xelsha Level 1 of the Dungeon [Shop] Jetafa's Jewellery Boutique an amulet of the acrobat (420 gold) a ring of positive energy (280 gold) an amulet of the acrobat (420 gold) a +6 ring of intelligence (504 gold) a +4 ring of slaying (1092 gold) an amulet of guardian spirit (420 gold) a +5 ring of evasion (504 gold) a ring of protection from fire (350 gold) a ring of protection from cold (350 gold) (0, 0, D:1) a +0 dagger (5, -33, D:1) a +0 club (9, -4, D:1) a +0 short sword (10, -24, D:1) a +0 club (11, -11, D:1) 5 stones (12, -25, D:1) a +0 flail a +0 club (13, 4, D:1) a +0 robe (16, -30, D:1) a +0 dagger (23, -10, D:1) a +0 dagger (24, -15, D:1) a +0 sling (36, -27, D:1) a +0 scale mail (40, -1, D:1) 8 stones (41, -32, D:1) a +0 robe (49, -16, D:1) a +0 whip (51, -2, D:1) a +0 dagger (52, 0, D:1) a +0 dagger a stone Level 2 of the Dungeon [Shop] Dyzeonau's General Store a +2 leather armour of fire resistance (247 gold) a +0 sling (19 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1878 gold) Int: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a potion of magic (104 gold) a scroll of identify (26 gold) 5 stones (6 gold) a potion of degeneration (13 gold) (0, 0, D:2) a +0 spear (8, 1, D:2) a +0 hand axe (9, -5, D:2) a +0 robe (13, -9, D:2) a +0 dagger (16, 5, D:2) 8 stones (21, 17, D:2) a +0 whip (33, 18, D:2) a +0 dagger a +0 sling (36, 20, D:2) a +0 flail (37, 5, D:2) a +0 whip (50, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 boomerangs a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 whip (2, 0, D:3) 5 stones (12, -6, D:3) 2 stones (13, -7, D:3) a +0 robe (15, -8, D:3) a +0 chain mail (19, 13, D:3) a +0 club (22, -15, D:3) 2 stones (30, -9, D:3) a +0 trident (34, -15, D:3) a +0 dagger (37, -10, D:3) a +0 dagger (48, 22, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 7, D:4) a +2 antimagic dagger 5 poisoned darts (2, -13, D:4) a +0 robe (3, 8, D:4) 6 stones (5, -8, D:4) a +0 chain mail a +0 dagger of speed (5, 1, D:4) a +0 whip (8, -10, D:4) a +0 ring mail (12, -17, D:4) a +0 robe (17, -3, D:4) 6 stones a +0 club (18, -16, D:4) a +0 robe (19, -5, D:4) a +0 giant spiked club (21, -2, D:4) a +0 club (24, 0, D:4) a +1 whip of flaming a +0 robe Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (7, 10, D:5) a +0 falchion (12, 14, D:5) a +0 club a +0 falchion a +0 leather armour (16, 9, D:5) a +0 giant club (18, 29, D:5) 2 stones (36, 5, D:5) a +0 shortbow the +1 hand axe of Greed {spect, rF+ rC+++ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It renders you almost immune to cold. (49, 14, D:5) a +0 long sword Level 6 of the Dungeon (2, 0, D:6) 3 stones (6, 3, D:6) a +0 club a +0 leather armour (7, 3, D:6) a black bear corpse (skeletalised by now) (9, 9, D:6) a +0 robe (11, 17, D:6) a black bear corpse (12, 15, D:6) a +0 short sword (18, 15, D:6) a +0 whip (19, 20, D:6) 3 stones (22, -3, D:6) 8 stones (22, 8, D:6) 18 gold pieces (27, -5, D:6) a +0 whip a +0 short sword a kobold corpse (28, -5, D:6) a +0 dagger 5 poisoned darts a +0 club a stone a kobold corpse a kobold corpse (28, -4, D:6) a +0 whip a kobold corpse (36, 24, D:6) 8 stones (39, 3, D:6) a +0 mace (39, 4, D:6) a +0 hand axe a +0 ring mail an orc corpse (40, 2, D:6) a +0 flail a +0 ring mail a +0 club (40, 4, D:6) a +0 flail a +0 ring mail