xelsha Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 17, D:1) a +0 whip (3, -1, D:1) a +0 long sword (5, -11, D:1) a +0 spear (5, 5, D:1) a +0 dagger (7, 19, D:1) a +0 club (8, -19, D:1) a +0 dagger 4 stones (9, 4, D:1) a +0 spear (12, -11, D:1) a +0 ring mail (13, 22, D:1) a +0 dagger (17, 21, D:1) a +0 club (19, -3, D:1) a +0 mace (31, -1, D:1) a +0 dagger (32, 0, D:1) a +0 short sword (32, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -2, D:2) a +0 mace a +0 sling 2 stones (2, -2, D:2) a +0 dagger a +0 robe (2, -1, D:2) a +2 dagger of freezing (3, -4, D:2) a +0 club (4, -32, D:2) a +0 dagger (14, -11, D:2) a +0 hand axe (14, 13, D:2) a +0 ring mail (29, -31, D:2) a +0 robe (34, -9, D:2) a +0 dagger (39, -41, D:2) a +0 dagger (40, -14, D:2) a +0 club Level 3 of the Dungeon [Shop] Taacar's Distillery a potion of flight (33 gold) 2 potions of lignification (66 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) 2 potions of curing (66 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of flight (33 gold) (0, 0, D:3) a +0 leather armour (8, 29, D:3) 3 stones (11, -2, D:3) a +0 robe (11, 23, D:3) a +0 dagger (11, 34, D:3) 6 stones (12, 23, D:3) a +0 whip a +0 scale mail (13, 23, D:3) a +0 dagger a +0 ring mail (21, 27, D:3) 4 stones (33, 3, D:3) a +0 robe (34, -3, D:3) a +0 club (35, 2, D:3) a +0 dagger (37, -2, D:3) a +0 spear Level 4 of the Dungeon (4, -18, D:4) a +0 chain mail (13, -1, D:4) 5 stones (15, 25, D:4) the amulet "Jeuweinu" {Spirit Str+7 Slay-4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). (15, 29, D:4) a +0 chain mail (17, 28, D:4) a +0 leather armour a +0 flail (18, 4, D:4) a +0 chain mail (19, 26, D:4) a +0 flail a +0 dagger (19, 27, D:4) a +0 robe a +2 dagger of freezing (20, -1, D:4) a +0 trident (24, 21, D:4) a +0 robe (26, 27, D:4) a +0 hand axe a +0 leather armour a +0 dagger (27, 26, D:4) a +0 leather armour a +0 dagger (27, 27, D:4) a +0 club (45, 23, D:4) a +0 robe Level 5 of the Dungeon (9, -20, D:5) a +0 dagger (16, 0, D:5) 5 stones (17, -6, D:5) a +0 falchion (17, -5, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -35, D:5) a +0 robe (26, 17, D:5) a staff of earth (30, -25, D:5) a +0 war axe (30, -15, D:5) a +0 ring mail a +0 club a +0 chain mail a +0 trident (38, -41, D:5) a +0 short sword a +0 leather armour (39, -30, D:5) a +0 spear (40, -29, D:5) a +0 club a +3 flail a +0 flail (40, -4, D:5) a +0 dagger a +0 robe a +0 mace (42, -7, D:5) a +0 short sword a +0 ring mail (47, -11, D:5) a +0 pair of gloves (57, -25, D:5) a +0 chain mail (59, -34, D:5) a +0 scythe (61, -35, D:5) a +0 robe a +0 scythe (61, -24, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 halberd (2, -4, D:6) a +0 ring mail (19, 16, D:6) a +0 helmet (22, 14, D:6) a +0 trident (23, 23, D:6) a +0 scale mail (30, 27, D:6) a +0 trident (33, 25, D:6) a +0 robe a +0 dagger (33, 26, D:6) a +0 hand axe (38, 25, D:6) a +0 leather armour a +0 club (40, 25, D:6) a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (7, -16, D:7) a +0 leather armour a +0 whip a +0 club (8, -16, D:7) a +0 whip (9, -16, D:7) a +1 spear of flaming (23, -10, D:7) a +0 sling (24, -1, D:7) a +0 ring mail (26, 2, D:7) a +0 leather armour (28, -1, D:7) 3 stones (35, -7, D:7) a +0 flail (35, -6, D:7) a +0 flail (35, -5, D:7) a +0 leather armour a +0 club (43, 8, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 13, D:8) a +0 pair of boots (16, 9, D:8) a +0 plate armour a +0 halberd (16, 10, D:8) a +0 hand axe (17, 9, D:8) a +0 falchion (17, 26, D:8) a +0 hand axe a +0 leather armour a +0 flail (18, 26, D:8) a +0 hand axe (19, 24, D:8) 8 stones (21, 11, D:8) 7 stones (29, -5, D:8) a +2 trident of venom (34, -5, D:8) a +0 sling (41, 28, D:8) a +0 hand axe (43, 23, D:8) a scarf of resistance (52, -12, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (2, -6, D:9) a +0 shortbow (5, 44, D:9) a +0 ring mail (11, -1, D:9) a +0 quarterstaff (12, 21, D:9) a +0 dagger a +0 robe (13, 21, D:9) a +0 hand axe a +0 chain mail (14, 26, D:9) a +0 dagger (14, 36, D:9) a +0 ring mail (16, 25, D:9) a lightning rod (4/4) (17, 29, D:9) a potion of mutation (17, 34, D:9) the +1 cloak of Midsummer {*Slow rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. *Slow: It may slow you when you take damage. (unseen) (18, 29, D:9) a +4 ring of slaying (18, 34, D:9) 15 gold pieces (19, 25, D:9) the staff of air "Kuydduni" {rElec rPois MP-9 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (23, -1, D:9) a +0 shortbow (23, 0, D:9) a +0 ring mail a +0 war axe (23, 3, D:9) a +0 shortbow (24, 25, D:9) 3 large rocks (26, 2, D:9) a +0 dagger a +0 leather armour (26, 26, D:9) a +2 dagger of speed (27, 21, D:9) a +0 chain mail (29, 2, D:9) a +0 club (31, 2, D:9) a +0 heavy war axe (35, 6, D:9) a +0 dagger a +0 leather armour a +0 club (35, 7, D:9) a +0 dagger a +0 club (37, 3, D:9) a +0 hand axe (37, 5, D:9) a +0 dagger a +0 leather armour (43, 28, D:9) a +0 chain mail a +0 dagger a +0 ring mail a +0 short sword a +2 leather armour of fire resistance a +0 club a +0 robe a +0 dagger a +0 short sword (45, -2, D:9) a +0 hand axe (46, 11, D:9) a +0 ring mail (46, 16, D:9) a ring of poison resistance (47, 47, D:9) a +0 ring mail (49, 35, D:9) a +0 scale mail 5 stones a +0 club a +0 whip a curare-tipped dart a +0 dagger (50, 35, D:9) a +0 club (50, 36, D:9) a +0 short sword (51, 36, D:9) a +0 dagger (53, 14, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) a +1 shortbow of freezing (10, -15, D:10) a +0 flail a +0 whip (11, -15, D:10) a +0 flail (11, -14, D:10) a +0 club a +0 leather armour (18, -8, D:10) a +0 scale mail (26, -6, D:10) a stone (28, -17, D:10) the +9 shortbow of Osidoh {antimagic, rF- Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. (32, 19, D:10) a +0 quarterstaff (36, -11, D:10) 6 stones (37, 4, D:10) a +0 whip (40, -25, D:10) a +0 dagger a +0 robe (40, -24, D:10) a +0 dagger a +0 robe (41, -25, D:10) a +4 mace of draining (42, -25, D:10) a +0 dagger a +0 robe (42, -24, D:10) a +1 whip of pain (46, -22, D:10) 3 datura-tipped darts (48, 18, D:10) a +0 flail (50, -18, D:10) a +0 falchion (57, 4, D:10) a +0 arbalest Level 11 of the Dungeon [Shop] Tolir's Armour Boutique the +0 scale mail of Paranoia {+Blink rF+ rN+} (496 gold) rF: It protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. a +2 chain mail of willpower (365 gold) the +2 plate armour of Noughts and Crosses {Contam Str+4} (727 gold) Str: It affects your strength (+4). Contam: It causes magical contamination when unequipped. a +0 cloak (76 gold) a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) [Shop] Joapn's Distillery a potion of cancellation (128 gold) a potion of curing (48 gold) a potion of flight (48 gold) a potion of lignification (48 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of mutation (128 gold) a potion of lignification (48 gold) [Shop] Qouroas's Weapon Shop 2 stones (3 gold) 8 stones (12 gold) a +1 heavy quarterstaff (227 gold) 5 stones (8 gold) 4 stones (6 gold) a +0 scimitar (64 gold) (0, 0, D:11) a +0 sling (4, -14, D:11) a +0 ring mail (13, -22, D:11) a +0 spear (15, 3, D:11) a +0 war axe (17, -37, D:11) a +3 leather armour a +2 ring mail of willpower a +1 vampiric whip the +6 flail of Resourcefulness {drain, rPois MP-9 Dex+9} Dex: It affects your dexterity (+9). rPois: It protects you from poison. MP: It affects your magic capacity (-9). (24, -45, D:11) 5 stones (27, -9, D:11) the amulet of the Prince {Faith +Inv rF- Regen+ Dex-2} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. (28, -10, D:11) an amulet of the acrobat a +0 pair of boots (30, -42, D:11) 2 scrolls of noise a +0 ring mail a +0 robe a +0 mace (33, -13, D:11) 4 large rocks (39, 0, D:11) a +0 whip (40, -42, D:11) 3 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (8, -24, Lair:1) 7 stones (8, -4, Lair:1) a +0 quarterstaff (11, -42, Lair:1) a +0 club (15, -36, Lair:1) a +0 plate armour (25, -49, Lair:1) a +0 chain mail (54, -43, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (2, -8, Lair:2) a rime drake corpse (4, -13, Lair:2) a hydra corpse (8, 24, Lair:2) a +0 club (11, 13, Lair:2) a +0 long sword (17, 19, Lair:2) 5 stones (41, 6, Lair:2) a +0 rapier (53, 17, Lair:2) a blink frog corpse (skeletalised by now)