xelsha Level 1 of the Dungeon (9, -2, D:1) a +0 club (16, 2, D:1) a +0 club (22, 9, D:1) a potion of invisibility (23, 10, D:1) 2 potions of resistance (29, 39, D:1) a potion of attraction (29, 40, D:1) a scroll of poison (29, 41, D:1) a scroll of fog (30, 39, D:1) 4 stones (30, 40, D:1) a scroll of enchant armour (30, 41, D:1) a scroll of identify (31, 39, D:1) a potion of curing (31, 40, D:1) 8 gold pieces (31, 41, D:1) 5 stones (35, 30, D:1) a +3 dagger (36, 24, D:1) a +0 club (45, 20, D:1) a +0 robe (46, -3, D:1) a +0 dagger 5 stones (48, 11, D:1) a +0 robe (55, 0, D:1) an amulet of faith (57, 34, D:1) 4 stones (59, 28, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Hopp's General Store a book of Blood (336 gold) a potion of lignification (36 gold) a +0 short sword of flaming (88 gold) a +0 ring mail (48 gold) a potion of heal wounds (60 gold) a scroll of enchant armour (90 gold) a potion of haste (120 gold) 3 scrolls of noise (36 gold) (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 club (2, -6, D:2) a potion of magic (7, -15, D:2) a potion of curing (20, 10, D:2) a +0 club (24, 2, D:2) an amulet of faith (38, 23, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 2, D:2) a potion of heal wounds (39, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 3, D:2) a +0 club (44, 15, D:2) a potion of curing (45, -6, D:2) a +0 dagger (47, 25, D:2) a +0 mace (55, -4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a jackal corpse a jackal corpse (1, 0, D:3) a jackal corpse (3, -2, D:3) an adder corpse (skeletalised by now) (3, 0, D:3) a +0 whip a kobold corpse an adder corpse (skeletalised by now) (3, 1, D:3) a +0 club (10, 8, D:3) a bat corpse (34, 8, D:3) a scroll of teleportation (34, 10, D:3) 5 poisoned darts (35, 22, D:3) a +0 trident (36, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a maw talisman (0, 2, D:4) a +0 flail