xelsha Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 short sword (10, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, 25, D:2) a +0 dagger a +1 robe of positive energy (31, -3, D:2) a +0 sling Level 3 of the Dungeon (4, 10, D:3) a +0 spear (15, -11, D:3) a +0 ring mail (32, -39, D:3) a +0 dagger (48, 6, D:3) a +0 dagger (49, -19, D:3) a +0 sling (49, 7, D:3) a +0 dagger (55, -47, D:3) a +0 sling Level 4 of the Dungeon [Shop] Qucheh's Distillery a potion of attraction (33 gold) a potion of might (44 gold) a potion of haste (110 gold) a potion of berserk rage (55 gold) 2 potions of curing (66 gold) (0, 0, D:4) a +0 sling (0, 48, D:4) a +0 mace (2, 3, D:4) a +0 dagger a +0 leather armour a +0 hand axe (2, 4, D:4) a +0 whip a +0 ring mail (3, 4, D:4) a +0 dagger (8, 24, D:4) a +0 club (13, 27, D:4) a +0 ring mail (15, 44, D:4) a +0 leather armour (21, -1, D:4) a +0 dagger (22, 36, D:4) a +0 chain mail (54, -1, D:4) a +0 flail (57, 33, D:4) a +0 dagger (58, 21, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (4, 15, D:5) a +0 quarterstaff (14, -7, D:5) a +0 mace (16, 9, D:5) a +0 rapier (16, 19, D:5) a +0 sling (27, 9, D:5) a +0 robe (46, -6, D:5) a +0 dagger (47, -6, D:5) a +0 whip (48, -6, D:5) a +0 trident a +0 dagger a +0 dagger a +0 robe (49, 3, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, 9, D:6) a +0 war axe a +0 short sword of flaming a +0 scale mail a +0 flail (4, -19, D:6) a +0 spear (15, -8, D:6) a +0 mace a +0 robe (17, -7, D:6) a +4 battleaxe a +0 robe (19, -7, D:6) a +3 hand axe a +0 robe (22, -7, D:6) a +0 battleaxe a +0 robe (37, 0, D:6) a +0 dagger (40, -11, D:6) a +0 short sword (41, -10, D:6) a +0 short sword a +0 dagger (42, -9, D:6) a +0 short sword (46, -30, D:6) a +0 sling (46, -8, D:6) a +2 dagger of venom Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 hand axe (1, -11, D:7) a +0 hand axe (1, -3, D:7) a +0 ring mail a +0 hand axe (2, -17, D:7) a +0 leather armour (12, 18, D:7) a +0 robe a +0 dagger (12, 19, D:7) a +0 hand axe (12, 20, D:7) a +0 leather armour a +0 club (13, 16, D:7) a +0 dagger a +0 scale mail (13, 18, D:7) a +0 chain mail a +0 club (14, 20, D:7) a +0 quarterstaff (44, -7, D:7) a +2 falchion of flaming Level 8 of the Dungeon [Shop] Wuintibb's Antique Weapon Boutique a +0 glaive (110 gold) the +7 spear of Banoow {heavy, *Noise *Slow rElec rC+++} (1365 gold) rC: It renders you almost immune to cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. *Slow: It may slow you when you take damage. a +0 hand axe (51 gold) a +0 shortbow (51 gold) a +0 trident (59 gold) a +0 rapier (68 gold) a +0 scimitar (68 gold) a +0 morningstar (68 gold) a +0 quarterstaff (68 gold) [Shop] Qimeum's Antique Armour Emporium a +2 helmet of see invisible (580 gold) a +0 chain mail (121 gold) a +0 plate armour (621 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) (0, 0, D:8) a scroll of noise 2 scrolls of teleportation (2, -4, D:8) an amulet of the acrobat (7, 10, D:8) an orb of wrath (12, 15, D:8) a +0 robe (17, -13, D:8) a +0 helmet (17, -1, D:8) the +0 pair of gloves "Lomuakh" {Rampage MP+9 Str+3} Str: It affects your strength (+3). MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. the +2 pair of boots "Qol Ulix" {*Corrode Str-5 Dex+7 Stlth+} Str: It affects your strength (-5). Dex: It affects your dexterity (+7). