xelsha Level 1 of the Dungeon [Shop] Inoa's Antique Weapon Boutique a +0 club (19 gold) a +0 club (19 gold) a +0 dagger (38 gold) a +0 dagger (38 gold) a +0 club (19 gold) a +0 mace (57 gold) a +0 arbalest (85 gold) [Shop] Dodghonir's Antique Weapon Emporium a +0 sling (36 gold) a +0 short sword (72 gold) a +0 hand axe (72 gold) a +5 rapier of protection (763 gold) the +12 morningstar "Yfithuze" {flame, *Noise rC+ Will+ rCorr} (2133 gold) rC+: It protects you from cold. Will+: It increases your willpower. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a +5 sling of freezing (712 gold) the +7 battleaxe of Ebiroob {drain, +Blink rElec rN+} (1725 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. (0, 0, D:1) a +0 dagger (0, 2, D:1) 3 stones (6, 0, D:1) a +0 short sword (6, 9, D:1) a +0 dagger (8, -19, D:1) a +0 club (8, 11, D:1) a +0 quarterstaff (11, -9, D:1) a +0 club a stone a +0 dagger (23, 12, D:1) a +0 dagger a stone (29, 14, D:1) a +0 robe (36, -13, D:1) 4 stones (40, 28, D:1) a +0 short sword 3 stones (45, -22, D:1) a +0 club a +0 dagger (48, -26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (22, 8, D:2) a +0 club (22, 12, D:2) a flux talisman (25, 11, D:2) a +0 sling (38, -13, D:2) a +0 dagger 4 stones (39, 16, D:2) a +0 robe (42, 10, D:2) a +0 dagger (44, -8, D:2) a +0 robe (44, 2, D:2) a +0 club a +0 sling (60, 9, D:2) a +0 whip (63, 14, D:2) a +0 dagger Level 3 of the Dungeon (9, -18, D:3) 7 stones (9, -9, D:3) a +0 short sword (23, -10, D:3) a hobgoblin corpse (23, -9, D:3) an adder corpse (36, -19, D:3) 2 stones (43, -3, D:3) a +0 hat (52, -18, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (53, -17, D:3) 6 stones (56, -16, D:3) a +0 sling