Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4463661000892247474 4 xelsha the Gusty (level 1, 0/10 HPs) Began as a Gargoyle Air Elementalist on Mar 29, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (395 turns). xelsha the Gusty (Gargoyle Air Elementalist) Turns: 395, Time: 00:00:31 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 15 God: Gold: 39 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +3 ring mail of fire resistance Scrolls d - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions b - a potion of magic Skills: + Level 1.6 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 1.2 Conjurations + Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 7% 3-4/arc 16% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is heavily wounded. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ### ######### ##. ### #.# #.. ........## #.. ..# #.# #.# #######... #.. ##.###.## #.###.......## #.. #.......# #.#.....###.## #.J #..# #..# #.#....>...... #.. #..###..# #............. #..#####...##..####............. #.?...........J@.....##......... #.######...##..#####.##........÷ .. .....####..# #.#####.#.... . ###### #..# #.# #.#.... #... ..#####.##.#. #.### #.......##... #.# #.......††... ..# ####.######## ## # You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xelsha the Gargoyle Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 395 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, shapermc_ecumenical_altar_notcrosses Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Shock || 7 Armor: Robe || 2 Dodge: Dodged || 9