280 gold) a There-And-Back Book (300 gold) a book of Sloth (400 gold) a book of Winter (340 gold) a book of Spontaneous Combustion (380 gold) a book of Blasting (280 gold) a There-And-Back Book (300 gold) a book of Burglary (220 gold) a book of Frost (200 gold) (0, 0, D:1) a flux talisman (7, 13, D:1) a +0 short sword (17, 1, D:1) a +0 ring mail (21, 1, D:1) a +0 plate armour (27, 11, D:1) a +0 whip (44, -11, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 3, D:2) a +0 robe (4, 2, D:2) a +0 club (4, 4, D:2) a +0 club (4, 6, D:2) a +0 club (8, -15, D:2) a +0 dagger (11, -33, D:2) 6 stones (12, 2, D:2) a +0 short sword (16, -26, D:2) a +0 whip (17, -26, D:2) a +0 club (18, -16, D:2) a +0 club (36, -27, D:2) 4 stones (36, -5, D:2) a +0 short sword (37, -10, D:2) a +0 ring mail (42, -19, D:2) a +0 rapier (42, -16, D:2) a +0 leather armour (47, -31, D:2) a +0 club (60, -21, D:2) a +0 club Level 3 of the Dungeon [Shop] Enol Nykai's Book Boutique a Trismegistus Codex (336 gold) the Unrestrained Analects (528 gold) a book of Power (504 gold) a book of Transmutation (336 gold) a book of Storms (312 gold) a book of Spatial Translocations (216 gold) a book of Dreams (288 gold) (0, 0, D:3) a +0 club (11, 11, D:3) a +0 club (16, 3, D:3) a +0 quarterstaff 3 stones (22, -6, D:3) a +0 club (25, 37, D:3) a +0 whip (37, 5, D:3) a +0 ring mail (40, 15, D:3) 4 stones (44, 23, D:3) a +0 leather armour (45, 34, D:3) 4 stones (47, 32, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (5, 5, D:4) a +0 war axe (18, -24, D:4) 4 stones (18, 6, D:4) a +0 mace a +0 leather armour (21, -10, D:4) a stone a +0 club (23, 21, D:4) a +0 leather armour (23, 22, D:4) a +0 robe (24, 23, D:4) a +0 short sword (27, -13, D:4) a +0 robe a +0 dagger (28, -16, D:4) a +0 hand axe (28, -15, D:4) a +0 club (29, -14, D:4) 13 stones a +0 leather armour a +0 club (30, -14, D:4) a +0 short sword (33, -5, D:4) 3 potions of degeneration (46, 3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, -7, D:5) a +0 spear (11, -6, D:5) a +0 whip (12, -11, D:5) a +0 leather armour a +0 war axe (12, -7, D:5) a +0 halberd (20, 7, D:5) a +0 whip a +0 leather armour (21, 8, D:5) a +0 dagger (22, 8, D:5) a +0 short sword a +0 scale mail a +0 hand axe a +0 leather armour (22, 18, D:5) a +0 scale mail (25, 10, D:5) a +0 war axe (26, 11, D:5) a +0 mace (27, 12, D:5) a +0 short sword a +0 leather armour (29, 14, D:5) a +0 whip a +2 leather armour of positive energy (33, -1, D:5) a +0 falchion a +0 short sword (34, -2, D:5) a +0 flail (35, -2, D:5) a +0 spear Level 6 of the Dungeon [Shop] Loogima's Jewellery Shoppe the ring "Ruick" {MP+9 Dex+3} (366 gold) [ring of magical power] Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). a ring of see invisible (165 gold) the ring "Muc Jipu" {Fire +Blink Int-2 Slay+3} (521 gold) [ring of fire] Fire: It enhances your fire magic. Int-2: It affects your intelligence (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. a ring of ice (275 gold) a maw talisman (330 gold) a +4 ring of slaying (858 gold) an amulet of regeneration (330 gold) a +6 ring of intelligence (396 gold) a +5 ring of evasion (396 gold) (0, 0, D:6) the +6 trident of Kenk {freeze, ^Contam rElec rC+ Will++} rC+: It protects you from cold. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. (7, 2, D:6) a scroll of teleportation (22, 8, D:6) a +0 leather armour a +2 whip of electrocution (22, 9, D:6) a +0 flail (25, 6, D:6) a +0 flail (30, 23, D:6) a +0 flail (42, 14, D:6) 3 stones Level 7 of the Dungeon [Shop] Aceot's Jewellery Shop a +6 ring of strength (540 gold) a +6 ring of dexterity (540 gold) a ring of flight (262 gold) a serpent talisman (450 gold) a +5 ring of evasion (540 gold) a ring of magical power (300 gold) an amulet of the acrobat (450 gold) a ring of willpower (375 gold) an amulet of magic regeneration (450 gold) a +6 ring of dexterity (540 gold) a +6 ring of strength (540 gold) (0, 0, D:7) a +0 whip (5, -31, D:7) a +0 short sword (12, -30, D:7) a +0 ring mail a +0 club a +0 leather armour a +0 mace (15, -30, D:7) a +0 whip (18, -22, D:7) a +0 plate armour (35, -33, D:7) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (36, -34, D:7) a +0 halberd a +1 heavy spear a +0 whip of venom a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc skeleton (41, -17, D:7) a +0 falchion (43, -45, D:7) 5 stones (45, -42, D:7) a +0 flail a +0 robe (45, -41, D:7) a +2 mace a +0 robe (45, -12, D:7) 5 stones (48, -41, D:7) a +0 falchion a +0 robe (52, 14, D:7) a blade talisman (53, 10, D:7) a +0 long sword (58, -41, D:7) a +3 war axe a +0 robe (65, -2, D:7) a +0 leather armour the Ecumenical Temple