xelsha Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, -23, D:1) a +0 robe (17, -6, D:1) a +0 dagger (17, -5, D:1) a +0 club (22, -7, D:1) a +0 robe (26, 6, D:1) a +0 club (29, -12, D:1) a +0 club (32, -12, D:1) 6 stones (38, -6, D:1) a +0 dagger Level 2 of the Dungeon (2, 5, D:2) a +0 dagger (4, -16, D:2) 6 stones (12, 0, D:2) a +0 dagger (17, -3, D:2) a +0 dagger a +0 sling (20, -38, D:2) a +0 whip (26, 15, D:2) a +0 club (29, -25, D:2) a +0 robe (29, -8, D:2) a +0 club a +0 robe (34, -16, D:2) a +0 barding (36, -11, D:2) a +0 club (37, 6, D:2) a +0 club (39, -31, D:2) a +0 dagger (41, 3, D:2) a +0 dagger a scroll of fog an orc corpse (skeletalised by now) (44, -12, D:2) a +0 whip 8 stones (51, 0, D:2) 7 stones Level 3 of the Dungeon [Shop] Sougocw's Assorted Antiques a scroll of teleportation (96 gold) a piece from Xom's chessboard (15/15) (640 gold) 3 scrolls of teleportation (288 gold) a +0 scale mail (128 gold) a +0 whip (80 gold) a potion of flight (96 gold) a +0 spear (96 gold) a potion of curing (96 gold) [Shop] Wagad's Distillery a potion of flight (42 gold) a potion of haste (140 gold) 2 potions of lignification (84 gold) a potion of haste (140 gold) a potion of magic (112 gold) a potion of attraction (42 gold) a potion of flight (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Qogruh's Antique Weapon Shoppe a +0 dagger (42 gold) the +4 spear "Veaczutu" {holy, *Rage Fragile Fly rPois} (651 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Fragile: It will be destroyed if unequipped. a +0 mace (63 gold) a +0 flail (73 gold) a +0 spear (63 gold) the +9 morningstar of the Sea {freeze, Will- Int+4} (1331 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). Will: It decreases your willpower. a +0 club (21 gold) a +0 trident (73 gold) (7, 30, D:3) a +0 leather armour a +0 dagger (9, 33, D:3) a +0 whip a +0 scale mail a +0 hand axe an orc skeleton an orc skeleton (12, 39, D:3) a +0 dagger (12, 40, D:3) a +0 ring mail a +0 flail (15, 2, D:3) a +0 scale mail (17, 47, D:3) a +0 short sword (18, 47, D:3) a +0 ring mail (19, 41, D:3) a +0 ring mail (21, 11, D:3) a +0 short sword (27, 22, D:3) a +0 club (31, 31, D:3) 2 stones (35, 13, D:3) a +0 chain mail a +0 war axe (37, 47, D:3) the +7 Throatcutter {drain, coup de grace} A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. (41, 20, D:3) a +0 falchion (44, 31, D:3) a +0 robe (46, 16, D:3) a +0 dagger (47, 9, D:3) a +0 sling (48, 11, D:3) a +0 club (48, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (3, -4, D:4) a +0 war axe (31, 27, D:4) 2 boomerangs (34, 5, D:4) a +0 dagger