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (18, 6, D:8) a +0 scale mail (26, 10, D:8) a +0 robe (28, 19, D:8) a +0 club (33, 17, D:8) a +0 chain mail a +0 trident (38, 32, D:8) a +0 long sword (46, 10, D:8) a +0 short sword (47, 10, D:8) a +0 club a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (0, 2, D:9) a +0 hand axe a +0 ring mail (0, 3, D:9) a +0 short sword a +0 scale mail a +0 hand axe (1, 0, D:9) a +0 club a +0 chain mail (2, -9, D:9) a +0 dagger (6, 11, D:9) a +0 scale mail (9, -18, D:9) a +0 short sword (9, -13, D:9) a +0 short sword a +0 ring mail (10, -16, D:9) a +0 dagger (10, -14, D:9) a +0 dagger (11, -16, D:9) a +0 club (11, -13, D:9) a +0 hand axe a +0 robe (12, -20, D:9) a +0 club (17, 29, D:9) a +0 giant club a +0 giant club (20, -8, D:9) a +0 dagger (31, 12, D:9) a +0 hand axe (31, 13, D:9) a +0 chain mail a +0 club (31, 14, D:9) a +0 chain mail a +0 trident a -1 demon whip of venom (42, 25, D:9) a +0 ring mail (50, 14, D:9) a +0 whip (51, 23, D:9) a +0 dagger (52, 17, D:9) a +0 whip (52, 18, D:9) a +0 sling a +0 club a +0 robe a +1 dagger of venom (52, 20, D:9) a +2 mace of holy wrath a +0 whip a +0 robe a +0 whip a +0 robe a +0 dagger (53, 18, D:9) a +0 leather armour a +0 flail (53, 19, D:9) a +0 short sword a +0 club a +0 leather armour a +0 hand axe a +0 robe (53, 20, D:9) a +0 ring mail a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (3, 3, D:10) a staff of earth (4, 1, D:10) 3 scrolls of blinking (11, 20, D:10) a +0 club (15, 44, D:10) a scroll of teleportation (16, 24, D:10) a scroll of blinking (28, 12, D:10) a +0 ring mail (30, 26, D:10) a scroll of vulnerability (34, 33, D:10) a +0 scale mail a +0 dagger (34, 34, D:10) a +2 flail of draining a +0 robe a +0 dagger a +0 robe a +3 dagger (35, 34, D:10) a +0 chain mail a +0 mace (39, 8, D:10) a +0 troll leather armour (49, 19, D:10) a +0 mace (49, 22, D:10) a +0 halberd a +0 plate armour (50, 21, D:10) a +1 heavy war axe a +0 scale mail (51, 22, D:10) a +0 flail (51, 23, D:10) a +0 trident (57, 16, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 lajatang (4, -9, D:11) a +0 war axe (18, 0, D:11) a scroll of noise (18, 6, D:11) a large rock (26, -4, D:11) 5 large rocks (29, 10, D:11) a +0 pair of boots (30, 16, D:11) a +0 troll leather armour (33, 8, D:11) an amulet of the acrobat (33, 15, D:11) a +0 long sword (33, 26, D:11) the +4 chain mail "Yfanipiw" {Int+3} Int: It affects your intelligence (+3). (39, -16, D:11) a +0 giant club a +0 giant club (39, 18, D:11) a scroll of teleportation (40, 38, D:11) a +0 ring mail (43, 10, D:11) 2 potions of degeneration a +1 glaive of flaming (46, 20, D:11) a +0 helmet (51, 24, D:11) a scroll of identify (52, 16, D:11) a +0 troll leather armour (53, 29, D:11) a +0 pair of gloves of hurling (unseen) (54, 8, D:11) a +0 mace (54, 28, D:11) a +0 chain mail (54, 29, D:11) a potion of flight (54, 30, D:11) a potion of degeneration (55, -9, D:11) a scroll of vulnerability (59, -5, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 flail (3, -2, D:12) a scroll of teleportation (6, 36, D:12) a +0 plate armour a +0 scale mail 72 stones a +3 whip of electrocution a +0 sling (12, 24, D:12) a +0 dagger a +0 ring mail (13, 24, D:12) a +0 dagger (13, 27, D:12) a +0 club (14, 24, D:12) a +0 dagger a +0 short sword (16, 10, D:12) a +2 ring mail of fire resistance (16, 28, D:12) a +0 mace a +0 leather armour a +0 short sword a +0 plate armour (16, 29, D:12) a +0 whip (21, 24, D:12) a +0 scale mail (24, -1, D:12) a +0 short sword (25, -4, D:12) a +0 heavy trident (30, 12, D:12) a +0 giant spiked club a +0 giant club (31, -2, D:12) a +0 dire flail (31, 13, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe a +0 dagger a +0 dagger of venom a +0 robe (0, 4, D:13) a +0 short sword (2, 25, D:13) a +0 hand axe (5, -4, D:13) the +5 broad axe of Hezok {protect, rN+ Str+6} Str: It affects your strength (+6). rN: It protects you from negative energy. the +3 trident of Rurgh {heavy, rF+ Dex+5} Dex: It affects your dexterity (+5). rF: It protects you from fire. (5, 8, D:13) a +0 quarterstaff a +0 scale mail (5, 11, D:13) a +0 mace (5, 32, D:13) 6 stones (6, -4, D:13) 2 potions of haste (12, 2, D:13) a +0 club (19, 28, D:13) 5 large rocks (24, 6, D:13) a +0 dagger (27, 26, D:13) a +0 shortbow (28, -12, D:13) a +0 war axe (29, 24, D:13) a scroll of teleportation (33, 37, D:13) a +0 halberd a +0 plate armour (34, 3, D:13) a +0 chain mail (34, 37, D:13) a +0 buckler a +2 long sword of electrocution a +0 chain mail a +0 war axe a +0 chain mail a +2 long sword a +0 chain mail a +0 broad axe a +0 plate armour a +0 dire flail a +0 plate armour a +0 broad axe a +0 plate armour (35, 37, D:13) a +0 dire flail a +0 chain mail (43, -3, D:13) a scroll of vulnerability (44, 29, D:13) 4 stones (52, 35, D:13) a +0 robe (54, -13, D:13) a +0 club (56, 35, D:13) a +2 scale mail of poison resistance Level 14 of the Dungeon (0, 0, D:14) 5 stones (4, 2, D:14) a tin of tremorstones (2/2) (6, 30, D:14) a +0 shortbow (12, -10, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (12, -7, D:14) a +0 shortbow a +0 flail (13, -9, D:14) a +0 shortbow (14, 13, D:14) a +0 chain mail (15, -14, D:14) a +0 shortbow (16, -14, D:14) a +0 shortbow (16, -13, D:14) a +0 shortbow (21, -1, D:14) a +2 great sword of holy wrath (30, -17, D:14) a scroll of teleportation (33, -14, D:14) 3 large rocks (42, -3, D:14) a lightning rod (4/4) (43, 13, D:14) a piece from Xom's chessboard (15/15) (45, 3, D:14) 4 stones Level 15 of the Dungeon (0, 0, D:15) a potion of curing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (1, 22, Lair:1) a +3 leather armour (14, 25, Lair:1) a +0 plate armour (29, 3, Lair:1) a scroll of vulnerability (42, 41, Lair:1) a +0 scale mail (51, -8, Lair:1) a +0 leather armour (57, -5, Lair:1) a +0 glaive of freezing a +1 spectral quarterstaff (58, 23, Lair:1) the +9 long sword of Jukhlol {heavy, rN+ Int+5} Int: It affects your intelligence (+5). rN: It protects you from negative energy. Level 2 of the Lair of Beasts (12, 6, Lair:2) a +0 robe a +0 mace (12, 7, Lair:2) a +0 mace (13, 6, Lair:2) a +0 robe a +0 battleaxe (14, 6, Lair:2) a +0 robe a +0 trident (14, 30, Lair:2) 3 stones (32, -18, Lair:2) a +0 rapier (33, -30, Lair:2) +0 steam dragon scales a +2 plate armour of fire resistance 17 stones (41, 15, Lair:2) a +0 flail (44, 27, Lair:2) 2 potions of haste (51, -17, Lair:2) a scroll of vulnerability (52, -21, Lair:2) a +0 shortbow (54, 29, Lair:2) a +0 rapier (58, 21, Lair:2) a +0 great sword (58, 30, Lair:2) a +1 vampiric short sword (65, -17, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) the +5 halberd of Prudence {flame, Fly rC+ Str-3 Dex+2} Str: It affects your strength (-3). Dex: It affects your dexterity (+2). rC: It protects you from cold. Fly: It grants you flight. (3, -41, Lair:3) a +0 robe (9, -21, Lair:3) 3 large rocks (13, -48, Lair:3) a +0 war axe (18, -11, Lair:3) a +0 robe (36, -17, Lair:3) a +0 sling (44, -5, Lair:3) 2 stones Level 4 of the Lair of Beasts (3, -35, Lair:4) a +0 longbow (5, 7, Lair:4) a +1 troll leather armour {Snorg} (7, 5, Lair:4) a +0 trident (22, 2, Lair:4) 2 potions of attraction (24, 3, Lair:4) a scroll of teleportation (24, 4, Lair:4) a scroll of magic mapping (37, -22, Lair:4) 5 stones (51, -22, Lair:4) 6 stones (51, -18, Lair:4) a +0 spear (54, -24, Lair:4) a +1 long sword of freezing (57, -25, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (11, 1, Lair:5) 7 stones (16, 44, Lair:5) a scroll of vulnerability (17, -9, Lair:5) a +0 scale mail (32, 36, Lair:5) an amulet of magic regeneration (35, 0, Lair:5) a +0 mace (42, -3, Lair:5) a scroll of teleportation (44, -11, Lair:5) a +0 rapier of distortion (44, -4, Lair:5) a +0 vampiric whip (45, -4, Lair:5) the +2 mace of the Dark Horse {pain, Contam rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (52, -3, Lair:5) a staff of poison (56, 20, Lair:5) 6 stones (60, -9, Lair:5) a +1 rapier of distortion (61, 19, Lair:5) a +0 ring mail (62, 10, Lair:5) 4 stones (68, -6, Lair:5) a +0 cloak