xelsha Level 1 of the Dungeon [Shop] Geats's Distillery a potion of lignification (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) 2 potions of curing (84 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of resistance (140 gold) (0, 0, D:1) a +0 club (5, 10, D:1) a +0 dagger (8, -6, D:1) a +0 whip a +0 club (9, 4, D:1) a flux talisman a +0 whip (20, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (14, 11, D:2) a +0 short sword (19, -5, D:2) a +0 leather armour (39, 24, D:2) a +0 war axe (44, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 5, D:3) a +0 dagger (6, -10, D:3) a +0 leather armour (8, -3, D:3) a +0 club (8, 19, D:3) a +0 club (9, 12, D:3) a +0 dagger a +0 robe (11, 14, D:3) a +0 mace (13, 12, D:3) a +0 mace (14, 11, D:3) a +2 falchion of protection (15, 1, D:3) a +0 scale mail (15, 13, D:3) a +2 dagger of protection a +0 robe (17, 24, D:3) 4 large rocks (20, -21, D:3) a +0 club (20, -20, D:3) a +0 club (29, -24, D:3) a +0 club (33, -11, D:3) a +0 dagger (35, -16, D:3) a +0 dagger (36, -1, D:3) a +0 hand axe (37, -11, D:3) a +4 dagger a +0 ring mail (42, 3, D:3) a +0 dagger (43, 10, D:3) a +0 robe (49, 8, D:3) a book of Debilitation (50, -8, D:3) a +0 club Level 4 of the Dungeon [Shop] Corphen's General Store the +7 great sword of Usocumioc {flame, Will+ Int+3 SInv} (698 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. SInv: It lets you see invisible. a serpent talisman (300 gold) the Spellbook of Nival Fire (260 gold) Spells Type Level a - Freeze Ice 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Fireball Conjuration/Fire 5 4 stones (4 gold) an amulet of reflection (300 gold) the -1 pair of gloves of the True Pharaoh {*Corrode Fly Str+5 Stlth+} (163 gold) Str+5: It affects your strength (+5). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a scroll of identify (20 gold) [Shop] Niff's Antique Weapon Emporium a +0 long sword (84 gold) a +0 rapier (96 gold) a +0 halberd (96 gold) the +5 short sword of Revolt {flame, Str+2} (998 gold) Str+2: It affects your strength (+2). a +0 quarterstaff (96 gold) the +0 trident of Enunaics {vamp, rF++} (840 gold) rF++: It greatly protects you from fire. a +0 scimitar of electrocution (288 gold) a +0 spear (72 gold) a +2 battleaxe of freezing (568 gold) [Shop] Vecricus's Distillery a potion of resistance (100 gold) a potion of haste (100 gold) a potion of mutation (80 gold) 2 potions of heal wounds (100 gold) a potion of brilliance (40 gold) a potion of enlightenment (50 gold) a potion of lignification (30 gold) a potion of curing (30 gold) (0, 0, D:4) a +0 dagger (16, -18, D:4) a +0 broad axe (21, -36, D:4) a +0 short sword (25, -37, D:4) a +0 mace a +0 scale mail (27, -6, D:4) a +0 ring mail (27, 3, D:4) a +0 dagger (30, -7, D:4) a +0 short sword a +0 leather armour a +0 dagger (30, -6, D:4) a +0 dagger a +0 robe (31, -10, D:4) a +0 robe (31, -6, D:4) a +0 falchion a +0 ring mail (33, -32, D:4) a +0 whip a +0 leather armour (33, -31, D:4) a +0 dagger a +0 robe (40, -32, D:4) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (50, -13, D:4) a +0 club (50, 2, D:4) a +0 club (51, -13, D:4) a +0 club Level 5 of the Dungeon [Shop] Izxiost's Distillery a potion of enlightenment (70 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of might (56 gold) a potion of mutation (112 gold) 2 potions of attraction (84 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) (9, -4, D:5) a +0 leather armour (26, -43, D:5) a +0 scale mail (42, 5, D:5) a +0 ring mail (45, -6, D:5) a +0 ring mail (54, -16, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 