xelsha Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 7, D:1) a +0 scale mail (8, -2, D:1) a +0 whip (24, -4, D:1) a +0 robe (25, 2, D:1) 3 stones (27, 15, D:1) a +0 whip (33, -2, D:1) a +0 whip (37, 1, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 11, D:2) a +0 mace (12, -7, D:2) a +0 long sword (20, 42, D:2) a +0 short sword (23, -4, D:2) 7 stones (24, -9, D:2) a +0 club (24, 14, D:2) a +0 mace (35, 32, D:2) 3 stones (42, 42, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (8, 0, D:3) 8 gold pieces (8, 1, D:3) a lightning rod (4/4) (18, 16, D:3) a +0 rapier (19, -26, D:3) a stone a +0 whip (19, -25, D:3) a +0 dagger (19, 10, D:3) a frilled lizard corpse (skeletalised by now) (24, 0, D:3) 3 stones (28, -9, D:3) a +0 robe (29, -28, D:3) a +0 club (41, -5, D:3) a +0 leather armour (51, 12, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +3 leather armour (unseen) (3, 7, D:4) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (unseen)