Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 974220359334872123 51 xelsha the Ducker (level 3, 0/26 HPs) Began as an Octopode Fighter on Nov 3, 2022. Slain by a gnoll ... wielding a +0 whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1515 turns). xelsha the Ducker (Octopode Fighter) Turns: 1515, Time: 00:01:16 Health: 0/26 AC: 1 Str: 17 XL: 3 Next: 81% Magic: 3/3 EV: 13 Int: 10 God: Gold: 62 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 buckler (worn) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions c - a potion of might d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} g - a potion of curing {unknown} Skills: + Level 3.4 Fighting + Level 2.6 Polearms + Level 3.4 Dodging + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 45% 1 Gell's Gravitas Tloc 0% N/A 83% 3 Teleport Other Tloc 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Agony Necr 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! The gnoll shouts! You hear a shout! You hear an angry hiss. A gnoll comes into view. It is wielding a +0 club. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. You block the jackal's attack. The jackal closely misses you. You puncture the jackal! You kill the jackal! A ball python comes into view. You puncture the gnoll! You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll barely misses you. You puncture the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip! You barely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll completely misses you. You hit the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. x2; The gnoll misses you. The gnoll barely misses you. You puncture the gnoll! The gnoll is severely wounded. You constrict the gnoll. You block the ball python's attack. The ball python barely misses you. The gnoll closely misses you. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the gnoll. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! You die... .......).#'### ..#######....# ..#######....########### .............÷.......... ..#######....#.......... ####### #....#.#........ #.....# ##.###.......... #.###.# #.#####.S...... ......# #....†'@g...... #.##############.g...... #...........# #####+### .....######.# .....# ##+##### .....# #......# .....# #......# .....# #......# .....# #.<....# You could see 2 gnolls and a ball python. Vanquished Creatures 2 gnolls (D:2) 2 bats 7 endoplasms A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:2) 4 kobolds (D:1) 2 quokkas A ball python (D:2) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xelsha the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 396 | D:1 | Found Xeinnago's Magic Scroll Shoppe. 744 | D:1 | Found a faded altar of an unknown god. 1089 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1515 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, basic_ecumenical_altar, serial_shops, shop D:2: layout_basic, basic_altar Action || total -------------------------++------- Melee: Trident || 66 Constrict || 14 Tentacles || 8 Stab: Sleeping || 6 Armor: Skin || 3 Dodge: Dodged || 29 Block: Buckler || 6