1, D:6) the +12 short sword of Mitoq {venom, Fly rElec Int-4 Stlth+} Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. Fly: It grants you flight. Stlth+: It makes you more stealthy. (15, -35, D:6) a +0 leather armour (20, -24, D:6) a +0 leather armour (30, -31, D:6) a +0 robe a +0 dagger (30, -30, D:6) a +0 war axe a +0 mace (40, -23, D:6) a +0 robe a +0 short sword (41, -23, D:6) a +0 robe a +3 great sword (42, -21, D:6) a +0 robe a +0 great sword (43, -23, D:6) a +0 falchion a +0 robe (43, -19, D:6) a +2 dagger of freezing a +0 chain mail a +0 club a +0 leather armour a +0 mace (46, 1, D:6) a serpent talisman (51, -9, D:6) a +0 halberd (52, -8, D:6) a +0 spear (52, -7, D:6) a +0 flail (52, 0, D:6) a +1 war axe of flaming (62, -20, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (1, 1, D:7) a +1 glaive a +0 animal skin (1, 4, D:7) a +0 scale mail (27, 36, D:7) a +0 dagger (28, 6, D:7) a +0 chain mail (28, 36, D:7) a +0 whip a +0 dagger (28, 37, D:7) a +0 club a +0 short sword (28, 38, D:7) a +0 club a +0 dagger a +0 dagger a +0 dagger (29, 36, D:7) a +0 short sword a +0 short sword (36, 32, D:7) a +0 war axe a +0 scale mail a +0 flail (36, 33, D:7) a +0 dire flail a +0 chain mail (39, 34, D:7) a +0 leather armour (46, 22, D:7) a +0 whip (47, 9, D:7) a +0 mace a +0 leather armour a +0 war axe a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 arbalest (51, -4, D:7) 18 gold pieces (52, 17, D:7) a +0 rapier of venom Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 6, D:8) a +0 robe (3, 6, D:8) a +0 trident a +0 robe (4, 5, D:8) a +3 short sword a +0 robe a +4 war axe a +0 ring mail (9, 19, D:8) a +0 club a +0 scale mail (9, 22, D:8) a +0 trident (10, 21, D:8) a +0 short sword a +0 club a +0 dagger a +0 ring mail (10, 25, D:8) a +0 ring mail (12, 16, D:8) a +0 ring mail (14, -16, D:8) a +0 vampiric lajatang (28, 20, D:8) a +0 shortbow (41, 14, D:8) a +0 robe a +0 dagger (45, 0, D:8) a +0 dagger a +0 robe (45, 3, D:8) a +0 club (48, -14, D:8) a +0 trident (49, 10, D:8) a +0 war axe (51, -7, D:8) a +0 leather armour a +0 hand axe (54, -11, D:8) a +0 leather armour (still there?) a +0 flail (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 flail (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +1 vampiric scimitar (still there?) (55, -13, D:8) a +0 whip (still there?) a +0 leather armour (still there?) a +0 mace (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 dagger of speed (still there?) a +0 robe of fire resistance (still there?) a +0 great sword (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +2 flail of holy wrath (still there?) a +0 robe (still there?) a +2 hand axe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (55, -11, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 chain mail a +0 whip a +0 robe a +0 dagger a +0 falchion a +0 robe a +0 dagger a +0 club a +0 robe a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of venom a +0 robe (1, -9, D:9) a +0 ring mail (4, 2, D:9) a +0 halberd (5, 2, D:9) a +0 short sword a kobold corpse (skeletalised by now) (5, 3, D:9) a +0 short sword (5, 4, D:9) a +0 dagger an orc skeleton (11, -2, D:9) a +0 club (13, -4, D:9) a +0 dagger (15, -6, D:9) a +0 robe a +3 great sword (16, 24, D:9) a potion of cancellation (17, 23, D:9) a +0 robe (18, 2, D:9) a +0 leather armour (19, 32, D:9) 9 gold pieces (still there?) a +4 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 robe (still there?) (25, 12, D:9) the +1 leather armour "Soopo" {^Drain rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (31, -8, D:9) a flux talisman the Ecumenical Temple