xelsha Level 1 of the Dungeon (0, 0, D:1) a storm talisman (6, 2, D:1) a +0 whip (11, 29, D:1) 7 stones (15, 30, D:1) a +0 dagger (18, 14, D:1) a +0 mace (20, 35, D:1) a potion of cancellation (29, 16, D:1) a potion of curing (36, -21, D:1) a +0 sling (36, -15, D:1) a +0 dagger (42, 13, D:1) 5 poisoned darts (43, 21, D:1) 4 stones (49, -27, D:1) a +0 club (50, -11, D:1) a ring of poison resistance (60, -1, D:1) a potion of curing (61, -12, D:1) a +0 club (61, 7, D:1) a potion of degeneration (61, 12, D:1) 5 stones Level 2 of the Dungeon (1, 10, D:2) 2 potions of haste (6, -2, D:2) a +0 rapier (10, -12, D:2) a staff of fire (10, -8, D:2) a potion of resistance (11, 22, D:2) a +0 robe (13, 9, D:2) a +0 club (26, -4, D:2) 4 stones (47, -2, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (6, 0, D:3) a +0 robe (21, 19, D:3) a potion of degeneration (31, -17, D:3) a +0 sling (33, -1, D:3) a potion of lignification (36, 21, D:3) a +0 mace (37, 1, D:3) 3 stones (37, 6, D:3) a +0 club (37, 7, D:3) a +0 whip (39, -13, D:3) 9 stones (41, 6, D:3) a +0 flail a potion of haste (43, 7, D:3) a +0 club (52, -8, D:3) a potion of mutation (54, -6, D:3) a +0 whip (58, -1, D:3) a +0 club (59, -2, D:3) a +0 flail a +0 short sword of protection a +0 hand axe Level 4 of the Dungeon [Shop] Etiotu Otot's Fire Supplies +0 fire dragon scales (780 gold) a wand of flame (3) (27 gold) the Codex of the Tropics (598 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 d - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. a +2 robe of fire resistance (230 gold) a ring of fire (325 gold) the Essays on the Salamander (676 gold) Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Summon Blazeheart Golem Fire/Summoning 4 c - Plasma Beam Fire/Air 6 d - Ignition Fire 8 Trog disapproves of the use of such an item. a ring of protection from fire (325 gold) a scroll of immolation (52 gold) the Book of the Bonfire (520 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. (0, 0, D:4) a ring of wizardry (1, -2, D:4) a ring of positive energy (2, -15, D:4) a +0 war axe (4, 14, D:4) a potion of brilliance (13, -22, D:4) a +0 whip a +0 whip (14, -21, D:4) a +0 spear (18, -19, D:4) a +0 flail (18, -10, D:4) a potion of berserk rage (19, 2, D:4) a +0 flail (20, -14, D:4) a book of the Tundra (20, 3, D:4) a +0 halberd (29, -8, D:4) a +0 spear (32, -6, D:4) a +0 club (38, -11, D:4) a +0 spear (39, 3, D:4) a +0 robe (43, -21, D:4) a +0 long sword (48, -21, D:4) a potion of lignification Level 5 of the Dungeon (0, 0, D:5) a book of Frost (8, -44, D:5) a ring of flight (12, -34, D:5) 4 stones (14, -28, D:5) a +0 robe a +0 dagger (14, -26, D:5) a +0 robe a +1 whip of flaming (14, -23, D:5) a +0 club (15, -23, D:5) a +0 dagger (19, -24, D:5) the +0 chain mail "Juirair" {rC- rN+ Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (26, -3, D:5) a +0 dagger (28, -36, D:5) a +0 shortbow (36, -32, D:5) a potion of attraction (36, -28, D:5) a +0 buckler a +0 dagger a +0 scale mail (44, -28, D:5) a +0 rapier (46, -19, D:5) a staff of earth (47, -19, D:5) a +0 dagger a +0 robe (49, -19, D:5) a +0 dagger a +0 ring mail (50, -19, D:5) a +0 dagger (51, -19, D:5) a +0 hand axe a +0 mace of draining a +0 leather armour a +0 dagger a +0 robe a +0 whip a +1 chain mail of poison resistance Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (7, -16, D:6) a +0 leather armour (7, -14, D:6) a +0 mace a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 dagger (16, -35, D:6) a potion of berserk rage (17, -35, D:6) 18 gold pieces (17, -24, D:6) 2 potions of lignification (18, -31, D:6) a potion of resistance (24, -19, D:6) a +0 short sword a +0 whip 5 stones a +0 short sword a +0 dagger 10 poisoned darts (25, 0, D:6) a +0 club (26, 0, D:6) a +0 dagger 5 poisoned darts (27, -9, D:6) a +0 hammer (27, 0, D:6) a +0 dagger (29, -42, D:6) a +0 leather armour (37, -17, D:6) a +0 giant spiked club (39, -45, D:6) a potion of brilliance (42, -1, D:6) a +2 great sword of electrocution (44, 8, D:6) a +0 leather armour (47, -20, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 robe (9, 1, D:7) a +0 great sword a +0 robe (10, 2, D:7) a +0 great sword a +0 robe (11, 2, D:7) a +0 dire flail a +0 robe (28, -22, D:7) 2 potions of curing (29, -6, D:7) a +0 pair of gloves (31, -6, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a ring of poison resistance (0, 3, D:8) a potion of attraction (3, 35, D:8) a scarf of repulsion (5, -4, D:8) a +0 sling (11, 15, D:8) a +0 falchion a +0 scale mail a +0 short sword a +0 leather armour a +0 war axe a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (11, 16, D:8) a +0 flail an orc corpse (skeletalised by now) (13, 30, D:8) a book of Armaments (14, 33, D:8) a +0 scale mail a +0 dagger (23, 10, D:8) a potion of heal wounds (23, 14, D:8) a +0 whip (23, 25, D:8) a +0 quarterstaff (24, -16, D:8) a +0 hand axe 3 boomerangs a +0 short sword (24, -14, D:8) a +0 dagger a +0 robe (24, -13, D:8) a +0 war axe a +0 chain mail (24, -11, D:8) a +0 club a +0 leather armour a +0 club a +0 hand axe a +0 whip a boomerang an orc corpse a water moccasin corpse (25, 14, D:8) a +0 scale mail (26, -16, D:8) a +0 short sword a +0 hand axe a +0 scale mail a +0 hand axe a +0 leather armour (26, 7, D:8) a +0 club an orc corpse (skeletalised by now) (26, 17, D:8) a +0 flail (26, 18, D:8) a +0 ring mail (28, 2, D:8) a +0 falchion (33, 21, D:8) a +1 dagger of speed a +0 leather armour (35, -16, D:8) a ring of positive energy Level 9 of the Dungeon (0, 0, D:9) a +5 ring of evasion the Ecumenical Temple